Even more environmental effects

The good old over-requested suggestion

Same idea. I can’t unsee the fact that these are just electric environment but you can destroy the hazard. We could differentiate them by making one have hazards that split in smaller ones when hit and the other having more hazards on screen

What about blowing your and enemy bullets out of their trajectory?

Lightning environment variant. Again. Sounds fun. I would put it on alien planets

I would hate playing on it. It’s like playing with an additional skill level. It’s interesting

Even worse than wet environment. It would give bullet spray condensers a prupose.
I am sure someone already suggested a similar in the earlyest days

Best idea. Period.

Basically the best way to farm keys

Since we are talking about environments I would like to start a discussion about 2 already in-game

  1. Adding back the old background sparks in electric environment. It’s the blandest looking environment at the moment

  2. Making singularity a proper environment that glitch all the gui. Right now retro missions (only missions playable right now in wormholes) have time and waves interferenced

Why not. It’s all up to IA in the end. Sounds good, maybe even better than moving your spaceship due to non-bombers and bombers. I guess it’s up for discussion.

There was something like that?

Seems nice, but where would this singularity environment fit on the universe map?

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Yes. That environment used to be just a visual change before getting the damaging lightnings. It looked amazing

Whormholes, dares, challenges and maybe a new object in the map called “Anomaly”

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Hey i would like to dm you

Over requested and i have an addition soon
When i release my all ideas after 2 weeks

I already have concept of this but You uploaded it before me

So that sometimes push you to the enemies

I also have concept for this but not the same name

It should works with the fire satellite so it just nerf it

I have suggestions from time to time it would make sand storm that hides the enemy

That would actually be so cool and challenging at the same time

Another one environment to add, but I’m already saying it’s not my idea since it surfaced during talks on Discord where I initially posted my environments collection.

It could either be it’s own environment or belong to frozen environment which would solve IA doubts about it making the game easier. Unfortunately the idea giver didn’t say how would it look, but I imagine it would be just like falling stars and messy trash, but this time the objects would be smaller and non-destroyable - something that’s just like hail falling from sky during hailstorms.


(please forgive me people for making post under post, but wanted to distinct them since it’s another type)

Yeah I know it’s over-requested. Because it makes perfect sense. Just that IA refused it.

Neat. I also thought that it can be joined with Davoid scrapyard and scrap recovery topics - The scrapyard but decided to go for something easier. Though would love to see the scrapyard get added anyway.

Hmm, that’s a good point. Haven’t thought about spaceship satellites because I don’t use them myself.

Sounds logical.

Ngl, i whould like them to also appear in challenges and dares than just respective planets (judging the fact that enviroments now can appear in dares and challenges) so there could be more variety in the mentioned mission types.


I mean, if existing ones are already appearing in challenges then I don’t see any reason why the new ones couldn’t appear there once they get added.


The magnet can also reverse controls what do you think

But i will warn you with some visual texture every x seconds it will reverse you controls for x seconds

That’s one of the worst things you could possibly add in a game.

imagine that with the chickenaut pie
possibly the worst hell we would have imagined

well it need to be easy for new people

actually 110% or 120%

The game should be challenging
Not easy

You have difficulty
It would be applied in 90% difficulty
At least until i post my idea

Truly an amazing argument.
A challenge should be fair. Reverse controls would just be an annoyance. They’d handicap you for a while before you get used to them, and then again when you need to get used to regular controls. I played some games with reverse controls in the past and it was never really a fun experience.

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It would be challenging
If you don’t like the game being challenging that is your opinion

So what? Challenging doesn’t mean it’s good. The challenge has to be fair, not complete bs.


That’s your opinion

You have the canon canon thing and it is not fair at all

When it use the egg canon

Double team with 2 mystery ship also not fair

This effect applies to a ton of games
But you know

I think ia wouldn’t give you more than 3 seconds in the reverse control effect if this idea gets added

And? We’re all here to give opinions, you’re no different.


Oh yeah ik that double team is torture. Never said it was good tho. Then again, I don’t play those things often so I can’t say much.

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I dont think reverse movement is suitable in shoot 'em up games, especially when the movement may affect your gameplay
controlling with mouse would lotta harder to predict if you had it, though keyboard wouldnt be great either since it doesnt move as effective

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Elaborate. Which attack are you talking about and why do you think it’s unfair?

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