MAIN CHANGES
This is another preparatory update leading up to the Steam release. Although, I’m sure you’ll find some nice improvements if you go through the changelog below.
CHLs have been removed in this update, however you can just buy them again for free. This becomes important if you have Double Team missions in your favourites. If you try to play them without a CHL, the server will kick you out.
Bug/Idea medals will be awarded later in the day. Your medal cannot be awarded if your in-game callsign doesn’t match your forum name (send it to me in a private message).
COMPATIBILITY
You will lose:
- any in-mission progress
- all graphics options, which includes your window/borderless/fullscreen setting.
- if any options have been removed or added to a new version, then all menu options (not just graphics) will be lost.
CHANGELOG
New features – Tweaks – Bug fixes – Internal changes
- Deleted users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the 12 months and haven’t set an e-mail.
- CHL purchase button is now disabled if player already owns it and it’s not a gift (@Sammarald Bug)
- Regeneration: Swapped major & minor names of Asteroid Belts (@Sammarald Bug)
- Inbox: Squadron assignment/completion messages now include mission type (@SA-GoldenBoss128 Idea)
- Inbox: Due to change above, all existing squadron assignment/completion messages have been deleted.
- Stricter audio layer checks (in an attempt to fix UveAudio:426 crashes)
- Fixed server crash upon player disconnection (caused by race condition when notifying contacts that player is now off-line).
-
Reverted this change from v.75:
Egg Cannon boss: Now attacks with double lasers for difficulties>=100% (@Francis Idea) - Double Team: “Special Forces” boss now descends vertically during initial appearance (@SA-GoldenBoss128 Bug)
- Spacecraft movement speed is no longer sped up in “massive” environments) (@Sammarald @ScarletCuboids @Star_Light Bug)
- Rock/lava asteroids are now more visible against the starfield background (@Recruit_75 Idea)
- Double Team missions: Infinichick is now 20% larger (@SA-GoldenBoss128 Idea)
- Balloon chicken now awards points as balloons pop (100 per balloon, 2x100 for chicken damage, 2600 for death) (@GTTOP @Francis Idea)
- Electric environment: Lightning strikes in competitive missions are now repeatable (@Recruit_75 Idea)
- “Small key pack” increased to 2000 keys (was 1500)
- All prices increased by €1 to (partially) offset sales taxes and Steam commission.
- Absolver beam now clears projectiles in a +25% wider range than the beam itself (@Francis Idea)
- Fixed crash when deleting text from textarea (@RoboCat Bug)
- Callsigns that look like e-mail addresses are no longer allowed (@MNaeemi777 Idea)
- Asteroids are now prevented from flying too horizontally/vertically (@ThisIsChristianF Bug)
- Added support for Steam regional pricing.
- Removed tier requirement for gifting. You must now first purchase something for yourself before gifting is allowed.
- Integrated Steam microtransactions.
- Translations: Squadron assignment expiration times are now properly translated.
- Fixed icon in Contact/Squadron search results.
- Updated server development SDK and libraries.
- Contact limit is now 50 (500 with a CHL).
- Favourite mission limit is now 50 (500 with a CHL).
- To-do mission limit is now 25 (250 with a CHL).
- Purchase screen: Added CHL “What’s this?” button.
- All Barriers now use the same explosion effect (@Desea Idea)
- (Maybe) fixed getting stuck on “Disconnecting…” screen for 5 seconds.
- CrossHatch wave (120th Anniversary): Made Pecking Order bonus easier (@SA-GoldenBoss128 Idea)
- Translations: Fixed wrong text appearing for “This mission is already in your to-do list”
- All Chicken Hunter Licenses have been deleted.
- Double Team: Prevented Crab+UCO appearing below 100% difficulty (but they are allowed >=100%) (@SA-GoldenBoss128 Bug)
- Double Team: Fixed some RNG bugs and reordered bosses (due to this, boss selections in existing missions have changed).
- (Server hot-fix): Fixed wrong limits for favourites/to-dos/contacts (@Francis Bug)
BACKUPS
You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under C:\ProgramData\InterAction studios\CIU
(including all sub-folders). Never rename files or move them from one version folder to another. Simply make a copy and then later put it back exactly where you found it.