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Definitely playing Squawk Block will get less keys, I know that small enemies rarely appear yellow light for keys, as well as playing Feather Fields. But need to drop 1/2/3 keys at the end of each wave depending on the difficulty like Comet Chase, Supernova, Feather Fields, Meteor Storm, Retro Invader. And the boss wave too.
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I’m talking about Retro Invader, can the “Base multiplier” be 0% (previously 50%)?