Hi, Akemisora here. I’m going to continue Galbatorix’s dream after WBP, which is enemies rework since he won’t do it. Let’s begin.
Coward Chickens, our natural enemies and I’m sure
everyone most players hate them. Thanks to me several months ago who proposed to make them approximately target you. But, it was an improvement since prior to that, they always shot at the direction where their butt facing (e.g. if they facing upside down, then they shoot upwards).
So let’s address problems that still exist:
- They punish (counter-attack) every shot you give. This causes using quantity based and chaining/splitting weapons have difficult time against them as you hit them more than once every time. Edit: Thanks to @EmeraldPlay or pointing this out, they can shoot up to 4 wastes, at 100%, 75%, 50%, 25% if not killed fast enough
- They break the formation. In some waves this might not be a problem, but in waves that allows them to run away, good luck on catching them, especially when you’re using bomber. In waves that using bubbles (especially Bubble Bath), they might hide behind them and you can’t shoot them. In other waves, they make wave’s name irrelevant (say, Caged Animals).
- They almost always gurantee deaths when appearing on enclosure waves. This is closely related to problem #1.
So, let’s fix the problem by making coward chickens:
- Stay in their position unless provoked
- Shooting them provokes them, they will shoot one waste approximately at you and start avoiding you for 3 seconds.
- During this period, they won’t attack back if being attacked.
- After 3 seconds, they return to their original position, and can be provoked again
- Reduce projectile speed by 33%.
This change should solve problem #1 and #2 as they now won’t go anywhere unless provoked, giving you chance to attack them, and they will only shoot one waste per trigger, which doesn’t matter with your weapon choice. You can kill them safely during its “fleeing” period.
Meanwhile, problem #3 won’t be able to be ever fully fixed unless they don’t appear at all. But, since they shoot less and at slower speed, this is better than nothing.