Early Access version 44

MAIN CHANGES

Too many to list (or remember): Plasma Rifle rework, more quips, and you can now customize hardpoints. Buy a hardpoint, mount it on one of your spacecraft, then use the new “Customize” icon (it’s in the Profile/“pilot helmet” menu) to, well, customize it.

About the new “Ghost Trail” hardpoint: Depending on your DirectX 9.0 emulation, you might find that it slows your framerate down significantly. If this is the case, let me know. As a workaround, reduce the trail’s length and/or density.

Bug/Idea medals will be awarded later in the day (even after your medal is awarded, you’ll need to re-connect to see it). :warning: Your medal cannot be awarded if your in-game callsign doesn’t match your forum name (send it to me in a private message).

COMPATIBILITY

You will lose:

  • any menu options you have configured
  • any in-mission progress
  • any graphics options you have configured (under particular circumstances, all menu options could be lost)

CHANGELOG

:new: New features – :bulb: Tweaks – :bug: Bug fixes – :gear: Internal changes

  • :gear: Deleted users that haven’t logged in in the past 4 weeks and have less than an hour of playtime.
  • :bulb: “Pulsating/Palpitating Grid” wave: Cowards are now prevented from spawning on difficulties <75% (@gabytzu :medal_sports: Idea)
  • :bulb: “Wormhole” wave: Cowards are now prevented from spawning on difficulties <75% (@Akemisora :medal_sports: Idea)
  • :bulb: “Shoot the Core” boss: Firing burst length now depends on difficulty (5-15)
  • :bug: Fixed Riddler muzzle rendering bug (@GgWw1175 @anon48763505 :medal_sports: Bug)
  • :bulb: Added disabled hint to “Mark all read” button (@MoonKnight :medal_sports: Idea)
  • :bug: Inbox screen: Selected/viewed message now gets cleared when switching between categories (@MoonKnight :medal_sports: Bug)
  • :bulb: “Pulsating/Palpitating Grid” wave: Bandana chicks are now prevented from spawning on difficulties <75%.
  • :bulb: “Wormhole” wave: Bandana chicks are now prevented from spawning on difficulties <75%.
  • :bulb: Bomber pylon ‘average’ power levels can now be fractional (@GgWw1175 :medal_sports: Idea)
  • :bug: Fixed excessive scaling of egg splats for large eggs (@trueuser :medal_sports: Bug)
  • :bug: Prevented multiple simultaneous quips (@trueuser :medal_sports: Bug)
  • :bulb: “Pulsating/Palpitating Grid” and “Wormhole” waves: Assassin chicks are now
    prevented from spawning (@gabytzu :medal_sports: Idea)
  • :bulb: “Chicken Roulette/Wheel of Fortune” wave: Assassin chicks are now prevented from spawning.
  • :bug: Fixed appearance of “halfway there” quips.
  • :bulb: “Shoot the Core” boss: Barrier drop rate reduced to 25% (from 50%) (@Francis :medal_sports: Idea)
  • :bulb: Re-phrased misleading “squadron full” message (@OneWingLunarian :medal_sports: Idea)
  • :bulb: Re-phrased misleading “heat sink” hint (@BoggY :medal_sports: Idea)
  • :bulb: Re-phrased “Price Insight” hint (@BoggY :medal_sports: Idea)
  • :bulb: Re-phrased “Extra slot” hint (@OneWingLunarian :medal_sports: Idea)
  • :bulb: Added skill effects (“damage +X%”, etc.) in skill descriptions (@IceIris :medal_sports: Idea)
  • :bulb: “Meteor Storm” missions: Meteors now have a chance to come from the bottom of the screen (starting at 80% difficulty) (@Francis :medal_sports: Idea)
  • :bulb: Changed gift colors: Plasma is now magenta/pink, Positron is now violet.
  • :new: Reworked “Plasma Rifle” weapon (part II). Now damage ramps up (+50%) the longer lock-on is maintained. Slight damage nerf, longer time-to-overheat, restored original manual firing rate. (@BoggY :medal_sports: Idea)
  • :gear: Added support for per-weapon individual heat savings for manual firing.
  • :bulb: Inbox now automatically switches to the tab of the “most recent unread” message (@SA-GoldenBoss128 :medal_sports: Idea)
  • :bulb: Added “Pecking Order” bonus to “Be Quick or Be Dead” wave (@Francis :medal_sports: Idea)
  • :bug: “Egg Cannon Cannon Cannon” boss: Shotgun eggs no longer splat against floor (@505 :medal_sports: Bug)
  • :bug: Fixed start/stop flare scaling for beam weapons when camera is zoomed out (@00ga :medal_sports: Bug)
  • :bug: “Dimensional phase-out” duration stacks if a new one is activated before the old one expires (@SA-GoldenBoss128 :medal_sports: Bug Idea)
  • :bug: Galaxy screen: Prevented multiple simultaneous keypresses from being handled together (@trueuser :medal_sports: Bug)
  • :bug: Fixed Henperor helmet rendering glitch (@Tailsko_COTDS :medal_sports: Bug)
  • :bug: Assassin & Berserk chick sound pitch is now randomized (@AliWael :medal_sports: Bug)
  • :bug: “Alien Mothership” boss: Fixed client long-term drift and eventual desync (@minasam123 :medal_sports: Bug)
  • :bug: Supernova missions: Satellite now appears exactly in the middle wave (@SA-GoldenBoss128 :medal_sports: Bug)
  • :gear: Added support for customizable equipment (only used for hardpoints at the moment).
  • :new: “Laser scope” and “Strobe lights” equipment is now customizable.
  • :bug: ESC now closes Galaxy Information Overlay (@minasam123 :medal_sports: Bug)
  • :gear: Fixed server crash caused by incorrect SQL parentheses when 2 or more AA holes are detected.
  • :bulb: Added more quips (@SpryterTerraxian @youraveragegrant @1galbatorix1 @PirBip :medal_sports: Idea)
  • :bulb: “Egg cannon cannon cannon cannonade” boss now starts appearing at 90% difficulty.
  • :new: Added “Ghost Trail” hardpoint (@Sammarald :medal_sports: Idea)
  • :new: Added “Show hero quips” option (Options -> Gameplay). Upgrade compatibility broken.
  • :bulb: Plasma Rifle: Decreased manual firing heat savings to 35% (was 50%)
  • :bulb: Ion Blaster: Weak projectile now deals 165 damage.
  • :bulb: Lightning Fryer: Chains 20% faster, deals 100% more damage (power 0) and 15% more damage (power 10).
  • :gear: Deleted all existing “Laser Scope” and “Strobe Lights” equipment.

BACKUPS

You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under C:\ProgramData\InterAction studios\CIU (including all sub-folders). :warning: Never rename files or move them from one version folder to another. Simply make a copy and then later put it back exactly where you found it.

19 Likes

This update gonna be fire.

5 Likes

That is a long f*cking list you got there mate

1 Like

lol yes

Now I’ll test Plasma before school hit me hard

1 Like

Same, it’s Sunday and Monday school will hunt me

image
take a look

When you are on this screen


And click paint button, ship’s preview resets to turning right.

Is that possible to keep position?

Can I customize the Strobe Lights?

You can

1 Like


3/10 didn’t look ghostly

1 Like

So technically I can make a Morse code

Is that “I am wathing” ship?

@InterAction_studios


Can ghost trail PLEASE work in galaxy map?

1 Like

Yes


Why ghost trail makes my engine’s outter color (black) disappear?
And when I make PrtScr, there is a rip in the trail.

1 Like


amazing!!!

I liked playing without the laser scope yesterday, I probably won’t buy it again

This is because the rendering order is switched when your exhaust goes “underneath” the trail. This only happens in the preview, not the actual mission.

Because your frame rate stutters when the screenshot is taken (in the most dense option, trails will spawn one each frame, so if your FPS varies it will cause these types of artifacts)

Making customizations visible in the galaxy is problematic (both from a technical and a UX standpoint). Can you imagine 50-100 spacecraft with trails on?

6 Likes

Oh, I see.
Also, can you make this screen select the first ship in the list by default? It looks so empty until you click something.

What about compare/stats screen?