Known bugs & new features

This topic will be regularly updated with (i) known bugs in the current version you’re playing and (ii) fixes, additions, etc. already implemented in the upcoming version (which is not yet available).

CURRENT KNOWN BUGS

  • If you have a technical problem, please refer to: 🛠 Troubleshooting
  • Wormholes will be clipped incorrectly if you zoom in too close.
  • Mission music will keep playing if you’re disconnected while Alt-Tabbed away.
  • Sometimes mouse warps to the center of the screen when you close the in-game pause menu.
  • Planets will remain invisible if their orbit brings them into view while camera is not moving. Workaround: move camera to refresh view.
  • Looped sounds stop playing after Alt-Tabbing away.
  • Galaxy view can be rarely stuck (especially if you click buttons while simultaneously pressing the 1-5 keyboard shortcut keys)

UPCOMING FIXES & NEW FEATURES

:new: New features – :bulb: Tweaks – :bug: Bug fixes – :gear: Internal changes

  • :gear: Deleted users that haven’t logged in in the past 4 weeks and have less than an hour of playtime.
  • :bug: Store: Updated Photon Swarm description (@BoggY :medal_sports: Bug)
  • :bug: Store: Updated ICBM description (@BoggY :medal_sports: Bug)
  • :bulb: “Unoriginality penalty” now only lasts for 12 hours (@harakat :medal_sports: Idea)
  • :bug: Profile screen: Fixed accumulating “Galaxy Exploration” text each time screen context is displayed (@Sufi :medal_sports: Bug)
  • :bug: Made “Surrender” text orange in mission info ‘pane’ (not just Mission Outcome screen) (@minasam123 :medal_sports: Bug)
  • :bug: Store: Added full stops to all equipment descriptions (@minasam123 :medal_sports: Bug)
  • :bulb: In-mission “Surrender” button is now only disabled for 1 second (@Karizaki :medal_sports: Idea)
  • :bulb: Photon Swarm gift color is now blue+orange.
  • :bug: Photon Swarm: Fixed oscillating behaviour between homing/not homing on target after pivoting exceeds 360o.
  • :bulb: Photon Swarm: Swarms now only pivot a maximum of 180o before losing target.
  • :bug: Chick Gatling Guns no longer track dead players (@IceIris :medal_sports: Bug)
  • :bug: Compare Screen: Fixed “two buttons highlighted at once” bug when clicking on them before server data has been fully downloaded (@minasam123 :medal_sports: Bug)
  • :bug: “Shoot the Core” boss: Reduced maximum spinning rate by 25% (@thisistrueuser :medal_sports: Bug)
  • :bug: Area damage is now placed radially (instead of at enemy’s center) (@minasam123 :medal_sports: Bug)
  • :bug: Removed full stop from “Auto-mount equipment” option (@minasam123 :medal_sports: Bug)
  • :bulb: Compare/Stats screen: Comparative bars are now colored based on color theme “Rankings” selection (@thisistrueuser :medal_sports: Idea)
  • :bulb: “Magnetic Manipulator” boss is now strong against “metal” damage, weak against “fire” (@BoredCelestial :medal_sports: Idea)
  • :bug: Added full stops to all medal descriptions (@minasam123 :medal_sports: Bug)
  • :bug: Firing rate (and hence heating rate) is now completely FPS-independent (may have caused subtle changes to the overheat rate of all weapons, especially rapid-firing ones) (@BoggY :medal_sports: Bug)
  • :bug: Henterprise boss: Power-up dropped upon death respects “tone down effects” setting (@minasam123 :medal_sports: Bug)
  • :bug: Yolk-Star boss: Power-up dropped upon death respects “tone down effects” setting (@minasam123 :medal_sports: Bug)
  • :bulb: Profile screen: Progress bars are now colored based on color theme “Rankings (high)” selection (@minasam123 :medal_sports: Idea)
  • :new: Added end-mission hints/tips.
  • :bug: Options screen: Fixed typos.
  • :bulb: Mission now won’t end until all keys/bonuses/etc have been collected: time limit is now 10 seconds.
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