How do I boss rush then?
Plasma is indeed as mechanically broken as cowards are and needs some work yet again
Okay, I think that would account for it. I suppose that my previous score was the one displayed, and was just a tiny bit higher than the more recent one which I’d noted as 12,63?,???. I ran the same mission again with a higher skill level to get an elevated score, and that’s the only one showing now in the leaderboard. Thanks for clearing things up.
Honestly? I’d just reduce it’s damage considerably, and increase the overheat time.
Changed in v.63 Idea. I’ve set it to 300%. I don’t want it to be excessive, because there is also a large reward for making the top-10.
That should at least soften the pain of spending a thousand keys on mountables (because of the insane amount of retries needed).
Speaking of which, should some new waves be made for v63? Or are there already other plans in mind?
Speaking of new waves, Fractorial has made some cool wave designs here some time ago: New Wave Suggestions (Part III)
I’d still love to see this wave murder people in the game:
I was about to suggest that at the middle big bubble at Bubble Bath wave Chick Gatling/Laser Gun could have a chance to appear in it, but then again how the hell they’ll shoot without busting the bubble?! Eventhough other enemies shoot projectiles but I know someone’s gonna say “but Gatling/Laser Guns are more powerful”
So ignore this suggestion.
Just a little suggestion for Weekly Challenge:
Why not toss in Seasoned (Or Veteran/Virtuoso) just to give it slightly more pep? Having it on Rookie makes it quite bleh.
No. That is just pointless.
I miss the ssh weekly
You are REALLY trying to get that medal huh
I have a small suggestion
Why not add a new option called ‘‘in-game cursor’’ if you turn off that option, the in-game arrow become a normal arrow
Already suggested it loooong time ago:
And here’s IA’s answer:
Because that would alienate most “regular” users. There is already a hard weekly challenge for more advanced players: it’s called Ironman.
Not necessary. The CHL only affects buying, not owning.
I was thinking about dumping a 100% - 100% SSH weekly challenge Aka Weekly Challenge: Elite for CHL’d players but that’s kinda coughs unoriginal
since now chick gatling gun throws out chicks when it explodes why wouldn’t UCO throw out this guy
or just normal chicken
@InterAction_studios is it possible to show the count of items like Coolant Canisters while flying a mission?
Also is it intended that at long callsigns the CHL badge gets thinner:
How about when the player cancel the mission in the first wave the game takes him to the mission config screen instead of to the main map?
Could Droid/Shady Dealers’ names be showed when clicking button?