Oh wait nvm it changed
But it sounds weird iA should change it
That’s CIU in SLOWMOTION
Might I recommend the edit button?
Fixed in v.37
Not sure, but since beam collisions were reworked in v.37, please check again on that version and let me know if it’s still happening.
Fixed in v.37 Bug
So me and @Francis were messing around contacts and decided to delete ourselves from the contacts list to resend the contact request. Franci sent me the request first and upon accepting it, game crashed for him with the message:
We were confused of what happened. I’ve deleted him from the contacts and I sent the request this time. And after Franci accepted my request, the game crashed for me with the same message.
Any ideas of what causes the crash?
Wow, @BoggY should have a Buggy Time
Bug confirmed. It happens when you remove and re-add a contact who’s far away from you (so you wouldn’t see him in the galaxy map normally). Will fix.
Glad that we could help you.
and here we go again
You said you fixed precision to prevent rounding from 99.99% to 100%, yet i still got the bug in 35 and 36…
I thought it was fixed already?
But it still exists…
Although i read the changelog and it said fixed from @lbekeneb88 .
More accurate precision doesn’t mean it can’t go 100%, it means it will do this less often. It doesn’t worth it to fix this.
Yeah… “less often”. This was even faster. You can fix it, but you must have a workaround for that.
The cursor teleporting in lock cursor is pretty noticable
Part of the problem is that I can’t replicate the bug here. If you have a video showing it in action (preferrably, from the start of the wave), it would be helpful to see it.
Also, what spacecraft are you using? Which skill? And what have you mounted in your slots?
Update: and which mission is this?