Early Access version 105

@InterAction_studios Can you change Touch sensitivity by level instead of modes? like very low or low or medium or etc

When you update mouse sensitivity by level.

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Hmm, Why do you want to do this?

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bruh why you dig that post

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I like to do that

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This topic isn’t for you to dig, so stop here! Thanks you

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IA ,Can you add this boss in the game?

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He already replied to you a while back.
The boss also isn’t remotely interesting enough to be added imo

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accumulator sometimes doesn’t trigger when i use them on multiplayer but singleplayer still works normally.

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@InterAction_studios can you add screen resolution and frames and effects on mobile?

Maybe this mode one detail low or high

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I’ve just found a bug in this video. https://youtu.be/YkDp6Br96XY
As you can see, the player took the final fire power but it was not until more than 1 second after taking it that the fire power number on the HUD increased. Can you fix this @InterAction_studios

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you bring magnet i can see that
image

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At “Taking Turns” wave, it makes sense that chickens are protecting eggs, but at “Wait Your Turn” wave it doesn’t make sense that chickens are protecting barriers. So instead replace barriers with technology enemies like UFO Chicks, Chickenauts, Chick Gatling Gun. That’ll make more sense imo, chickens will actually protect something(like “Two Squared” wave) and the wave will not be boring.

If that will make the wave too hard then replace barriers with eggs like in “Taking Turns” wave or maybe swap barriers and chickens places with each other because barriers should protect, not be protected.

Don’t remove the pecking order, it’s not that hard to get. I got it multiple times with plasma and positron. It makes good challenge to the wave.

Also @InterAction_studios this is the 3rd day that coolants are out of stock at this aftermarket. Is this a bug:
image
image

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When will version 106 be ready?

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It will be ready when it’s ready.

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Who asked?

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did i ask you?huh

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no one asked you, why did you answer?

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Can you make that when you reconnect in a mission you start paused

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no he can’t

I tried it, but it didn’t work well, because it’s a non-linear scale. Still, I’ve re-calibrated the sensitivity levels to:

LANGUAGE_(	ENUMDRAGSENSITIVITY0			,	"Low (75%)"	)	
LANGUAGE_(	ENUMDRAGSENSITIVITY1			,	"Standard (100%)"	)
LANGUAGE_(	ENUMDRAGSENSITIVITY2			,	"High (150%)"	)
LANGUAGE_(	ENUMDRAGSENSITIVITY3			,	"Very high (200%)"	)
LANGUAGE_(	ENUMDRAGSENSITIVITY4			,	"Maximum (300%)"	)

Changed in v.106 :medal_sports: Idea

This is just a video encoding issue. You can tell by the timer at the bottom-right (note how it glitches around 10 seconds in)

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