Chicken Hunter License Badge cuztomize idea.
(Kinda bad idea but eh.)
On the pilot screen, the CHL icon option will appear near your callsign. This feature will change your chl icon from cyan into other color you want (and icons too if iA want). And ofcourse, it required a CHL (you maybe add the description on the “V.I.P”)
I got this error while trying to open the Standalone version of the game.
Translation: Incorrect image.
is not designed to run on Windows or contains an error. Install the program again using the original media, or contact your system administrator or software vendor for support Error status: 0xc000012f
I’m gonna try to download it again.
Update: Tried downloading it again, it didn’t work.
this is a picture for people who were asking what is UCO5? gonna post this image rather than I am saying UCO5 when or maybe just say UCO5 when again idk ask future me
The reason I specifically gave the VF 66 the lightning AND heat resistance is so it has better incentive to be bought.
The VF56 already has the highest fp cap and speed out of the 3 VFs, so it gets the least useful resistances.
The VF66 now includes the more annoying stuff, like faster overheat and lightning strikes. (They’re things that really get you killed as a new player)
the VF-77 still includes a jacuzzi, and also gives you darkness resistance since for some people, that either nothing, or its hell on earth.
in a way, the VF76 at least becomes a consideration: Are you fine without darkness resistance? Or do you struggle with it?
At least this could be a better thing for the newer players who may not do well against such missions.
speaking of which, can we add the “backseat jacuzzi” as one of the features for the VF76
I can’t do that – for technical reasons, the bright region must always be centered on your spacecraft.
Nice idea, but hard to implement (given the way satellites work now), and there will always be the problem that you may inadvertently lose/merge satellites when you have more than one of the same type.
I explained that Pilots are an exception. Reason: Partly better performance, partly laziness.
Changed in v.114 Idea
It’s possible something was screwed up when I made the “fading out” changes. Has anyone else noticed this?
I think the badge should always be a consistent color (not that it’s easy to change, since it’s embedded as a text character)
Does the Steam version still work? Did the stand-alone version ever work in the past?
dxgi.dll is not part of the game, so downloading it again won’t fix anything.
On the wave ‘Amphitheatrics’, enemies near the vertical edges of the screen spawn too low to start falling from off-screen, making them look like they pop out of thin air.
While a multiplayer game is paused, the text under the hosting player’s mouse pointer used to be white since v91 (?). A few updates ago, it now seems to follow said player’s color theme. Is this intentional? If so, when was this changed?
The falling corn pellets get distracting as the firing rate increases. Can you please make them shrink as they fall?