Hello! So the current UI in CIU looks very ugly in my opinion, like it was made in MS Word, so I decided to redesign it to make it fit in the game more, this is what it looks like now, hope you like it. As you can see it looks more transparent, and when you hover over the items in shop you get the description of that specific item, then when you click, you can access the menu to buy, sell or upgrade it. The in-mission UI also changed, it fits more the original style it had in previous episodes, but still feels new.
I think this one is better then the one we have. But lets see what @InterAction_studios think.
Now the weapon synergy is @cook1ee’s idea which I really liked but I wanted to expand it further and show how I think it could work. To keep things simple I think that only 2 weapons could synergize, and when you pick the third weapon it just resets. To keep things balanced, when you pick a powerful weapon, like neutron gun, and then Utensil poker, you would gain utensil poker’s attack pattern and color, you lose a bit of damage, because it would be too powerful, and you get some heat. So two powerful weapons mean that you gain attack pattern but lose some damage, two bad weapons mean that you gain damage (this way you’d convince players to pick bad weapons too), One good weapon + bad weapon would not change much in terms of damage, only color and attack pattern would change, well this would all be balanced so it’s not OP.
Hope this is possible with this game.