MAIN CHANGES
Due to changes in the installer, you should delete the game shortcut from your desktop before installing the new version (otherwise you’ll end up with two shortcuts).
Not much to say about this update. A lot of right-to-left language fixes, some bug fixes and minor tweaks. Also, weapons Excel and free CHL are back in (both temporarily).
COMPATIBILITY
You will lose:
- any in-mission progress
- all graphics options, which includes your window/borderless/fullscreen setting.
- if any options have been removed or added to a new version, then all menu options (not just graphics) will be lost.
CHANGELOG
New features – Tweaks – Bug fixes – Internal changes
- Deleted users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the 12 months and haven’t set an e-mail.
- Double Team: Doubled Infinichick health @100% difficulty (@MNaeemi777 @SA-GoldenBoss128 Idea)
- Double Team: Superchick size increased 40% (@OneWingLunarian Idea)
- “Special Forces” boss is now spawned closer to edge of screen (appears faster) (@SA-GoldenBoss128 Bug)
- “Letterbox” option is applied even for small deviations from native 16:9 aspect ratio (@Waterrail Idea)
-
“Double Team” missions are no longer assignable to squadronsFixed server kicks when “Double Team” assignments were assigned to members without CHL (@shanikla Bug) - “Get Ready!” wave (120th anniversary): Fixed pecking order (@Francis Bug)
- Double Team missions: Infinichick now fires 6 times instead of 3 (@SA-GoldenBoss128 Idea)
- Applied weapon Excel changes (see 📊 Weapon data spreadsheet - #130 by OneWingLunarian) (@OneWingLunarian Idea)
- Mission Outcome screen: Point value omitted from medals which don’t award any points (@Hypotox Idea)
- Fixed “Squadron assignment reward” message appearing in the language of the squadron member rather than the squadron founder (@SA-GoldenBoss128 Bug)
- Galaxy regeneration: Fixed Fortune Teller names (@Sammarald Bug)
- Galaxy regeneration: Fixed Asteroid Belt names (@SOLAR Bug)
- Translations: Fixed justification/bidi errors in RTL languages.
- “Mysterious” boss now clears all enemy projectiles upon death (@Francis Bug)
- “Egg Cannon” boss: Red bolt attack now repeats between 3 (0%) to 6 (100%) times depending on difficulty (@SA-GoldenBoss128 Idea)
- Excel overriding is now reinstated.
- Installer: Game shortcut is now created on the “common desktop” rather than “user desktop”.
- Galactic store price tweaks.
- Egg Cannon boss: Now attacks with double lasers for difficulties>=100% (@Francis Idea)
- Henterprise boss: Giant laser attack is now much quicker for difficulties>=100% (@OneWingLunarian Idea)
- Added initial prices to purchasable items (key packs & CHL).
- Free CHL purchasing has been temporarily re-enabled.
- Superchick boss: Laser attack’s duration now decreates with increasing difficulty (@OneWingLunarian Idea)
- Galaxy regeneration: Fixed massive/singularity environment for Wormholes (@2sN Bug)
v75.2 Emergency patch (server-side)
- Fixed crash upon player disconnection
v75.3 Emergency patch (server-side)
- Galaxy regeneration: Fixed Retro missions not being marked as massive (@2sN Bug)
- Fixed maintenance being performed at wrong periods.
BACKUPS
You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under C:\ProgramData\InterAction studios\CIU
(including all sub-folders). Never rename files or move them from one version folder to another. Simply make a copy and then later put it back exactly where you found it.