Early Access version 61.2

since we have shady dealers now it would be cool to have space police and if you are too close to a cop while trading with a shady dealer he will catch you and you will have to pay or do a mission where you run away from him or something like that


Quick Quality of Life suggestion: “Unmount All” button for the loadout screen. I regularly fly for Medals of Extreme Unpreparedness and it would be nice to have a less time consuming way to remove everything.

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Already suggested by myself:

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Another Idea - maybe Egg Cannon Cannon Cannon Cannonade should be redefined as an Ironman exclusive (like a random final boss or something)? It always felt like a bit of a weird joke wave to have show up normally, that would feel like a much more fitting place for it in my opinion.

Added to v.62 :medal_sports: Idea


Added to v.62 :medal_sports: Idea. I’m really not sure how that would improve things, however, since you’d need to reload the weapon/engine/heatsink/etc afterwards :man_shrugging:


Hope it won’t unequip all the hardpoints

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Great, at least they’re not so annoying now, and not so cheesable.
Was it from this post though?

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The “Ingame-purchase” need a shortcut here.

I guess that’s an improvement.

I used Corn Shotgun and overheated (turned to pop corns), but received the “Iceman” medal. Is it intended?

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Yes, as you technically didn’t overheat it.


The nightmare returns with a twist! :smiling_imp:

Oops, I was actually talking about the mountables screen (extra lives, HUD items, etc). That feels more necessary than just removing four items + satellites.

The unmount all already exists on the loadout screen

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iA, how about making the description medals more roleplay-ish?

  • Daily Medals: Awarded for providing effort on cleaning the Easy/Intermediate/Elite Henpire Mobile Force.

  • Weekly Medal: Awarded for providing best efforts on protecting the fort.

  • Space Race: Awarded for the fastest recruit in securing the artifact.

  • Early Access: Awarded for joining the UHF during it’s under construction phase.

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Was forgetting to report this for at least 2 weeks but according to CI3, Yolk-Star™ should drop firepowers across the whole screen width when entering second phase (not sure about 25/50/75 thing). In CIU firepowers are too close to the middle of screen and almost don’t escape horizontal yolk bounds upon explosion, making it easier to collect all at once.

Just like how Toxics & Cowards appear at the same hard waves, how about the same with Chick Gatling Gun & Chick Lasergun? Like at hard waves they have a chance to appear together at the same wave:
  • I agree.
  • Nah.

0 voters

Wait, it does?

I’m a clever cookie.


:bulb: Reworked Cowards: Now retaliate immediately upon being damaged (even by one-hit-kill weapons), never retaliate while they’re in evade mode (3 seconds)

I’m now looking at cowards that require close combat on massive missions