Ok, it’s now beginning to sound like it’s a problem with your particular audio configuration, rather than a generalized sound problem. Does the audio in all the rest of your games/apps work fine?
No, that’s where the mission info goes.
Changed in v.115 Idea
That’s where the candidate equipment shows up when a slot is selected .
Changed in v.115 Idea
Yes
Changed in v.115 Idea
Removed in v.115 Idea
That’s a major change… will think about it.
No
No, the point is to make it while facing up/down. Otherwise it becomes too similar to Windmill.
No
Changed in v.115 Idea
No. I added a note in my code to add it almost 2 years ago, but never got around to it. The closest thing we currently have is the description when you click on the small tag that says “Electric” etc.
Well, the wave is still technically in-progress. It doesn’t affect anything because everyone gets the same delay.
I fear that it’s still going to look like a bug – just a more serious one
Perhaps if I remove the shimmering (shearing) effect and just show static ?? symbols?
Yes, I suspect this is specific to the BASS driver. Then again, I run the game under WINE for Linux and use Pulseaudio for driving audio. That bug could be specific to my system, or may virtually be a once-only bug.
also the droid raid mission are not countable you rember that IA?
here and here!..
how many updates are since the droid mission are introduce…maybe 100!! and I rember that you said IA somewhere that this is not easy but please 100 updates are to much so please IA make some superhero sacrifices and make them cauntable!!!..
…re edit…or at least try it to make this a priority …because I think it is important!
Droids are NPCs. It once happened that some people were incapable of getting access to droids due to a bug of server synchronization, and these droids were once completely removed by accident because they didn’t fit requirements for not removing abandoned accounts. I doubt they are dealt with the same way as planets.
Alright how about putting cusines options in the main mission config section of the user’s settings? that would be nice to control all main mission config customizations here. instead of configuation screen exist before flying the mission.
There are too much reply about how to make equipment for the food. But now, i’ll tell here my opinion.
For the space of the Config Mission and other information, i decided to suggest iA to change like this:
-Keep Skill, Background like that.
-Two slot about Music now combine to a button. In mission Config, you will press that music button and it will move to a setting screen that you can set music for each stages and bosses (idk is this make iA a lot of work to do, if yes, try to make 2 slot Wave music and Boss Music after pressing the music button is enough). Uhh… Btw of this change for food, i have to suggest the music like that in this topic at the same time.
-1 slot for Skill, 1 slot for Background, 1 button to set music, so you have the remain space for set the food, right? Let the equipment for food like Skill and Background, that mean you can only set one Cuisines, don’t need to set 2 or more
Note that if everyone still can’t imagine (i mean, can’t understand), maybe i’ll try to edit the picture (though i’m bad at editing photos)
For the party boss, lock its current behavior at 100%+ difficulty. At <40%, let it keep its v.113 behavior. Anywhere in-between, make it shoot around as it originally has been.
Hitting Phoenix’s Fireball when using Corn Shotgun instantly costs you a Coolant instead of filling the full heat bar, which is against the special function of Corn Shotgun.
I wonder what will happen if players hit without coolant lol @InterAction_studios, can you fix it?
After reading these posts, I decided to test it out, and yes, it’s actually possible for anyone to boost their league score using alternative accounts that belong to them. That’s an unfair advantage in the League. Can’t you do something about it, IA?
I think it’s too hard to prevent this since we’re all free to create accounts. However, since league doesn’t have reward (is it?), it’s not that big problem. And also, if it has no reward and we just dare to play for fun, I think competitive factors like dare points and leaderboard (rank) maybe not even needed.
I think the above idea is fair enough. Leave the skill slot in the main tab since you tend to change it more often and move all cosmetics to another tab, there you can modify your pools of music, backgrounds and cuisines to shuffle throughout the mission (if randomizing is enabled). Each cosmetic have enough slots to mount all the stuffs you want.
with the same fashion evan our new ice friend “chiller” sould take a calm down a multiple atack is very annoying and give you basically 0 chance of survive!
also IA can you put those details into the fleet area!!!