Early Access version 87

Fixed in v.88 :medal_sports: Bug

Awesome work, thanks :+1:

No, you need to set an e-mail first.

Hmm… not qualification. But I’ll change knockouts. Changed in v.88 :medal_sports: Idea

Well, I see in the code that this was intentional, but ok. ‘Fixed’ in v.88.


Can this be looked into please?

But I suggested it before in that post.

I’ve seen this, but it’s not the right time to be adding cosmetic changes as I’m currently very busy with multiplayer (which is incomparably more important)


Ok, medal awarded.


Thanks iA, also check the rest of what’s in the post I linked above when you have time.

How much stages can be hybrid(I suggest 2)? And are their chances of appearing the same as Weekly Challenge?

It’s already in the miniboss tier. Gatling/Laserguns are not part of the randomizer, they are hard-coded. And having a Slob in there would not be appropriate.

So, play it twice then :slight_smile:


So, this is why we will never see a Gatling Onslaught, sad

Currently, due to laziness “code reuse” reasons, I’m using exactly the same code as weekly.


May I take a look? :smirk:

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Knock yourself out:

		// Decide which stages will be replaced in hybrid missions
		const int hybridReplacement1 = rng.getI2(1, 4);
		const int hybridReplacement2 = hybridReplacement1 + 1 + rng.getI2(1, 4);
		const int hybridReplacement3 = hybridReplacement2 + 1 + rng.getI2(1, 4);


		if (pd->perPlanetMissionType == HYBRID)
			pd->perPlanetMissionType = INVASION; // Default setting
			// Certain planets have a chance of being substituted with another type
			if (p > 0 // Never replace first stage
				&& p < pInfo->numPlanets - 1 // Never replace last stage
				&& (p == hybridReplacement1 || p == hybridReplacement2 || p == hybridReplacement3))
				RandomPick rp;
				rp.addEventuality(INVASION, 1);
				rp.addEventuality(COMETCHASE, 1);
				rp.addEventuality(SUPERNOVA, 1);
				rp.addEventuality(METEORSTORM, 1);
				rp.addEventuality(FEATHER, 1);
				rp.addEventuality(SUPPLYDROID, 0.5);
				rp.addEventuality(BOSSRUSH, 0.125);

				pd->perPlanetMissionType = rp.pick(&rng).index;

Didn’t believe you’d actually share it. Sounds fine though

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Looks nice, sad for Boss Rush tho XD

Also iA, does Qualification & Knockout matches have multiple environments?

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More Balloon Chicken for regular breed & military breed.

Knockout matches can, idk about qualifications

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All Cup matches can


No key multiplier (Weekly Challenge), probably because it hasn’t been set for Hybrid. I’m gonna put an older video by oranz21 for comparison:


Can you have a look at this as well (key base multiplier in 120th Anniversary):

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That’s probably because in the past you could play it with SSH

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Changed to +100% in v.89 :medal_sports: Idea