So, since we won’t have planetary missions anytime soon since they require more work to add, why not add more of environmental effects? I think it’s easier to add to the game and it also makes exploration a little better since it makes mission little more unique and not just randomized waves like every other planet.
Of course, every environment would need their own shield to allow you to access them, but it’s not much of an issue with existing ones is it? Also before anyone starts with “but isn’t the point of the shields to nullify the effects?” - you can explain it by saying that it only allows you to survive in this environment but not actually make you indestructible in it.
Some of them may have been already suggested but I wanted to collect them all in one place. Frozen was definitely already suggested, but it’s too easy to add and I quite like that idea.
Makes you overheat slower.
Yes, we had this idea already. Yes IA denied it saying something along “they are not supposed to make gameplay easier”, but cmon is it really good argument? We have hot environment which makes us overheat more, then why can’t we have frozen environment which makes us overheat less. It’s logical. Not every of environment effects needs to make your game harder. Why some of them can’t actually help you?
It should look cold, have visible ice or something like that in universe map.
Flying metal trash that can kill you.
Basically human trash, flying barriers or any destroyed spaceships or satellites that can destroy your spaceship. It would look something like fake asteroids in CI2, but this time deadly. The inspiration for that was our planet Earth where orbital trash can actually do major damage to space stations, satellites or even astronauts.
Should look something like this:
Of course it doesn’t need to be so detailed, it can just be few flying metal scraps orbiting the planet.
Meteor rain that can destroy your spaceship
Like fake asteroids in CI2, but this time deadly. I think it would be one of the easiest ones to add. It can of course also vary in size, speed and direction at which the meteors are flying.
Something like this:
Master of paint here I come. Go look at falling stars at google for better view.
extremely strong wind that moves your spaceship
This is kind of tricky one. It would either blow constantly or on set time period. The strength of the wind can also be altered on higher difficulties. It should pair well with lightning environment to make Storms.
This one should be either some wind or hurricane duh, or both:
Random bursts of toxic waste clouds
This is pretty much self-explanatory. You have toxic clouds appearing that can kill you. You know which ones - those green that toxic chickens make. Also for concerned players - it would first appear as small green cloud that doesn’t kill you giving you time to move out, but it eventually grows to the point it becomes deadly.
Other than having a green cloud visible near the planet I found this beauty that fits perfectly:
It can make your spaceship wet and weaken your weapons
The water particles get into your weapon pods making them weaker. It would be fantastic match for water planets when the planetary levels finally get added in the future.
This one should either be on some planet with big oceans of water or on a planet full of clouds for obvious reasons
Sand gets to your weapon pods making them have lower accuracy
Inspired by many rpg games with status effects, most famous I think - Pokemon. You have sand particles that get to your weapon pods making them lose accuracy. Now, it’s not a mystery how it works for weapons that have autoaim - you just make them miss sometimes, but for other weapons you can either expand the weapon particles spread or tighten it to make it function worse.
Some yellow planet should be best for that, here’s my concept:
Makes your spaceship rotate randomly every X seconds
Mission sponsored by chicken lord vader and malfunctioning gyroscope wave. This planet has a magnetic field so strong that it makes your spaceship hardware work in a way that can’t be actually described as working. The rotation can either help you or screw you up so it’s definitely a chaotic effect.
This one needs aurora borealis visible on universe map:
Please excuse me for how unprofessionally it looks, but I think it’s a good concept.
I think it would actually require galaxy regeneration if any of them would get added, especially if we would add more planets since some of them may not be suitable for some environment effects - is there a planet with sand somewhere?
It would also be possible for some planets to have more than one environmental effect. Some of them pair really well - lightning and hurricane, sandstorm and hurricane, lightning and magnetic field.
It’s also a good time to reintroduce my chaos environment planet
It would be a perfect place for missions that are a mix of all environments and change or not change after each wave, but it would definitely need galaxy regen.
Poll to vote since IA said it’s required on ideas.
- Messy trash
- Falling stars
- Toxic atmosphere
- High humidity
- Magnetic Field
- None of them
I don’t care about medals. So if by any chance I stole your idea then go ahead and post link. I made this topic on my own without browsing the forum, but I used to be very active here so I might have read your idea and not know it now.