You have indeed gained points and the number is correct. The issue is that the wrong texture has been chosen for the arrow. Fixed in v.68 Bug
I can’t do that, because that’s the same notification system that says “User X was defeated on mission Y”. So if I made that change, you’d also see “User X was defeated on mission Y” even though that might have happened hours ago.
The fact that it’s a “1” and there’re no other numbers kinda bothers me. I don’t think it’ll work well in waves like “Armored Division” since the sign appear on Armored Chicken’s head for some reason. Why does it sometimes appears on top of enemies?
Also when Feather Brain shoots feathers at you, it shoots only 9 per attack, could you make it 10?
How about making the dare difficulty be the amount you’ve set it recently because I sometimes don’t check and dare at low difficulties? If that not possible you can add a button named “Sat default” above or under it’ll show the amount of difficulty you set it every time you go to League instead of 47%.
Sometimes when I even use Absolver UCO waves I don’t get for some reason.
How about adding different durations in League dares? Like for example 2x5 Chicken Invasion/Darkness, wave are still 10 but they got 2 bosses instead of 1 only. You could also add smaller durations like 1x7 Chicken Invasion/Darkness for example.
Since there’re 2 potential bosses in non-chicken invasion mission types, could you add more than 1 stage at them?
How much time does take the contact request and squadron invitation to expire?
when i dared a person and that person is flying the dare , it shows nothing in right side
it should show some thing
that text should be there but replace the last part (didn’t respond) to “recruit is flying the dare”
Because it’s a HUD item and it always appears a little below the enemy’s center, where “below” means directly downward on your screen. So if that enemy is upside down, then it might appear over its head.
It’s now remembered until you quit the game (which is not perfect, but a quick and dirty easy solution). Changed in v.68 Idea
You need at least 10 shots total for this medal to be possible. Maybe with Absolver you kill it faster than that?
Changed in v.68 Idea All existing in-progress dares will be deleted.
They never expire. If you reject them, there’s an exponential cool-off period.
Too cluttering.
They already are 10, but this particular mission has only been played 8 times.