Early Access version 54

Why did you gave ChickenBlaster the medals at Known bugs & new features?

Also:

  • When selecting a music at “Boss Music” to play, it doesn’t play when destroying Henterprise Hencounter/Boldly Goes Wherever it Pleases/Hend Game, because by default its music should stop playing when the Henterprise retreats, it’s kinda like this bug:

So is it fixable or intended?

  • At Chicken Roulette/Wheel of Fortune there are 3 bombs, the 1st&2nd bombs won’t disappear even if you killed all the enemies, so could you make all the bombs disappear when destroying all enemies?

  • Can the Alien Container have a chance to drop 3 Satellites at elite missions?
    (Well less than 125% difficulty because it kinda unfair to drop 2 only at this type of wave)

  • Could the enemies stay longer at “Ricochet” wave like at “Asteroids (no, really)”?

  • Remember that bug at “Enemy Queue” from CI4 where if an enemy had a key before showing-up we still see it’s location from the shining? Well, the same happens at “Enemy Hurricane”.

  • Could there be music option that plays a random musics of a specific CI game, for example a one called “CI3 Random”, when selecting it at “Wave music” it will choose a random CI3 music that the player has/buyed and will play them during the mission stages, the reason I suggested that is because when selecting CI3 background and you leave it to random, it could play musics that aren’t from CI3.

  • The highest wave number of Squawk Block missions is 1x19, so could it be 1x20?

  • Could Space Burger missions have a chance to appear at Weekly Challenge?

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