Same idea. I can’t unsee the fact that these are just electric environment but you can destroy the hazard. We could differentiate them by making one have hazards that split in smaller ones when hit and the other having more hazards on screen
What about blowing your and enemy bullets out of their trajectory?
Lightning environment variant. Again. Sounds fun. I would put it on alien planets
I would hate playing on it. It’s like playing with an additional skill level. It’s interesting
Even worse than wet environment. It would give bullet spray condensers a prupose.
I am sure someone already suggested a similar in the earlyest days
Best idea. Period.
Basically the best way to farm keys
Since we are talking about environments I would like to start a discussion about 2 already in-game
Adding back the old background sparks in electric environment. It’s the blandest looking environment at the moment
Making singularity a proper environment that glitch all the gui. Right now retro missions (only missions playable right now in wormholes) have time and waves interferenced
Why not. It’s all up to IA in the end. Sounds good, maybe even better than moving your spaceship due to non-bombers and bombers. I guess it’s up for discussion.
There was something like that?
Seems nice, but where would this singularity environment fit on the universe map?
Another one environment to add, but I’m already saying it’s not my idea since it surfaced during talks on Discord where I initially posted my environments collection.
Blizzard
It could either be it’s own environment or belong to frozen environment which would solve IA doubts about it making the game easier. Unfortunately the idea giver didn’t say how would it look, but I imagine it would be just like falling stars and messy trash, but this time the objects would be smaller and non-destroyable - something that’s just like hail falling from sky during hailstorms.
(please forgive me people for making post under post, but wanted to distinct them since it’s another type)
Yeah I know it’s over-requested. Because it makes perfect sense. Just that IA refused it.
Neat. I also thought that it can be joined with Davoid scrapyard and scrap recovery topics - The scrapyard but decided to go for something easier. Though would love to see the scrapyard get added anyway.
Hmm, that’s a good point. Haven’t thought about spaceship satellites because I don’t use them myself.
Ngl, i whould like them to also appear in challenges and dares than just respective planets (judging the fact that enviroments now can appear in dares and challenges) so there could be more variety in the mentioned mission types.
Truly an amazing argument.
A challenge should be fair. Reverse controls would just be an annoyance. They’d handicap you for a while before you get used to them, and then again when you need to get used to regular controls. I played some games with reverse controls in the past and it was never really a fun experience.
I dont think reverse movement is suitable in shoot 'em up games, especially when the movement may affect your gameplay
controlling with mouse would lotta harder to predict if you had it, though keyboard wouldnt be great either since it doesnt move as effective