Early Access version 36

Oh wait nvm it changed

But it sounds weird iA should change it

That’s CIU in SLOWMOTION

Might I recommend the edit button? :wink:

1 Like

Nope.

Fixed in v.37

3 Likes

Not sure, but since beam collisions were reworked in v.37, please check again on that version and let me know if it’s still happening.

Fixed in v.37 :medal_sports: Bug

1 Like

So me and @Francis were messing around contacts and decided to delete ourselves from the contacts list to resend the contact request. Franci sent me the request first and upon accepting it, game crashed for him with the message:
image

We were confused of what happened. I’ve deleted him from the contacts and I sent the request this time. And after Franci accepted my request, the game crashed for me with the same message.

Any ideas of what causes the crash?

2 Likes

Wow, @BoggY should have a Buggy Time

1 Like

Bug confirmed. It happens when you remove and re-add a contact who’s far away from you (so you wouldn’t see him in the galaxy map normally). Will fix.

3 Likes

Glad that we could help you.

2 Likes

and here we go again

12 Likes

Dear god

You said you fixed precision to prevent rounding from 99.99% to 100%, yet i still got the bug in 35 and 36…
35:
CIU 2020-03-19 22.30.19 1134.464
36:


Chicken Multiplicity

I thought it was fixed already?

Me too…
But it still exists…
Although i read the changelog and it said fixed from @lbekeneb88 .

More accurate precision doesn’t mean it can’t go 100%, it means it will do this less often. It doesn’t worth it to fix this.

3 Likes

Yeah… “less often”. This was even faster. You can fix it, but you must have a workaround for that.

2 Likes

The cursor teleporting in lock cursor is pretty noticable

Part of the problem is that I can’t replicate the bug here. If you have a video showing it in action (preferrably, from the start of the wave), it would be helpful to see it.

Also, what spacecraft are you using? Which skill? And what have you mounted in your slots?

Update: and which mission is this?