Your finger isnât transparent anyway.
Did you check your option in high contact test?
Added to v.125 Idea
Thatâs not possible, because it would change the wave layouts and hence make them easier/harder.
Iâm only drawing outlines now (see Early Access version 124 - #72 by InterAction_studios )
for the âextra fingerâ option of âSatellites firing methodâ, the first finger does not move the ship when the second finger is released. Is this a bug?
Can i have medaol please
Ok
I canât replicate this. What is your exact touchscreen configuration? (follow method, firing mode, satellite firing mode)?
this one
I need your choices for all 3 settings: follow method, firing mode, satellite firing mode
Send me a screenshot of Options â Controls â Touchscreen
Follow method: Drag
Firing mode: Automatic
Satellite firing mode: Extra Finger
Works for me
Does this happen to anyone else?
idk but I encountered just this morning
Update: Take a look at this
I feel, Iâve experienced that before, but when i tried it again nothing happened
Idk why my friendâs spacecraft become black (my friends sit next to me and in her phone itâs normal)
Not sure why but me and my friends are using mobile (iâm host)
did you set âDarken Other Playersâ to the max value?
oh i accidented do that, oops
what about making it larger any way but limit the âplay areaâ of the waves to 16:9, make the outside of the play area a png of space and not show any wave-related stuff, and put the UI at the 4 corners of the screen
i can see many ways this can be possible, but i donât code in c++ nor i do use the ciu game engine
My personal favorite teaser image.
iA on wave 12 with 35 score AND 10 firepower.
The maximum you can get is 8, you need to pick at least 1 firepower (charity, with the maximum of 9) which gives score.
You also need to be lucky enough to pass 11 waves that donât require killing enemies.
Finally, the keys that take long to despawn, that even the boss appeared and spawned its shield, yet the keys are still there.