I finally decided to upload my list that I’ve been makin’ for a couple of months.
This list will contain new weapons, satellites, bosses, and the biggest cherry on my cake : new mission type!
Before I start, I want to tell you, that I’ve been making this list for good over 20 days (or simply 3 weeks). Making ideas, drawing concept arts (especially if you’re not talented) takes a huge amount of time. Plus, I didn’t had time to just do the ideas. I had different things to do. That might also explain my inactivity. But, I finally managed to complete my list.
With that being said, let me throw my creativity at you!
(if any of my ideas sounds familiar to someone’s or it’s identical, please send a URL to their idea)
- – WEAPONS –
BLUEBERRY CANNON (ORIGINAL CONCEPT BY @ChickenInvadersFan72)
Just as the weapon name says, spaceship will shoot a lot of blueberries straight at the enemy.
I’d deal medium damage.
Favourite fruit of almost every recruit in UHF. Atleast our Heros will eat something healthy this time! Contains a lot of Vitamin C and K!
CYBER RAY PLASMA (i suck at giving names)
Okay, this might be complicated to explain, but i try to. This is a automatic electric weapon (kinda similar to Lighting Fryer) which it’ll deal stronger damage than previously mentioned weapon,shoot green plasma ray, but the rays will act crazy and by that, weapon can take multiple enemies down at once. Weapon will overheat very fast (something like plasma rifle).This might be the first beam weapon without lock-on. Also, the weapon won’t have any range limitations.
This weapon will shoot these weird lines with phosphoric acid (as we know this substance is corrosive) Weapon will be automatic, deal medium damage and it’ll overheat slowly.
Alright, we’re done with weapons! Now, Let’s check out the…
** – SATELLITES – **
CYANOGEN CHLORIDE RECEPTACLE
This satellite contains deadly cyanogen chloride locked in a special receptacle. It can wipe the enemy out of existence in few miliseconds.The amount of ammunition for this satellite can bee seen though the installed little window on the front. Well, the thing is Cyanogen Chloride is a transparent gas (yes, thank you @GgWw1175 for letting me know) UHF decided to add a green dye to the receptacles, making it visible. This was for the safety of recruits. Be careful with this thing.
- _ E.O.C. (electric orbit cannon) _
This satellite can fire electric orbits that can bounce all over the screen. You get only 3 shots with this thing. Orbs can also pierce through barriers.Deadly to chickens, but also deadly to Recruits. Be careful not to get hit by one of these orbits.
- Proton Gun
Remember Ghostbusters movie? If yes, then this is a classic weapon that was used by a infamous ghost busters.
But I decided to make it as a Satellite, because why not? It shoots a long laser beam, causing a straight impact to enemy. Weapon will deal medium damage. I have a cool idea about it’s ammunition. If a satellite starts to sound “weaker” it’ll mean that it’s running low on ammo. If the satellite will sound “weak enough” satellite will disappear.
Bye, bye satellites! Now say hi to the…
** – BOSSES – **
_ “Error in the code” _
This was my first boss idea ever. Boss will look completly buggy, laggy, and corrupted. It’s attacks are going to be corrupted too. Eggs will fall slowly and faster (speed will go crazy) chicken will also shoot corrupted lasers at us. It’s sounds will be reversed, which if chicken get damage, he’ll cluck in reverse. When it’s killed there will be a glitched explosion (also the chicken yell will be reversed too). No food will be dropped from the enemy, but gold coins instead and one firepower.
- “That’s how Chicken Mafia works!”
This boss is a reference to popular meme called “That’s how Mafia works!” (seriously were you ever tired seeing Mafia City ads despite being ridiculous and annoying at the same time) Boss wears a smoking suit (as seen on pic below) and the boss won’t be too hard to beat. It’s attacks are:
- Drops eggs,
- If boss is hurt, it may spawn military chickens,
- Shoot 2 Laser Beams at us (may increase with harder difficulity)
- “Flashbacks from the 90’s”
Ah, the 90’s. Of 20th century of course! Something like virtual reality or fuel in USB wasn’t a thing. This boss wears a hippy style outfit and it’ll be fast and agile, making it kinda hard to beat. It’s attacks are:
-Drops eggs and makes spin (something similar to sweater chicken egg attack and party chicken spinning)
-Flies at our position (If player is at the bottom of the screen, chicken will fly at us)
-Shoots colorful bulk waste
-If defeated, the explosion smoke will be colorful (something like Party chicken boss explosion)
We’re getting closer to the cherry on the cake! Phew, that was fun! Now let’s talk about…
- ** – PLANETS – **
This will be a short part. I only wanted to say about 1 planet type and if planet exploration style (entering the planet missions in CI5, if these missions will be added to CIU at all)
- Windy planets
Basically, there will be planets with big storms and strong winds. You’d have to purchase a special always-on equipment (Can’t come with a name for it) in order to approach to them. If mission started, on the main screen from time to time you see a clouds moving fast and strong wind sounds. Player can be moved by a wind in different directions.
- Desert looking planet exploraion style
If these missions are going to be added in CIU, then you’d explore a desert looking planet, looking for… something. Sand, Sand and more Sand. That’s all I want to say here.
About time! We’ve reached a cake with a big cherry on it! Which is…
- ** – “SCRAPYARD FLY-BY” MISSION TYPE – **
Ok, this is where I go serious. This mission type would be located in Galaxy as metal debris left by Henpire from broken ships, slayed bosses etc, etc… I’d call these places: Henpire Scrapyard. These missions would be avalible from tier 25-37.
Once the mission started, played will be moving with fast speed (screen will be zoomed out). Main objective in these missions is to test your reflex by avoiding metal debris. We may see metal bosses that we’ve slained (space crabs, iron chef) and so little ships (ufos, broken lasers). Ocasionally we can encounter chickenauts, Armored ships, chick gatling gun flying at us. With each wave, screen will zoom in.
(sometimes you may need to destroy barriers in order to continue)
And the space background becomes more red (slowly the player will move with much faster speed and less space to fly with progression). When we are almost at the end of the mission (wave 8/10 or somethin’) player will not have so much space to move. Player is at maximum speed (background is now red "CI 3,4,5 warping background) and bigger debris is coming at us.
When we reach the final wave we’re going to have a battle with special boss created for these missions:
This boss looks very rusty and broken (yeah jump to 2119 can ruin a lot of stuff) but it’s still functional. Space background is still moving and red and so the player. Boss uses afterburners to move. Boss won’t be too tough to break it.
It’s attacks are:
-Shooting ultra-fast lasers
-Shooting long laser beams
-It slows down to give the player even less space to move and avoid falling debris
Also, be careful about debris. It still falls down, until we beat the boss and leave the scrapyard at the same time.
And we’ve reached the end of this list. Man, i must say that was fun to do! I hope you really enjoyed taking a look at my ideas. I want to give huge thanks to guys from CI wiki discord server for giving me hope to finish that list. You guys are the best! Also much love to Interaction Studios for making this amazing franchise. You guys made me a gamer and gave me a lot of ideas for your new game. And You. Yes, you, for taking your time for reading this. It means a lot to me.
If you have any questions, feel free to ask! I’ll try to reply. Just send an DM to me.