Early Access version 58.2

I suggested it first though

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then i have an suggestion to prevent this issue from happening

only make all the CIU players have at least 3 or 4 accounts as a maximum number of accounts that can be created

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It should limit the IP Address as well. Not just the current device.

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That’s good news

iA, I just had this idea: how about giving players the chance to make a maximum of 3 or more setups for the mission config? e.g. “Space Race set-up”, or “Daily Hard set-up”

Already suggested.

Also, something inexcusable and diabolical that you might wanna change because i’m nitpicky :stuck_out_tongue:


There’s no capitalization on the bonuses. No need for a medal.

oh noes! no caps!!!11 is unforgivabless!

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you just saved the universe

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That post is both a joke and not a joke though. Just bringing that to attention is all

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All these multiple-loadout ideas are good, but they’re problematic in terms of implementation. Specifically, how is equipment handled between them? Is it shared or not? If I have 9 missiles and I mount 3 of them on one loadout, does that only leave 6 for the other loadouts? And what happens after the mission, when your slots are replenished from whatever equipment you have remaining? Or can you automatically ‘steal them’ from other loadouts?

Come to think of it, the practical approach is if equipment is NOT shared between loadouts. So they are reserved, you can’t re-used them, and you can’t steal them at the end. This means you’d have to buy more equipment to support multiple loadouts, but that’s a fair price to pay for the flexibility.

On the list.

Bonuses are not capitalized.

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fair enough :ok_hand:

But as for the loadout part…

I mean, that works. As long as it saves time.

As for this, it would be more of a hassle, because honestly, would you really buy another 4 microguns, max out another plasma rifle, find 3 legendaries and buy the same exact hardpoints, just so you can quickly assign it? Buuuuuuut from a business view… Yeah, it would make sense because “financially ruin™”

Okay, but real talk: I think just a loadout saving option with sharing would be good enough. Having to purchase the same item again to assign it to another flagship would be pretty annoying and kind of defeats the purpose. Lemme just make a quick example for this…


Okay, so basically, you choose your items first, then you click a Loadout button. (The 1,2 and 3). Click “Save Loadout” to save it to said button. That way, you can quickly Assign the same items for when you need it again.

If however, you do not have all the items that were saved for the loadout when you try to load it, it will ignore these items and just load whatever you have that is in the Loadout. Basically, if you did not have the coolants in that shown loadout, it will just load everything else, and these coolant slots will just be left empty.

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I would rather think about time limit for creating those.
For example, from my IP there are at least 4 accounts (should be): VerMishelb (main one), Marina, Lyohans and one guest account I made for testing new tutorial (VerMish test acc #1). This already breaks limit if it’s set to 3.

It should leave a message saying that some items are missing.


And @InterAction_studios could final bosses not drop food/coins in Space Race?

This is kinda useless and only works for some people if you have modified music but still worth to suggest.


Yeah, locking the music and it will not go away, even closing the shop for you to listen to that music while exploring the galaxy and stuff. The music will unlock when you want to, logging out or starting a mission.

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Call it Radio Station

This is literally the perfect time to call it that

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the radio thing is the thing I wanted to suggest a long time ago

should yolk start spinning only when you start shooting him or not

No. It has always been like that. Even in CI3.

Yolk Boi wouldn’t look cool if it doesn’t move by rotating, would it?

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ok,though i think it will look better if yolk spins from beginning of second phase and not when you shoot him

and more you shoot him, faster he will spin

This wave is “Asteroids, no really” but information in pause menu is still “Asteroids”. Typo bug i guess.

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