okay we need to shrink some boulders now
okay this is getting more harder than i thought
Nice, got another “other side closed connection” while watching Henterprise explode the 6th time. After all, why not replay Hend game multiple times
The whole “funny” progress in that attempt is gone, but when I start a new one I get no satellites with fp0 hypergun.
omg
ok quick poll due to that
- Resize
- Revert
- Keep
dw
UFO Chick’s bullet will disappear if touch terrain or boulders.
But isn’t the collision area too big that they do disappear in plain sight?
“big fat terrain hitbox”
only for laser scope and ghost trail
Just use the flagship in the galaxy map.
Yeah, that makes more sense.
IIRC someone else suggested this, too. Well, there’s not much difficulty variation due to skill, but I’m considering it.
Server issue. Fixed.
Will do.
I’ll remove the collision from the top rocks. Changed in v.138.4 Idea
This is expected if you skip waves.
Fixed Improved in v.138.4 Idea
Bug from 2006. Programming is fun
Fixed in v.138.4 Bug
This might be fixed by the preceding bug. Test it again in v.138.4
In any case, skipping waves is a debug feature, and it’s not 100% stable.
I mean that CI5 hints/tips have not been added to CIU yet . They will be added in the future.
Just to clarify, S05 will not have bombers? If so, I don’t think the rocks change is necessary. It can’t be that hard to manoeuvre between them on a Müller.
It won’t.
True, but there’s also players using keyboard, which is not very precise.
Changed in v.138.4 Idea
It kinda is, especially with that Shift slow movement that was added in CIU which I suspect to be ported too.
By the way, is it normal that the terrain edge is so shaky? It’s very visible at Gamma Chthon.
We still need to include situation when S05 come back to CIU as DLCs.
Also, @InterAction_studios, can you please share my medal to @OrvilleTheOrca? He also have the same opinion with me, but his explaination seems more reasonable.
Only for you I’ll do this on a regular bx-9 if I have one when I get back home.