Known bugs & new features

This topic will be regularly updated with (i) known bugs in the current version you’re playing and (ii) fixes, additions, etc. already implemented in the upcoming version (which is not yet available).

UPCOMING FIXES & NEW FEATURES

:new: New features – :bulb: Tweaks – :bug: Bug fixes – :gear: Internal changes


Universe

  • :gear: Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted.

  • :gear: Window size is now a multiple of 4 pixels when HQ2X mode is on (prevents font blurring)

  • :gear: Cleaned up predicate which controls display of in-game pause menu.

  • :gear: Translations: Changed “gamepad” to “controller”

  • :gear: Translations: PROGAMERHINT and ANONYMIZEHINT: Detached “(requires logout/login”) into their own separate phrase (REQUIRESLOGOUTLOGIN and REQUIRESMISSIONRESTART)

  • :gear: Can now ‘detect’ Win11 as an operating system.

  • :gear: Translations: Changed MULTIPLAYERVISIBILITY “multiplayer mode” to “participants”

  • :gear: UVE no longer “ticks slowly” during MODE_FROZEN. This was a Windows-specific thing that causes problems with code that expects graphics to be working during tick() (e.g. Loader, FontQuad2GlyphCache)

  • :gear: Removed BASS_Update(100) (now relying on BASS’s thread to do updating). Should improve audio latency.

  • :gear: Removed bTickWhilePaused

  • :gear: UVE is no longer automatically raised tp MODE_OK during start-up. It starts in MODE_FROZEN and raises to MODE_OK during the first frame.

  • :light_bulb: Charity no longer spawns for non-playing zombie players.

  • :bug: Fixed some hero quips (mainly from Episodes) ignoring the “show hero quips” option (@PlasmaX :sports_medal: Bug)

  • :gear: Keyboard navigation now prioritizes horizontal movement (avoids cases where cursor jumps vertically when moving left/right)

  • :gear: Moved CreateRenderTargetView() outside frame loop to device initialization time.

  • :gear: Introduced bugs Cleaned up full screen handling (back-ported from DirectX 12).

  • :light_bulb: Scissored lists now autoscroll when keyboard navigating.

  • :bug: Easter Edition: Fixed nostril placement on “Elmo” chicken (@Pinanas :medal_sports: Bug)

  • :gear: Hot-plugging of joysticks is now supported (should facilitate Steam’s “Remote Play Together” feature)

  • :gear: Translations: Import from Excel should now work correctly for phrases using characters in the top half of ISO-8859-1 codepage.

  • :gear: Added bUseWARPdevice (software rasterizer)

  • :bug: Fixed ScissoredList not reaching the end under backlog of mouse-wheel events.

  • :gear: Prevented excessive backlogs of mouse-wheel events.

  • :gear: Removed fullscreen option. Unofficially, set bAllowFullScreen in .cfg file to re-add it. Note: You will be disconnected from server if application loses focus in fullscreen mode.

  • :light_bulb: Disabled UI is now more visible under “High-contrast text” (@Callum :sports_medal: Idea)

  • :bug: “Egg Cannon” + “…Cannonade” boss: Debris is now visible in mirrored variation (on the left) (@TendouAris :sports_medal: Bug)

Episodes v.25.1.6

  • :bug: “More chickens” screen: CI1 is no longer shown as “coming soon” (@OrvilleTheOrca :sports_medal: Bug)

  • :bug: Keyboard/gamepad navigation: Mouse pointer is now forced to be visible when hovering over galaxy map planets/spacecraft and tutorial icon (bottom-right)

  • :gear: Fixed pointer jumping to top-left when the game starts with a joystick connected (caused by improper zero-initialization of joystickState)

  • :gear: os_mousePosition now starts at center of window (was previously at 0,0)

  • :gear: Window size is now a multiple of 4 pixels when HQ2X mode is on (prevents font blurring)

  • :gear: Cleaned up predicate which controls display of in-game pause menu.

  • :gear: Translations: Changed “gamepad” to “controller”

  • :gear: Translations: PROGAMERHINT and ANONYMIZEHINT: Detached “(requires logout/login”) into their own separate phrase (REQUIRESLOGOUTLOGIN and REQUIRESMISSIONRESTART)

  • :bug: “Destruction meter” for 2nd player in double games now shows correctly on the right side of the screen (was previously the left side)

  • :light_bulb: “Play” screen: Moved “tutorial” button to bottom.

  • :gear: Can now ‘detect’ Win11 as an operating system.

  • :gear: Removed BASS_Update(100) (now relying on BASS’s thread to do updating). Should improve audio latency.

  • :gear: Removed bTickWhilePaused

  • :gear: UVE is no longer automatically raised to MODE_OK during start-up. It starts in MODE_FROZEN and raises to MODE_OK during the first frame.

  • :light_bulb: Charity no longer spawns for non-playing zombie players.

  • :bug: Fixed some hero quips ignoring the “show hero quips” option.

  • :bulb: Added dedicated “Default” option for Starting Weapon unlockable

  • :gear: Keyboard navigation now prioritizes horizontal movement (avoids cases where cursor jumps vertically when moving left/right)

  • :gear: Moved CreateRenderTargetView() outside frame loop to device initialization time.

  • :gear: Introduced bugs Cleaned up full screen handling (back-ported from DirectX 12).

  • :gear: COPYRIGHTDATE and LEGALBLURB is now translatable (@Pinanas :sports_medal: Idea)

  • :bug: Fixed Hid graphical glitches and incomplete initialization when joining a paused multiplayer game.

  • :gear: Added bUseWARPdevice (software rasterizer)

  • :light_bulb: “High-contrast text” now affects UI confirmations (green), disabled/warning (red), and help/tutorial (purple).

Collection

v.27

  • :bug: Default vehicle paintjobs are now appropriately initialized for each episode (@Pinanas :sports_medal: Bug)

  • :bug: Fixed mouse cursor (fork) being visible during multiplayer games (@Lightception :sports_medal: Bug)

  • :light_bulb: Tutorial no longer returns to “Select Episode” screen, but rather to the relevant episode’s main menu (@Dawid8 :sports_medal: Idea)

  • :bug: Added NotoEmoji font (@ordinary_ryxt :sports_medal: Bug)

  • :bug: Centered logo subtitles correctly (@VerMishelb :sports_medal: Bug)

  • :light_bulb: Client timeout increased to 12 seconds (from 7)

  • :gear: Errors like ERRORCLIENTCOULDNOTCONNECT no longer exposed in the GUI (@OfficalK12 :sports_medal: Bug)

  • :bug: “Darken other players” no longer affects double games (@thaison1302 :sports_medal: Bug)

  • :light_bulb: After stopping a mission, player is now returned to episode’s “solo” menu instead of episode select screen.

  • :bug: Fixed mixed-up colors if a game is started in one seasonal mode, but resumed in a different one (@OfficalK12 @HeroWither16 :sports_medal: Bug)

  • :light_bulb: “Burger cuisine” unlockable now costs 1 key (was 50) (@PlasmaX :sports_medal: Idea)

  • :light_bulb: Charity no longer spawns for non-playing zombie players (@PlasmaX :sports_medal: Idea)

  • :gear: Translations: Changed EP_ENDMISSIONHINT_00 (“missiles” → “special weapons”)

  • :bug: Fixed some hero quips ignoring the “show hero quips” option.

  • :bug: Fixed Hall of Fame also storing the score of the 1st guest in multiplayer games (@Dawid8 :sports_medal: Bug)

  • :bug: Keyboard Controls screen: Added “in-game chat” key (@dangtiendung1812 @Pinanas :sports_medal: Bug)

  • :bug: Fixed ENTER key to end multiplayer chat also being handled by in-mission Pause menu (@Dawid8 :sports_medal: Bug)

  • :bug: Starting weapons for each Episode now don’t cost any keys

  • :bug: Default backgrounds for each Episode now don’t cost any keys

  • :bug: Customize Controller screen: Duplicate controls are now removed for each player separately (was previously for both players together) (@thaison1302 :sports_medal: Bug)

  • :bulb: Main menu: Added “Give feedback” button.

  • :bulb: Tutorial is now only shown once for the entire Collection (for the episode that was chosen first)

  • :bulb: Added dedicated “Default” option for Starting Weapon unlockable (@Sammarald :sports_medal: Idea)

  • :gear: XAudio2: Now using XAUDIO2_USE_DEFAULT_PROCESSOR (requires WIN10_19H1) instead of (XAUDIO2_DEFAULT_PROCESSOR)

v.27.1.4

  • :gear: Using GameInput v.3

  • :gear: Warning is now shown whenever software renderer is selected.

  • :bug: Fixed starfield scrolling at twice the speed while browsing/hosting/joining (@MafiaPlay2 :sports_medal: Bug)

  • :light_bulb: Hall of Fame screen: Changed icon denoting multiplayer (@PlasmaX :sports_medal: Idea)

  • :bug: Fixed mouse cursor (fork) being visible also when joining multiplayer games (@PlasmaX :sports_medal: Bug)

v.28

  • :bug: Multiplayer scoreboard: Increased space allocated to firepower (@Callum :sports_medal: Bug)

  • :bug: Removed text references to “logging out” (added MUSTFIRSTSTOPMISSIONFEATURE) (@TendouAris :sports_medal: Bug)

  • :gear: Keyboard navigation now prioritizes horizontal movement (avoids cases where cursor jumps vertically when moving left/right) (@VerMishelb :sports_medal: Bug)

  • :gear: Now applying horizontal/vertical sliver fix (from OpenGL) to protect against bleeding uninitialized garbage.

  • :gear: Reworked GameInput joystick handling. Joysticks are now assigned to players automatically. Joystick used to start game is assigned to player 1, and (in double games) everything else to player 2.

  • :bug: Fixed Darkness behaviour in double games (was only responding to player 1).

  • :gear: Steam: Can now accept invites while game is running

  • :light_bulb: Steam: Added “Invite friends” button to in-game pause menu.

  • :gear: Removed “fullscreen” option.

  • :gear: Steam: GameInput v.3 is now chain-installed during first launch (using Steam’s installscript functionality)

  • :bulb: Simplified medium font filter for “no episode” font (to improve contrast button and caption in Summer edition) (@VerMishelb :sports_medal: Idea)

v.29

  • :bug: Episode selection screen: Moved text away from each episode’s border (@VerMishelb :sports_medal: Bug)

  • :bulb: Changed default “precision movement” button to Right Trigger (was Y) (@VerMishelb :sports_medal: Idea)

  • :bulb: Sound screen: Removed “Audio quality” option (@Callum :sports_medal: Idea)

  • :bug: Multiplayer scoreboard: Lives now displays an infinity symbol if the “infinite lives” unlockable is on (@MafiaPlay2 :sports_medal: Bug)

  • :bulb: Removed “Player color” from color customization (it only affected charity and dock color) (@Callum :sports_medal: Idea)

  • :bug: Improved fade-out for glow for Photon Swarm and Absolver weapon icons (@Callum :sports_medal: Bug)

  • :bulb: “Millennium Hatchling” vehicle is now listed last in unlockable vehicle list (@Callum :sports_medal: Idea)

  • :bug: Fixed disabled “Back” button on Multiplayer “New mission” screen (@BLASTGAMMINGX :sports_medal: Bug)

  • :bug: Re-added dedicated Korean font (@TendouAris :sports_medal: Bug)

  • :bug: Removed “logged in” reference from “Language” button disabled hint (@TendouAris :sports_medal: Bug

  • :bug: Multiplayer: Fixed guest being able to unpause host’s game (fix copied from CIU v.156) (Pinanas :medal_sports: Bug)

  • :bug: Fixed both players incorrectly using Hen Solo’s Boron (@DeadlyKevin :sports_medal: Bug)

  • :bulb: Scissored lists now autoscroll when keyboard navigating (@Gutsied @VerMishelb :sports_medal: Idea)

  • :bulb: “New Mission” screen: Added separating space between groups of unlockables (@Callum :sports_medal: Idea)

  • :bug: Fixed 1-frame black screen when returning from “Multiplayer” button (@Pinanas @windows_95_1 :sports_medal: Bug)

  • :light_bulb: “Legacy” and “Hen Solo” spacecraft are now customizable (@Callum @Pinanas :sports_medal: Idea)

  • :gear: Removed “Ask for confirmation” from Gameplay options.

  • :gear: Steam: Added /passive and /norestart flags to GameInput v.3 installscript.

  • :bug: “New mission” screen: Unlockables now show hint even if “Ask for confirmation” is turned off (@Callum :sports_medal: Bug)

  • :bug: “New mission” screen: Removed CI4 “Wingman” option when multiplayer hosting (@Callum :sports_medal: Bug)

  • :new_button: Added spawn shield customization (@Callum @Pinanas :sports_medal: Idea)

  • :new_button: Added “Copy existing paintjob” button(@KnightDarkness :sports_medal: Idea)

v.30

  • :bug: Easter Edition: Fixed nostril placement on “Elmo” chicken.

  • :bug: Fixed Korean for “tiny” font (@TendouAris :sports_medal: Bug)

  • :light_bulb: Removed “base paint” option for Legacy & Hen Solo spacecraft (@Pinanas :sports_medal: Idea)

  • :bug: Fixed color of CI1 spawn shield (from blue to cyan) (@Pinanas :sports_medal: Bug)

  • :light_bulb: CI5 legacy ship now has orange spawn shield (@Pinanas :sports_medal: Idea)

  • :gear: Replaced uses of fontTiny with fontSmall (for accessibility)

  • :gear: Removed network statistics from mission HUD.

  • :gear: Removed “3 dots” loading bar when “sun” loading bar is present (@Callum :sports_medal: Idea)

  • :bulb: Reverted this change from v.29: Removed “Player color” from color customization (it only affected charity and dock color) (@Pinanas :sports_medal: Idea)

  • :bulb: “Randomize paintjob” now also affects “Wavy” setting (@Pinanas :sports_medal: Idea)

  • :bulb: “Paint spacecraft” screen: Tweaked spawn shield prices (@Pinanas :sports_medal: Idea)

  • :bulb: 2nd player colors are swizzled only if both players are using the same spacecraft (@Pinanas :sports_medal: Idea)

  • :gear: V-sync is now always OFF if hardware has tearing support, ON otherwise.

  • :bulb: “Advanced Options”: Removed “V-sync” UI widget (@KinteLiX :sports_medal: Idea)

  • :bulb: “Paint spacecraft” screen: Added “Spawn Shield” button (@Callum :sports_medal: Idea)

  • :bug: Fixed debug keys interfering with chatting (@Callum :sports_medal: Idea)

  • :bulb: Changed “menu chicken” appearance from CI1 to CI3 (appearance was a bug because at that stage, no episode has been selected yet) (@Pinanas :sports_medal: Idea)

v.31

  • :bug: Fixed Hid graphical glitches and incomplete initialization when joining a paused multiplayer game.

  • :gear: Reverted this change from v.30: V-sync is now always OFF if hardware has tearing support, ON otherwise.

  • :gear: Reverted this change from v.30: “Advanced Options”: Removed “V-sync” UI widget (@TendouAris :sports_medal: Idea)

  • :bug: CI5 spawn shield now has “Wavy” turned on (@MafiaPlay2 :sports_medal: Bug)

  • :bug: “Paint spacecraft” screen: Spawn shield no longer resets whenever making changes to paintjob (@MafiaPlay2 :sports_medal: Bug)

  • :light_bulb: Music now changes upon selecting an episode (to that episode’s theme) (@kevind-a100 @Pinanas :sports_medal: Idea)

  • :bug: Reapplied this fix from v.29: Removed “logged in” reference from “Language” button disabled hint (@TendouAris :sports_medal: Bug

  • :light_bulb: “Advanced color selection” screen: Re-added “hex code” text field (only for desktop) (@TendouAris :sports_medal: Idea)

  • Reverted this change from v.30 “Paint spacecraft” screen: Added “Spawn Shield” button

v.32

  • :bug: Fixed HUD sounds not playing for 2nd player in double games (@MafiaPlay2 :sports_medal: Bug)

  • :gear: Reworked autoscrolling behaviour (when keyboard-navigating) for Scissored lists

  • :light_bulb: Tutorial mission now shows infinity symbol for lives and specials weapons (@KnightDarkness @Pinanas :sports_medal: Idea)

  • :gear: Fixed keyboard navigation for MenuEditbox and MenuEditArea.

  • :gear: Back-ported GameInput-style joystick handling from XBOX. (@yaminozero :sports_medal: Bug)

  • :bug: Multiplayer: Ghost players are no longer awarded trophies (@thaison1302 :sports_medal: Bug)

  • :sports_medal: Multiplayer (only): Mission no longer auto-pauses when focus is lost (@Pinanas :sports_medal: Idea)

v.33

  • :bulb: “Language” screen: Current language is now disabled (@PlasmaX :sports_medal: Idea)

  • :bulb: Added padding to prices to avoid abutting CI1 button border (@PlasmaX :sports_medal: Idea)

  • :bug: “New mission” screen: Fixed spacing between unlockables (was inconsistent between Episodes) (@PlasmaX :sports_medal: Bug)

  • :new: “Paint spacecraft” screen: Added “Corona” option (@PlasmaX @Pinanas :sports_medal: Idea)

  • :bug: Multiple controllers with all-zero device IDs are now handled correctly as separate devices (@yaminozero :sports_medal: Bug)

  • :bug: Fixed ScissoredList not reaching the end under backlog of mouse-wheel events.

  • :gear: Prevented excessive backlogs of mouse-wheel events.

v.34

  • :bug: Fixed “V-Sync” setting being ignored (always off) in borderless mode (worked in windowed) (@TendouAris :sports_medal: Bug)

  • :gear: Re-added unofficial fullscreen support (set bAllowFullScreen in .cfg file). Note: You will be disconnected from multiplayer if application loses focus in fullscreen mode.

  • :gear: V-Sync is now always off in windowed mode.

  • :bug: “Lives gained” is now taken into account when considering whether a player is a zombie (@yaminozero :sports_medal: Bug)

  • :bug: Keyboard navigation: Fixed mouse pointer becoming momentarily visible while over separators in the “Paint Spacecraft” screen.

  • :light_bulb: “High-contrast text” now affects UI confirmations (green), disabled/warning (red), and help/tutorial (purple).

338 Likes
What we will see in the next update?
Weapon rebalance proposition
What will we have on version 6
Little error I have found
An interesting idea
Darkness missions!
Mysterious Boss danger zone warning
Early Access version 15
Post your spacecraft!
Daily top-10 bug or what?
What will we have on version 6
Early Access version 39
Invulnerability Shield Bug
Early Access version 41
CIU contribution medals (implemented ideas ONLY)
:rocket: Multiplayer
New medals
CIU weapon balance program - Part 10: Lightning Fryer
Chicken Invaders Memes V2
28 version
Early Access version 26
[Bug] Missions completed category bugged in solar systems/constellations
Wrong number of missions [It's a bug ?]
Something weird in "Early Access version 43.2" topic
Early Access version 35
:bar_chart: Weapon data spreadsheet
Early Access version 82.2
Tanks! Wave
Arrange the hardpoints in the "Fleet"
Comet chase song and
Feedback #3 (Also a suggestion)
Early Access version 101.2
Time limit for inactivity in the game
:earth_americas: How to translate the game
Bug again :V
Selling Food Bug
Are you satisfied with the reworks done so far?
Early Access version 28
Ironman Discussion Topic
Early Access version 43.2
Typo Error?
Allow the item to be added automatically!
Bug with lists
Wormhole visual glitch
Screen Effects, and Their Pain
Satellite bug?
Early Access version 70
Early Access version 47
About key drop pointless enemies on competitive missions and key in chest
Early Access version 38
Some site questions
Early Access version 40.2
Early Access version 44
Early Access version 53
Early Access version 46
Early Access version 49
Early Access version 54
Early Access version 62
Early Access version 55.2
Early Access version 56
Early Access version 57
Early Access version 58.2
Early Access version 65
Early Access version 75
CIU version 141
Early Access version 59.3
Early Access version 87
Early Access version 108
Ghost trail bug
Early Access version 99
Early Access version 103
Back 1: Bug-reporting spammers (Dissing)
Alien Mothership and Egg cannon music and progress bar glitch
Early Access version 107
Second bunch of my ideas
Early Access version 81
Early Access version 115
Early Access version 109
Bugs and questions based on multiplayer
Early Access version 102
Early Access version 61.2
Early Access version 85.3
Early Access version 113
Early Access version 36
Early Access version 67
Early Access version 114
Early Access version 50
Early Access version 55.3
Incorrect description for "DAILY MISSION - 8/19/22"
Early Access version 88
Early Access version 51
Glitch...how do I report it
:iphone: Android (experimental preview)
Early Access version 97
[BUG] System messages are sent in language of the multiplayer game host
Preserve account feature
Early Access version 64
Strange Error “This account no longer exists.”
Early Access version 52
CIU version 133
Wrongly placed sign for packing order
CIU version 136 BETA
Will IA delete any account became inactive no matter what he did in the game?-(BESIDE USING CHL)
CIU version 138
CIU version 139 BETA
Players in Zombie state can still retain their colors
CIU version 155 BETA
Early Access version 63.2
Wrong chat language while playing with host
Early Access version 69
Early Access version 66
Early Access version 68.2
Early Access version 60
Early Access version 60
Early Access version 81
Early Access version 69
Early Access version 70
CIU version 136
Early Access version 70
Early Access version 81
Early Access version 81
Early Access version 81
Early Access version 81
Early Access version 81
Early Access version 81
Early Access version 81
Early Access version 81
Early Access version 68.2
Early Access version 72
Episode 2 BETA
Early Access version 72
Early Access version 72
Early Access version 72
Early Access version 72
Early Access version 73
Early Access version 74.2
Early Access version 74.2
Early Access version 74.2
Early Access version 74.2
Early Access version 74.2
Early Access version 75
Early Access version 75
Early Access version 75
Early Access version 75
CIU version 146 BETA
Early Access version 76
Early Access version 76
Early Access version 76
Early Access version 67
Early Access version 78
:earth_americas: How to translate the game
Early Access version 64
Early Access version 79
Early Access version 79
Early Access version 80.2
Early Access version 86
Early Access version 64
CIU version 146 BETA
Early Access version 86
CIU version 146 BETA
Early Access version 84
Early Access version 84
Early Access version 85.3
Early Access version 85.3
Early Access version 88
Early Access version 91.3
Early Access version 53
Early Access version 93
CIU version 146 BETA
Translate Bug Report
Bug Report:
Bug again :V
Early Access version 120
Early Access version 97
Early Access version 106.2
Early Access version 120
Early Access version 95
CIU version 138 BETA
CIU version 155
CIU version 155
Early Access version 101.2
Early Access version 54
CIU version 134
Something went wrong :V
Question about account deletion
Early Access version 118
Early Access version 101.2
Early Access version 53
Early Access version 102
Early Access version 105
Episode 1 BETA
Early Access version 104
Early Access version 105
Early Access version 110
Early Access version 51
CIU version 146 BETA
Early Access version 51
Early Access version 105
Episode 2 BETA
Early Access version 105
Early Access version 111
Early Access version 106.2
Early Access version 36
CIU version 155
Early Access version 107
Early Access version 107
Early Access version 105
Early Access version 111
Early Access version 106.2
Early Access version 108
Early Access version 116
Early Access version 112
Early Access version 112
CIU version 155
Early Access version 112
Early Access version 112
Early Access version 111
Early Access version 108
Early Access version 116
CIU version 157 BETA
CIU version 156
Early Access version 109
Early Access version 109
Early Access version 60
Early Access version 115
Early Access version 111
Is this bug?
Early Access version 111
Early Access version 109
Early Access version 115
[Solved] Bug - League challenge wave details text missing (v106.2)
[Solved] Bug - League challenge wave details text missing (v106.2)
Early Access version 109
CIU version 157
Episodes v.24 changelog
Early Access version 53
Early Access version 109
Early Access version 115
CIU version 157
Early Access version 109
Early Access version 112
Early Access version 116
CIU version 132
Early Access version 116
Chicken Invaders Collection BETA (Steam)
I can not log in my early access account
Chicken Invaders Collection BETA (Steam)
Early Access version 116
What is this in multiplayer?
Early Access version 113
CIU version 156
Early Access version 115
Early Access version 113
Early Access version 113
Early Access version 113
Early Access version 113
Early Access version 115
Early Access version 115
Early Access version 116
CIU version 157
Chicken Invaders Collection BETA (Steam)
[Bug] Wrong highlight in configuration tab
Early Access version 114
Early Access version 117.2
Early Access version 117.2
Early Access version 117.2
Early Access version 117.2
Early Access version 114
:iphone: Android (experimental preview)
Server reboot?
Chicken Invaders Collection BETA (Steam)
Early Access version 54
Early Access version 118
Chicken Invaders Collection BETA (Steam)
Early Access version 118
Early Access version 50
Chicken Invaders Collection BETA (Steam)
Chicken Invaders Collection BETA (Steam)
Early Access version 118
Early Access version 121
Early Access version 121
Early Access version 118
Early Access version 124
Early Access version 118
Early Access version 121
Early Access version 121
:iphone: Android (experimental preview)
:iphone: Android (experimental preview)
Early Access version 119
Early Access version 124
:iphone: Android (experimental preview)
I think this is glitche
Early Access version 124
Early Access version 53
Early Access version 119
Early Access version 124
:iphone: Android (experimental preview)
Chicken Invaders Collection BETA (Steam)
Early Access version 119
Early Access version 119
:iphone: Android (experimental preview)
Early Access version 125
Early Access version 125
Early Access version 120
Early Access version 120
Early Access version 120
Early Access version 122
Early Access version 120
Chicken Invaders Collection BETA (Steam)
Chicken Invaders Collection BETA (Steam)
CIU version 133
Positron Stream And Plasma Rifle Bug
CIU version 134
Chicken Invaders Collection BETA (Steam)
CIU version 129
CIU version 137 BETA
🍗 Galactic Party 2025
🍗 Galactic Party 2025
CIU version 146 BETA
CIU version 137
Reward not sufficient? NOT-Bug
CIU version 148 BETA
CIU version 136 BETA
CIU version 158
Early Access version 49
CIU version 135
CIU version 158
Early Access version 69
CIU version 136
Early Access version 99
CIU version 139
CIU version 135
CIU version 136 BETA
CIU version 135
CIU version 156
Second bunch of my ideas
CIU version 137
CIU version 136
CIU version 136
CIU version 137
CIU version 136
CIU version 148 BETA
CIU version 137
CIU version 156
CIU version 137
CIU version 138 BETA
CIU version 156
Steam: Episode 5 v.24 BETA
CIU version 138 BETA
CIU version 138 BETA
CIU version 138 BETA
CIU version 138 BETA
CIU version 141
CIU version 140 BETA
CIU version 138 BETA
CIU version 138 BETA
CIU version 142 BETA
CIU version 140 BETA
CIU version 140 BETA
CIU version 142 BETA
CIU version 142 BETA
Early Access version 49
CIU version 137
CIU version 140 BETA
Early Access version 49
CIU version 138 BETA
CIU version 142 BETA
CIU version 140 BETA
CIU version 138 BETA
CIU version 138 BETA
CIU version 138 BETA
CIU version 138 BETA
CIU version 142 BETA
CIU version 142 BETA
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CIU version 139
CIU version 140 BETA
CIU version 139
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CIU version 140
Early Access version 52
CIU version 140
CIU version 152
:partying_face: Galactic Party 2023 - 5th Anniversary + Multiplayer Party (16 December 2023)
CIU version 141 BETA
CIU version 138
CIU version 138
Early Access version 46
Error Failed:no servers are currently available while trying to log in
CIU version 158
CIU version 138
CIU version 141 BETA
CIU version 141 BETA
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CIU version 143 BETA
CIU version 152
CIU version 127
CIU version 127
CIU version 139 BETA
Steam Episodes v.25 BETA
Galactic Party 2022
Steam Episodes v.25 BETA
CIU version 139 BETA
:partying_face: Galactic Party 2023 - 5th Anniversary + Multiplayer Party (16 December 2023)
Android: Episodes 2-3-4-5 open testing
Poll of the Day
CIU version 139 BETA
Early Access version 69
CIU version 139 BETA
CIU version 139 BETA
Episode 2 BETA
Early Access version 52
CIU version 155
Android Episodes v.25.1.4
CIU version 146 BETA
CIU version 143 BETA
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CIU version 143 BETA
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Early Access version 52
Early Access version 46
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CIU version 146
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Invisible Travelling
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Early Access version 60
Early Access version 69
CIU version 149
CIU version 150 BETA
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Early Access version 43.2
CIU version 150 BETA
Invisible chickens?
CIU version 155
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CIU version 144
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CIU version 153
Early Access version 41
Early Access version 69
CIU version 154
Steam: Episodes 2-3-4-5 BETA
:earth_americas: How to translate the game
Early Access version 41
CIU version 144
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CIU version 144
Early Access version 41
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CIU version 152 BETA
CIU version 154
CIU version 152 BETA
Episode 2 BETA
Episode 2 BETA
Wrong back button placement in CIU Beta V152.1
Episode 2 BETA
Episode 2 BETA
CIU version 145 BETA
CIU version 155
Episode 2 BETA
Episode 2 BETA
Episode 2 BETA
CIU version 154
CIU version 155 BETA
CIU version 155 BETA
Episode 3 BETA
Episode 2 BETA
CIU version 155
CIU version 155
CIU version 155
Early Access version 38
Episode 2 BETA
CIU version 147
Early Access version 38
Early Access version 67
Early Access version 67
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Early Access version 66
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Early Access version 67
Ironman Discussion Topic
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Chicken Invaders Memes V2
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Chicken Invaders Memes V2
Episode 3 BETA
Early Access version 56
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Early Access version 57
Episode 4 BETA
Early Access version 62
Episode 4 BETA
Episode 3 BETA
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CIU version 146 BETA
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Early Access version 65
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Early Access version 85.3
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CIU version 146 BETA
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CIU version 146 BETA
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Early Access version 68.2
Early Access version 68.2
Early Access version 60
Episode 4 BETA