After the competition is done the results and rewards will be shown there
This one was supposed to be the top-10 of the previous competition, but since there is no previous one itâs empty.
And this one is just daily messages that shows top-10 playersâ progresses, so thatâs why it doesnât have any rewards.
i was playing a mission i fight with a boss that is from CI3 in a boss rush then another boss came (it was from CI3) the music still played between this two waves (they was U.C.O.)
Because Of This
In Version 61.2
Added to v.63 Idea
Iâm not currently tracking stats âper mission typeâ, so that would be a lot of work. But an aggregate X/Y missions won is much easier, so Iâve added that instead Idea
what about âcompleted wavesâ?
Why would we need that
Pain Completed Waves?
Why Would We Need That
That Would Just Reveal All The Waves If You Havenât Tried The Mission Yet (Unless It Would Be Better That It All The Waves Are Hidden If You Didnât Complete The Mission Yet)
Bastard
I donât want to be THAT guy but since we are getting a âmissions wonâ stat I think a reward for it should be given.
Itâs the most tryharding thing in the game and it deserves to be treated as such
Summary
Letâs be serious⌠You and me will never attempt this but someone yes⌠itâs inevitable.
That madman that will do it should get a reward for loving the game/wasting all its life
@InterAction_studios at Twice Infinity the 1st boss at Weekly Challenge I noticed a bug: when you kill one of them at the end of their spinning circle at the beginning the other one starts its 360o, repeats it and starts a new spin. I know its a new feature:
But should it start spinning again? There should be a one spin at the beginning if Iâm correct.
To do this just kill one of them just before they end their circled spin and youâll notice that the other one will repeat the spin with lots of 360o attack.
Also if I played Weekly Challenge/Ironman during midnight, it will count at tomorrowâs midnight daily message, right?
But long 360 attack is cool.
I, if I remember correctly, reported this first:
This âinitial appearanceâ type of enragement (during the initial spin) doesnât affect nor interrupt the current movement â it just modifies the firing pattern. If an Infinichick becomes enraged while itâs spinning, it will continue to the end of its spin. So itâs not really a question of âstart spinning againâ, because it never stopped spinning in the first place.
It doesnât matter when you start the mission, it only matters when you finish it. If you start a mission on Wednesday 23:50 and finish on Thursday 00:10, then it will be counted in Thursday, which means it will appear in the progress message which is sent at the end of Thursday (24 hours later).
Isnât it kinda exploitable?
Perfect frame pause