MAIN CHANGES
Christmas Edition! 'Tis the season to be jolly!
This update has been released earlier than planned in light of recent abusive behaviour by certain players. To this end, automatic countermeasures are now in place and you may also report inappropriate player behaviour directly from the game itself. Anyone can report anyone else, but to prevent the system from being abused (sigh), there is an internal “reputation” algorithm that decides how important each report is. The details of this algorithm will not be made public, but suffice it to say that:
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If you are a player of low reputation, your reports will not have any effect, especially if you are reporting high-reputation players.
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If you abuse the reporting system by making malicious, deceptive, or inappropriate reports, you will lower your own reputation and your own account may be blocked or deleted.
The intention is to make this system fully automated after an initial training and calibration phase. In the meantime, all reports are manually reviewed and bans are individually approved.
In all likelihood, this will be the last major update before Early Access ends on the game’s 4th anniversary (since version 1, which was released December 15th 2018). This is what will change after Early Access:
- The startup Early Access nag screen will be removed from the game.
- New accounts will no longer receive the “Early Access” medal.
- That’s about it.
There really won’t be any more differences than that. Development will continue as usual. The immediate priority over the next two months is to release the iOS version, followed by the Android version. While this is underway, only minor additions and bugs will be fixed on the stand-alone / Steam branch.
Party like it’s 2002! is still the default in v.125, but it can be disabled through the main menu (you must restart the game to enable it again). As a reminder, this mode simulates an (approximately) authentic 2002 experience: graphics have been reduced in color and resolution, music has been replaced with era-appropriate tracks, and certain special effects have been disabled.
Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (put it in your forum profile where it says “name” so I can find it).
COMPATIBILITY
You will lose:
- any mid-mission progress
- your language selection
- all your menu Options
CHANGELOG
New features – Tweaks – Bug fixes – Internal changes
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Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted.
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Added Hero Academy party at galactic coordinates 563×761 (@CattyCheese Idea)
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Removed mouse/keyboard references from “special weapons” hint (@RainbowBoyVN Bug)
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Android: Fixed array overrun when initializing
UveInput::os_keyboardState/os_keyPressedOnFrame
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Android: Fixed uninitialized array
osVK2DIK
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Fixed database race condition that would allow adding the same squadron assignment twice.
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Touchscreen multiplayer: Chat button is redrawn while paused (to signify that it can still be used) (@darkchan Idea)
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Applied this fix from v.124 to incoming dares, too: League: Fixed boss waves being illegible in the dare alternatives
(once and for all)(@RainbowBoyVN Bug) -
Touchscreen buttons are now drawn using only an outline (to avoid obscuring player vision) (@darkchan Idea)
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Placement and size of touchscreen on-screen buttons is now fully customizable. Due to this change, all menu Options will be lost. (@TheFutureKnight @RainbowBoyVN @damhaiyen Idea)
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2002 Party mode: shortened “minorWin-CI3” music to avoid prevent with upcoming stage (@DePeeper Bug)
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Quests: Halved “fly competitive missions” goal (@ScarletCuboids Idea)
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Strengthened anti-moron measures.
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Fixed server kicking out missions that started on some platform but finished on a different one (@damhaiyen Bug)
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Touchscreen: “Fire satellite” button space now responds to other uses if no satellites exist (@AmirMohammad.as @darkchan Bug)
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Reworked touchscreen input system.
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Ignoring contact and squadron requests now blocks the subsequent request for an additional 3 days each time (was 1 day).
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Adding players to contacts/squadrons is now disallowed if their tier is more than twice your own tier.
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Mission HUD is now re-colored properly if “High-contrast text” is toggled mid-mission (@FridayFunkinSussyVN Bug)
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Anomaly zones now turn you such that you always face towards the center of the screen (provided you are doing a 180-degree turn and and any previous turn has fully completed) (@DePeeper Idea)
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Galaxy menu: Added “Report player” button.
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In-mission pause menu: Fixed chat window appearing after returning from “screenshot” mode in touchscreen mode (@4-FX Bug)
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Added Christmas Edition content
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2002 mode: Added fade out on “just_to_funk” (CIU theme / quiet and intense variations)