1-I suggest to add an example about how much the mission will get harder/easier when selecting “Skills” when flying a mission, just like how it is in “Background”, “Wave Music” and “Boss Music” options, for example add another line with a different color(like red maybe) to the music difficulty and change the percent of the difficulty.
2-The “Super Chick” boss from CI4, I suggest to make it shot more lasers(depending on it’s difficulty) like 2 more, one goes left to the down and other goes down to the right along with the one in the middle, another idea is to add 2 of the Super chick like in this image(but of course they won’t shot 3 lasers, only 1 for each):
3-“Chicken Multiplicity” boss, I have a few ideas for this one:
1-When the Super Chick gets to a corner in the screen, I suggest that it should shot red bullets like the Super Chick(first boss) in CI4.
2-“Twice Infinity” make them contact by a laser link just like the original boss and also to shoot those orange projectiles one time and the green projectiles(also I want the green energy they make before attacking to be added too) another just like how “Twice Infinity” boss is updated(those 2 attacks will depend on the difficulty of the boss).
3-I have nothing to say about the 4 giant chickens, they’re perfect, but they only split up to Chickenauts only, I suggest to add the Slob Chicken and the Armored Chicken in this stage too, after that they split up into 4 Chickens, I suggest to add all types of Chickens in this stage(including the UFO types) and last the Chicken turn to 4 Chicks and I suggest to add all types of Chicks(including the UFO types) in that stage depending on difficulty(I know there are a few topics about that one, but I wanted to show my arrangements to the split up stages).