CIU version 132

  1. Definitely playing Squawk Block will get less keys, I know that small enemies rarely appear yellow light for keys, as well as playing Feather Fields. But need to drop 1/2/3 keys at the end of each wave depending on the difficulty like Comet Chase, Supernova, Feather Fields, Meteor Storm, Retro Invader. And the boss wave too.

  2. I’m talking about Retro Invader, can the “Base multiplier” be 0% (previously 50%)?

@InterAction_studios