Early Access version 43.2

Umm, I mean that in the next update, when you encounter Shoot The Core boss with Elite difficulty…, you know what’ll happen next.

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:smirk:Jej, hmm, well, but I don’t know too

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No, previously she extracted the texture of Hemperor to convert it on Tails Doll._.
Maybe that

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That was yesterday, i see that before

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Ok i have to say the new Position Stream is damn to good. I tried with the Egg Cannon and no chicken in the first phase were survived after goin out :v

indeed

It became a lot better at clearing out feathers too. Like, remember those times when positron used to suck at everything but it sucked even more at clearing out feathers, NOT ANYMORE!!

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2 Questions:

1-When using Ion Blaster in Bombers, why doesn’t they shoot big bullets?
2-In Supernova mission why the level with satellites isn’t exactly in the middle level?

1-The Bombers has two guns, everyone knows. 1 powerup will powerup the gun in the left/right then more FP for the other. Ion Blaster will have big bullet in 10 :zap:, so on BX-9 to get Ion Blaster’s big bullet you need 19 :zap:
2-Because it’s random (everything is random) EDIT: now IA fix it.

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It’s actually not random I noticed it in every Supernova mission, if they’re 10 waves the satellite shows at wave 6, if they’re 12 waves the satellite shows at wave 7.

I think it should be modified to 10 :zap: because you won’t have fun with the big bullets in Bombers(it’ll take time).

And also make it take you to “Events” by default if there is no new notifications.

But it will break BXs

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Fixed in v.44 :medal_sports: Bug

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That wouldn’t work at all without breaking stuff. Not that easily, anyways. How would the further power levels progress? And power levels would be inconsistent between weapons.

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Well, we probably could rework the volleys to incorporate the big projectiles on earlier power levels, but is it even a good idea, and would it even be worth doing?

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I’am just saying that because there is a big difference between the damage from the big bullet and the small one and it’s really easy to have it in normal Spacecrafts by collecting 2 :zap:, but in Bombers you have to collect about 19 :zap: and you could have it easily in small missions with normal Spacecrafts.

@InterAction_studios I found this funny bug:

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Whoa, it seems your spacecraft rotated instantly when you’re firing your weapon.
The image look really cursed

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See this too:

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