Known bugs & new features

This topic will be regularly updated with (i) known bugs in the current version you’re playing and (ii) fixes, additions, etc. already implemented in the upcoming version (which is not yet available).

CURRENT KNOWN BUGS

  • If you have a technical problem, please refer to: 🛠 Troubleshooting
  • Wormholes will be clipped incorrectly if you zoom in too close.
  • Planets will remain invisible if their orbit brings them into view while camera is not moving. Workaround: move camera to refresh view.
  • Galaxy view can be rarely stuck (especially if you click buttons while simultaneously pressing the 1-6 keyboard shortcut keys)
  • If you are docked to a planet with docking restrictions (hot, electric, etc), then you can sell the equipment that allowed you to dock without consequences.
  • Trip estimates do not automatically update. Workaround: Re-calculate the trip if you buy fuel / change engine / etc.
  • “Sell food” button does not automatically enable itself as you gain more food. Workaround: Click away and re-select it.
  • If you filter the galaxy screen per shop, then shops can be exposed at the constellation level even if they haven’t been explored at the star system level yet.
  • Sound effects will continue to play at the “amplified” frequency after a Damage Amplifier expires. Workaround: Release and re-press fire button.
  • Windows mouse cursor will be made visible if you unplug and re-plug your mouse during the game. Workaround: Restart game.
  • Sometimes the ESC or P key won’t work to bring up the in-game pause menu. Workaround: Press the “Windows logo” key to make the game lose focus. Upon return, the ESC/P keys should work again.
  • Travelling very fast might make your spacecraft become invisible (see Changing map filter mid-travel makes the ship invisible?)
  • Some UI elements might not immediately change color when you apply a new theme (e.g. stats shown when selecting a planet in the galaxy) (see Early Access version 69 - #253 by EmeraldBirb). Workaround: deselect and re-select.
  • Galaxy: The [-] and [+] keys to zoom in/out don’t work while viewing a planet (see Early Access version 69 - #262 by VerMishelb). Workaround: exit viewing screen first, or use mouse wheel.
  • Graphics options: Changing “low/high” detail mid-mission will not fully apply changes until mission is restarted (or player disconnects and reconnects).
  • Various cosmetic graphics/sound effects might continue for a short time after their originating enemy has been killed.
  • Multiplayer: Chat log language is always inherited from the host. There is no support for each participant viewing the chat log in their own language.
  • There are many graphical glitches that result from pausing the game exactly on the frame which an enemy/projectile/effect/object is spawned. Most common manifestations are enemies appearing at the center of the screen and/or with textures missing. This is a result of incomplete initialization.

UPCOMING FIXES & NEW FEATURES

:new: New features – :bulb: Tweaks – :bug: Bug fixes – :gear: Internal changes

  • :gear: Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted.
  • :bug: “Satellite firing mode = automatic” (in touchscreen options) no longer incorrectly affects other methods of control (@matix524 :medal_sports: Bug)
  • :bug: Toxic clouds / Stasis zones / Overheat zones / Dr. Breaker cyan explosions are no longer invisible when joining an in-progress multiplayer game.
  • :bug: Dr. Beaker: Animation state is now correctly replicated to players joining mid-game.
  • :bug: Dr. Beaker: Fixed cases of client/server desync (@hieudang :medal_sports: Bug)
  • :bulb: Dr. Beaker: Added visual effect when papers are destroyed (@maikien1111 :medal_sports: Idea)
  • :bulb: Dr. Beaker: Added flask break visual effects (@Fractorial :medal_sports: Idea)
  • :bug: Multiplayer: Fixed wrong wave progress % because projectiles impacting after their owner player had left the game were not taken into account (@Egypt675 @RainbowBoyVN :medal_sports: Bug)
  • :bulb: Dr. Beaker: Added numbering to flasks in colorblind mode (@RainbowBoyVN :medal_sports: Idea)
  • :gear: Removed new music (1 boss track and 3 wave tracks)
  • :gear: Added frame duration history to “show fps” graphics option.
  • :bulb: Space Crab/V2 boss: Updated vial break effect to use new “splash” texture.
  • :bulb: Dr. Beaker: Increased maximum paper horizontal velocity by 50% (@Stardrone :medal_sports: Idea)
  • :bulb: Dr. Beaker: Papers are easier to push around in low difficulty levels.
  • :bulb: Dr. Beaker: Papers will now burn if hit by 25 projectiles (@Mzdziungwa :medal_sports: Idea)
  • :bulb: “Options → Keyboard → Customize keyboard” screen now uses a single-column scrollable layout (@RainbowBoyVN)
250 Likes
What we will see in the next update?
Weapon rebalance proposition
What will we have on version 6
Little error I have found
An interesting idea
Darkness missions!
Mysterious Boss danger zone warning
Post your spacecraft!
Daily top-10 bug or what?
What will we have on version 6
Early Access version 15
CIU contribution medals (implemented ideas ONLY)
Invulnerability Shield Bug
Chicken Invaders Memes V2
[Bug] Missions completed category bugged in solar systems/constellations
Wrong number of missions [It's a bug ?]
Early Access version 39
Early Access version 41
28 version
CIU weapon balance program - Part 10: Lightning Fryer
Early Access version 26
Reward not sufficient? NOT-Bug
Tanks! Wave
New medals
:left_speech_bubble: Chatting place
Something weird in "Early Access version 43.2" topic
Early Access version 35
Feedback #3 (Also a suggestion)
Comet chase song and
Time limit for inactivity in the game
:earth_americas: How to translate the game
Selling Food Bug
Arrange the hardpoints in the "Fleet"
Screen Effects, and Their Pain
Early Access version 82.2
Are you satisfied with the reworks done so far?
Bug with lists
Typo Error?
Early Access version 40.2
Early Access version 103
Early Access version 43.2
Early Access version 87
Some site questions
Early Access version 58.2
:bar_chart: Weapon data spreadsheet
Alien Mothership and Egg cannon music and progress bar glitch
Early Access version 28
Early Access version 70
Early Access version 46
Wormhole visual glitch
Second bunch of my ideas
Early Access version 49
Allow the item to be added automatically!
Early Access version 55.2
Early Access version 101.2
Early Access version 47
:rocket: Multiplayer
About key drop pointless enemies on competitive missions and key in chest
Early Access version 99
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Ironman Discussion Topic
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Chicken Invaders Memes V2
:left_speech_bubble: Chatting place
:left_speech_bubble: Chatting place
Early Access version 56
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Early Access version 85.3
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Early Access version 58.2
Early Access version 81
Wrongly placed sign for packing order
[BUG] System messages are sent in language of the multiplayer game host
:left_speech_bubble: Chatting place
Early Access version 63.2
Early Access version 66
Early Access version 66
Early Access version 63.2
:left_speech_bubble: Chatting place
Early Access version 59.3
:left_speech_bubble: Chatting place
Early Access version 59.3
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:left_speech_bubble: Chatting place
:left_speech_bubble: Chatting place
Early Access version 74.2
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:earth_americas: How to translate the game
Early Access version 79
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Early Access version 80.2
:left_speech_bubble: Chatting place
Early Access version 86
Early Access version 86
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Early Access version 85.3
Early Access version 85.3
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Early Access version 91.3
Early Access version 93
Satellite bug?
Bugs and questions based on multiplayer
Translate Bug Report
Bug Report:
Bug again :V
Bug again :V
Early Access version 97
Early Access version 97
Early Access version 106.2
Early Access version 95
Ghost trail bug
Early Access version 101.2
Early Access version 102
:left_speech_bubble: Chatting place
Something went wrong :V
Early Access version 101.2
Early Access version 102
Early Access version 105
[Solved] Bug - League challenge wave details text missing (v106.2)
[Solved] Bug - League challenge wave details text missing (v106.2)
Early Access version 104
Early Access version 105
Back 1: Bug-reporting spammers (Dissing)
Early Access version 105
Positron Stream And Plasma Rifle Bug
Early Access version 105
Early Access version 106.2
Early Access version 107
Early Access version 107
Early Access version 107
Early Access version 105
:left_speech_bubble: Chatting place
Early Access version 106.2
Early Access version 69
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:left_speech_bubble: Chatting place
Early Access version 54
Early Access version 52
:left_speech_bubble: Chatting place
Early Access version 52
:left_speech_bubble: Chatting place
Early Access version 69
:left_speech_bubble: Chatting place
Early Access version 52
Second bunch of my ideas
:left_speech_bubble: Chatting place
Early Access version 99
Early Access version 60
:left_speech_bubble: Chatting place
Early Access version 36
Early Access version 36
Early Access version 36
Chicken Invaders Memes V2
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Early Access version 43.2
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:left_speech_bubble: Chatting place
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:left_speech_bubble: Chatting place
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Early Access version 68.2
:left_speech_bubble: Chatting place
:left_speech_bubble: Chatting place
Early Access version 64
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Ironman Discussion Topic
Early Access version 66