How much secs does Absolver take to charge full? Can someone else try it fully-charged Absolver on Coward at Ironman Competition and see if they attack or not?
I think it needs to charge a lot more than it does at normal missions.
Also “Bubble Rings” wave has a bug:
It’s easier tbh.

That “1” should be an “!” since there’re no numbers.
Should Pecking Order be flipped there:
Everyone! Praise to our King Crab:
Why Enemy Queue doesn’t have Pecking Order bonus?
Could you add the difficulty line at dares? Example:
Why Pecking Order gets awarded late at waves like “Visitors from another Dimensions”?
Also I can’t find the Pecking Order at “Interdimensional Portals” wave eventhough I used the HUD?
Can there be Pecking Order at “The Weakest/Strongest Link” waves?
There was a way at CI Wiki on how to Peck Play Both Sides wave. Why isn’t it enabled here:
Can Boss Rush have a bigger chance to appear at Hybrid Missions?




