Also stop Buffing & Mirrored Waves too…
If Big Chicken will be slower in Double team, so that not a buffing. It is a good thing. He is very fast or I can say he is impossible.
And here are the Arabic numerals:
۱ ۲ ۳ ۴ ۵ ۶ ۷ ۸ ۹ ۰.
1 2 3 4 5 6 7 8 9 0.
“Again”? Why, did you spend money the first time?
They are already in your favourites. I’m not going to write code to cover a case that will never occur in reality (i.e., having a CHL and then losing it)
Yes, a lot (0,00 €)
When you
Also @InterAction_studios so you have free time for these?
Sorry for bother like this, just answer no if can’t (I really want these)
iA, how about adding Double Team missions in the League? They can have a maximum of 5 waves, the difficulty can be lower than 50% too, and to send it both players have to have a CHL. Environments are disallowed.
This gonna require a pain of code since SS can’t below 40%/50%
The difficulty bar is a thing, so it’s not gonna be that hard, I think.
I think someone suggested in before and denied.
You’re doing that on purpose.
The best example to Big Chicken is 120th Anniversary boss, it moves fast according to difficulty. So please apply this change but only for Double Team:
Also could you add “Most recent score” in-case your recent score wasn’t the best one:
I did:
If so, the score leaderboard for each mission will have to be reset again
Hey I found a bug at Anonymize Player (On) Stats
his per hour still not locks
Still. Fix or Won’t Fix
iA, how about adding a limit of how many times you can dare a single person within a span of 2 WEEKS in League? This way to prevent harassing and other shit (which is happening)
- Yes
- No
0 voters
- 2
- 3
- 4
- 5
- 6
- 7
- NO LIMIT. HAHA I FARM POINTS FROM A GUY I’M SO PRO
0 voters
But are friendly matches still unlimited?
(Voted 6 because it’s a span of TWO weeks)
This will be much less of an issue with a larger playerbase, I should think. If the problem persists after EA perhaps it should be returned to, but I suspect it will sort itself out.
Friendly unlimited.
It was removed in this update
I have a question:
Will you plan to add some new paint designs and effects for the spacecraft in the future? Or not?