Early Access version 125

It can stack unlimited so that you can use it in both normal wave and Boss use. Also, from what I understand, using the same track in a prefit config will increase the chances of it being played from what you have put down as a playlist.

I know
it’s made out of three circles that are hitbox

The short bolts are at the same height

I think this has been asked before, but please, can the retro tracks be made available all year? Some of them are just too good to be heard only once a year. Also, I have a feeling it’s stock music, so can we at least know it’s source? Thanks.

Upon closer inspection of the volley, that’s correct.
Irrelevant, because the U.C.O.s hitbox isn’t a rectangle. Your aim wasn’t perfectly aligned with the hitcircle’s position on the x axis, so obviously one of the bolts would hit before the other one. There is no bug here, just geometry.

As for the visual bug:

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a bit just a very little bit

is this even a category? lol

Screenshot_2022-12-11-17-52-22
Since Auto-uses, Perishables, and Special Weapons are considered Mountables, can they be considered Mountables? Just like this Amplifier is considered Stackable.

nice profile image.


Alrighty, i noticed while defeating this boss the lightning effects it wouldn’t disappear in there after this part begins where you already defeated the latest one but eventually it happens cannonade’s part, tho expert the explosion after it dissapears the lightning effects in there.

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@InterAction_studios Can you add Christmas Edition re-skins Xmas Klaus chicken , Boss Chicken CI3 , Dr Breaker , Crazy Squawker , Master Squawker , Egg Cannon & Egg Cannon Diodie

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Hi, after getting a 160hz monitor I am constantly getting brightness flickering on the main menu when the game is loading, I guess it’s caused by the fps spikes that trigger the LFC. Is there any solution apart from disabling freesync? I have an AMD RX 590 if it helps.
Edit: another thing, is it normal that the cursor gets stuck to to the letterbox for a second before moving when I move the mouse?

4 thing i need to complain:


there’s 1 problem: the way you are going

yeah the background didnt sync well (spacecraft on right side/ 0:24)


I already seen this since last year
image
The mysterious ship texture are just too big (it’s so big that it instanly appear on Double Team). Maybe make it smaller?


how about make it red?


Dont forget about Egg cannon
image

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I have suggested this before (except Squawk Block boss):

Sometime i noticed in supernova missions some fragment break into bigger piece(s). Is that normal?

Ok If IA accept idea , I think Medal Shared OK

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Ridiculous idea from a friend
Screenshot_2022-12-12-18-32-11
Callsign: wakkochamp

Awarded

Changed in v.126 :medal_sports: Idea

Not a bug. In multiplayer games, server and client simulations can get out of sync, and collisions cannot be reported instantly, so this can happen (even for the host). If gets worse the move uneven your ping is.

Probably, but it’s not likely I’ll ever be able to track it down.

This looks like just another “join a multiplayer game while it’s paused” or “pause game exactly on spawn frame” issue.

Maybe the server was overloaded and it failed to check in on time. It should reappear within the next minute.

Those numbers would not mean anything to players. Besides, they’re non-linear.

It’s not.

Because you can have the same music in the “wave” and “boss” slots.

I initially thought so too, but I was wrong. The probability is the same regardless of how many times it’s listed.

I’d rather not inflate the download size (another consideration is that I can’t track down the original authors individually to request permission). Maybe they could be put in a mod instead?

All credits are listed in the “What’s this?” button in the main menu

I’m not sure what you’re asking exactly, however it’s unlikely I’ll be able to change the categorization of anything because it’s dictated by the class hierarchy in the implementation.

It’s only a workarond, but you can set loadMode to 0. Read this for more information: 🛠 Troubleshooting - #5 by InterAction_studios

Fixed in v.126 :medal_sports: Bug However, note that in multiplayer games, some players might turn one way, while other players turn the other way, so there will be some discrepancy no matter which direction the starfield chooses.

Fixed in v.126 :medal_sports: Bug

Actually, this year I’m allowing code changes, so… Fixed in v.126 :medal_sports: Bug

Oof… that’s going to be… not easy. Will look into it.

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@InterAction_studios How about if you’re getting the chance to checking this issue including the other one from previously topics to improve the part of this type mission i literally did months ago?

Didn’t Island Wars 2 support a tracker music format (.xm specifically) for a while? I managed to find them all and it seems they would only add about 6 MB to the file size.