Early Access version 121

indeed, but you never know

and hey, might give some ideas

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It says “gained” but it’s showing a minus.
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And this one doesn’t have a plus or minus.

Pardon?

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Likely some rounding issue. Not that it matters.

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?

The capacity will be increased in the next version.

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I don’t know if this could work, but could there be versions of bosses we have to fight upside down? Things like Twice Infinity, Superchick, etc.

I don’t see the point of that.

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that’d be really weird and won’t really do much in the long run

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Some people like it.

some

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:bulb: Cost of renaming spacecraft is now 30 keys (was 75) (@VerMishelb :medal_sports: Idea)

When did this suggestion happen btw?

I’m having trouble finding that suggestion on the forum.

This perhaps.

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what is this for?

Could this guy get the medal as well?

More Android support

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Sorry for the stupid question, but are Budget Constraints supposed to drop gifts?

it aint weapon training

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Thanks, I didn’t remember.

I can’t change that, due to how the wave is constructed.

They are considered to be bullets. None of the bullets have vanishing effects.

Will do.

Poll it.

I’d have to change the wave’s construction to do this. Besides, I think ziz-zagging would actually make it harder to obtain.

Yeah, no. Most of these aren’t applicable to CIU anyway. Anti-Aliasing is irrelevant since you can’t see the edges of any polygons, Texture Filtering requires true 3D (slanted polygons) to male any measurable difference, and bloom requires render-to-texture, which I don’t yet support.

Floating-point numbers have a positive and negative zero (don’t ask). Because what one person gains the other one loses, the sign is flipped on one of the messages. Anyway, won’t fix.

Ok

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