Early Access version 109

It would clutter the display too much

Added to v.110 :medal_sports: Idea

This is a good example of a seemingly simple change that has cascading repercussions:

  1. New frozen asteroid texture is rendered
  2. Changes are made to the code to support new asteroid types “frozen” and “frozen smokey”
  3. These new asteroid types are assigned to “Asteroids”, “Asteroids!”, “Magnetic Manipulator” and “Meteor Storm” waves depending on environment
  4. “Meteor Storm” missions inherit their environment from Asteroid Belts. However, there aren’t any frozen asteroid belts, and hence no frozen meteor storms.
  5. Code is added to support frozen asteroid belts, but the current galaxy doesn’t include any.
  6. Code is added to the galaxy generation algorithm to decide which asteroid belts must become frozen.
  7. Entire galaxy is regenerated using these settings.
  8. Existing galaxy can’t simply be overwritten, because it includes tailor-made changes made after it was generated (e.g. duplicate star names in Early Access version 105 )
  9. New galaxy is compared to old galaxy, and any changes are painstakingly transferred over manually.

Eventually, what started off like an innocent simple cosmetic change took the better part of the day. The end.

Intended, because spacecraft also travel faster in zoomed-out waves.

This can happen if the in-mission server loses communication with the in-mission client. During single-player games this is not supposed to ever happen, but it somehow managed to occur in your case. Did your PC go into sleep/hibernate mode while you were away?

If you log out and back in, I think you’ll continue your mission

If you’re hacking the game, then anything is possible and YOU SHOULD NOT REPORT ANY BUGS to me, because you’re wasting my time and delaying legitimate development.

Exactly. It would clutter the screen for little benefit.

That’s the geometric center of all the star systems in that constellation. I can’t special-case it.

I’ll look into those.

No. Bosses require a lot of work to add to the game, and your idea is hardly developed at all.

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