We need the almighty âfirst contactâ wave now
Seriously tough we kinda had NW content (Egshell fields and a breed based on a wave gimmick)
I think no. It doesnât fit meteor storms chaotic feel (Even if the last one was)
We need the almighty âfirst contactâ wave now
Seriously tough we kinda had NW content (Egshell fields and a breed based on a wave gimmick)
I think no. It doesnât fit meteor storms chaotic feel (Even if the last one was)
It would be cool if there are multiple of them at high difficulties too
I noticed that when you click on your items stored in your mission slots, the left menu rolls right where the item is located, like when you click the Dimensional Phase-out and it takes you to your special weapons with the item selected.
But why that doesnât work with the Damage Amplifier special weapon? Is that a bug or intended?
I have an idea for test new level. add a section in Messages after updates
Where a new wave is added.
In this section, we can test the new level with different levels and report bugs.
No pls. I wouldnât like an object not found button
Canât hear it. Theyâre probably caused by a sound effect overriding itself. But which one? I guess itâs either the Photon or the Asteroid breaking up. Do you still hear pops firing the Photon in empty space?
Not easily, because the server doesnât send that information. Iâll revisit this soon.
You mean youâve suggested it before? Granted, but I donât think concepts from previous episodes should count as ânew ideasâ.
Thatâs already a thing.
Fixed in v.52 Bug
No, this only happens during astreroids. EmeraldPlay took a guess about which file does this.
I actually like hearing it, anyway Iâm going to make a poll to see how many people likes it and how many doesnât:
0 voters
Also when your core shotgun overheats do you lose the ânot overheating medalâ?
nope. since the corn shotgun is a non-overheating weapon, then you wonât lose it.
so I encounter again the same boss in a 4x5 mission. what was the probability that this happen?..very low I think!!! bassically I encounter the same boss in regular missions and boss rush missions at least 10 timesâŚhow many boss that we have at least 20? so I think that thereâs no need to have the same boss in a mission!!.. @InterAction_studios thereâs something to do to stop that happening???
Thatâs normal. Chance to get the same boss is 0.01%. while getting the same wave is 1% chance. Read this for more information:
A bit of a minor thing, but why doesnât the Alien Container wave of supernova missions have its own name? CI4 had it, so I canât see why it shouldnât be added to Universe.
@InterAction_studios Not sure about that, but is it possible to make auto mount work on mission config as well? (yes, I have the option enabled)
I already suggested it twice: Early Access version 44 - #373 by Francis and Early Access version 45.2 - #45 by Francis
Well, this is part of the sound effect. Itâs supposed to be a rock breaking up sound, so itâs natural for it to start with a âpopâ.
OK, youâve proven your game design choices through a random YouTube video before, so link us footage for a rock breaking with a âpopâ so that weâre all on the same page.
Added in v.54 Idea