It gets cold in space
Oops let me edit it
It gets cold in space
Oops let me edit it
This need be in a new topic, because is a idea of a new chicken
That way your ideas will have more discussion, which is good.
Fixed in v.44 Bug
Ping is irrelevant, and it’s certainly not indicative of the quality of the connection. CIU is unlike multiplayer in other CI games: even a ping of 5000ms would be indistinguishable for you (the player). Equivalently, a connection can be dropped even if your ping is 10ms.
Fixed in v.44 Bug
Not easily. High effort - low payoff.
Does anyone else want this?
I’d rather not. That would make its function inconsistent.
Fixed in v.44 Bug
How did you even spot this? Was it in-game? Or were you looking at the cough extracted texture?
Fixed in v.44 Bug
Intended. But these numbers will probably change anyway when it’s time to rebalance it.
huge 3 Bugs party thanks ia
Thanks, also don’t forget to turn it to an idea medal like you told me to remind you to:Early Access version 41 - #213 by InterAction_studios
Only i spoted it
But still werid for me because I wasnt using my glasses °¬°
Okay so you told him to turn your medal into an idea instead of a big medal. It should be don’t turn my medal into an idea this time
Yes, it’s fully broken after recording this video
Yes, its a bug, but, who is going to do this?
this reminds me of:
Acknowleded, won’t fix
@InterAction_studios Egg splats stay in the same postition after zooming and float in the middle of the screen
I mean, it’s definitely a bizarre bug that’s worth fixing in my opinion, but could you at least write all this in a single reply? There’s no need to make several consecutive replies, each one containing like 1 sentence.
For example you could have easily edited your first reply to add
to it.
It’s possible that this might have been fixed as part of:
Try again in v.44
Ok, so? Either way it’s not worth fixing, don’t they disappear on their own after 1-2 seconds?
This bug fix will break the game (can be abused on extremely hard waves).
It should be changed to simply not allowing the player to use an extra Phase-out while already using it (although I think this might be hard to implement, as the game needs to track what is the next special weapon in the queue).
You can do this even now. You just have to wait until the previous phase-out is almost expired before activating the new one. You might lose 1 second or so (depending on the overlap) from the total duration, but otherwise the “exploit” is already there.
And that doesn’t really sound like an exploit, it’s more of a waste of resources.
Can we make the arrow keys to work so that it controls the mouse pointer to where it can move? I really liked it since CI3.
In addition, explain why you hate this change.
btw, the darth vader’s health on chicken exponentiality is very low compared to henperor’s apprentice on SSH. it needs a little health buff.
Yes, it needs a health buff, like 10%(?).