MAIN CHANGES
Too many to list (or remember): Plasma Rifle rework, more quips, and you can now customize hardpoints. Buy a hardpoint, mount it on one of your spacecraft, then use the new “Customize” icon (it’s in the Profile/“pilot helmet” menu) to, well, customize it.
About the new “Ghost Trail” hardpoint: Depending on your DirectX 9.0 emulation, you might find that it slows your framerate down significantly. If this is the case, let me know. As a workaround, reduce the trail’s length and/or density.
Bug/Idea medals will be awarded later in the day (even after your medal is awarded, you’ll need to re-connect to see it).
Your medal cannot be awarded if your in-game callsign doesn’t match your forum name (send it to me in a private message).
COMPATIBILITY
You will lose:
- any menu options you have configured
- any in-mission progress
- any graphics options you have configured (under particular circumstances, all menu options could be lost)
CHANGELOG
New features –
Tweaks –
Bug fixes –
Internal changes
-
Deleted users that haven’t logged in in the past 4 weeks and have less than an hour of playtime. -
“Pulsating/Palpitating Grid” wave: Cowards are now prevented from spawning on difficulties <75% (@gabytzu
Idea) -
“Wormhole” wave: Cowards are now prevented from spawning on difficulties <75% (@Akemisora
Idea) -
“Shoot the Core” boss: Firing burst length now depends on difficulty (5-15) -
Fixed Riddler muzzle rendering bug (@GgWw1175 @anon48763505
Bug) -
Added disabled hint to “Mark all read” button (@MoonKnight
Idea) -
Inbox screen: Selected/viewed message now gets cleared when switching between categories (@MoonKnight
Bug) -
“Pulsating/Palpitating Grid” wave: Bandana chicks are now prevented from spawning on difficulties <75%. -
“Wormhole” wave: Bandana chicks are now prevented from spawning on difficulties <75%. -
Bomber pylon ‘average’ power levels can now be fractional (@GgWw1175
Idea) -
Fixed excessive scaling of egg splats for large eggs (@trueuser
Bug) -
Prevented multiple simultaneous quips (@trueuser
Bug) -
“Pulsating/Palpitating Grid” and “Wormhole” waves: Assassin chicks are now
prevented from spawning (@gabytzu
Idea) -
“Chicken Roulette/Wheel of Fortune” wave: Assassin chicks are now prevented from spawning. -
Fixed appearance of “halfway there” quips. -
“Shoot the Core” boss: Barrier drop rate reduced to 25% (from 50%) (@Francis
Idea) -
Re-phrased misleading “squadron full” message (@OneWingLunarian
Idea) -
Re-phrased misleading “heat sink” hint (@BoggY
Idea) -
Re-phrased “Price Insight” hint (@BoggY
Idea) -
Re-phrased “Extra slot” hint (@OneWingLunarian
Idea) -
Added skill effects (“damage +X%”, etc.) in skill descriptions (@IceIris
Idea) -
“Meteor Storm” missions: Meteors now have a chance to come from the bottom of the screen (starting at 80% difficulty) (@Francis
Idea) -
Changed gift colors: Plasma is now magenta/pink, Positron is now violet. -
Reworked “Plasma Rifle” weapon (part II). Now damage ramps up (+50%) the longer lock-on is maintained. Slight damage nerf, longer time-to-overheat, restored original manual firing rate. (@BoggY
Idea) -
Added support for per-weapon individual heat savings for manual firing. -
Inbox now automatically switches to the tab of the “most recent unread” message (@TheGoldenBoss128
Idea) -
Added “Pecking Order” bonus to “Be Quick or Be Dead” wave (@Francis
Idea) -
“Egg Cannon Cannon Cannon” boss: Shotgun eggs no longer splat against floor (@505
Bug) -
Fixed start/stop flare scaling for beam weapons when camera is zoomed out (@00ga
Bug) -
“Dimensional phase-out” duration stacks if a new one is activated before the old one expires (@TheGoldenBoss128
BugIdea) -
Galaxy screen: Prevented multiple simultaneous keypresses from being handled together (@trueuser
Bug) -
Fixed Henperor helmet rendering glitch (@Tailsko_COTDS
Bug) -
Assassin & Berserk chick sound pitch is now randomized (@AliWael
Bug) -
“Alien Mothership” boss: Fixed client long-term drift and eventual desync (@minasam123
Bug) -
Supernova missions: Satellite now appears exactly in the middle wave (@TheGoldenBoss128
Bug) -
Added support for customizable equipment (only used for hardpoints at the moment). -
“Laser scope” and “Strobe lights” equipment is now customizable. -
ESC now closes Galaxy Information Overlay (@minasam123
Bug) -
Fixed server crash caused by incorrect SQL parentheses when 2 or more AA holes are detected. -
Added more quips (@SpryterTerraxian @youraveragegrant @1galbatorix1 @PirBip
Idea) -
“Egg cannon cannon cannon cannonade” boss now starts appearing at 90% difficulty. -
Added “Ghost Trail” hardpoint (@Sammarald
Idea) -
Added “Show hero quips” option (Options -> Gameplay). Upgrade compatibility broken. -
Plasma Rifle: Decreased manual firing heat savings to 35% (was 50%) -
Ion Blaster: Weak projectile now deals 165 damage. -
Lightning Fryer: Chains 20% faster, deals 100% more damage (power 0) and 15% more damage (power 10). -
Deleted all existing “Laser Scope” and “Strobe Lights” equipment.
BACKUPS
You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under C:\ProgramData\InterAction studios\CIU (including all sub-folders).
Never rename files or move them from one version folder to another. Simply make a copy and then later put it back exactly where you found it.









