MAIN CHANGES
A new enemy breed: Phoenix Chicken! This is the counterpart of the “Chiller” chicken introduced in the previous update. Its attack is non-lethal, but you really don’t want to get hit. Due to its nature, it has -50% reduced spawn probability in frozen environments, and +50% in hot ones.
Also, customizable food drops! Instead of the regular burgers, you can now set enemies to drop Sweets, Fried Chicken, Fruits, Pizza, Popcorn, and possibly another one I forgot to mention
.
There will be another update at the end of July. Following that, and barring any major issues, updates will slow down or even cease during August.
Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (send it to me in a private message).
COMPATIBILITY
You will lose:
- any mid-mission progress
- your language selection
CHANGELOG
New features –
Tweaks –
Bug fixes –
Internal changes
-
Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted. -
Galactic Cup: During the knockout phase, clicking on a callsign will display that player’s score (only when both players have flown mission) (@PlasmaX
Idea) -
“It’s Party Time!” boss: Periodic 360o attack is now performed simultaneously with regular attack, without warning (@Sammarald
Idea) -
Mission Outcome screen: Replaced dialog box when achieving a top-10 score with a star next to the score (@RainbowBoyVN
Idea) -
Mission Outcome screen: Only planetary missions now have top-10 score notifications (@JenningsLA
Bug) -
Hardpoints: Better visualization of active customizations on the UI list item (@RainbowBoyVN
Idea) -
Klaus/Alchemist: Fixed incorrect superimposition of flask texture. -
Color Themes screen: Sorting label is now properly colored when theme changes (@RainbowBoyVN
Bug) -
Laser effects now fade smoothly at their endpoints. -
Chiller: Improved “snowball lift” animation. -
“Bad Sector” wave: Enemies now appear faster (@JustDoIt
Idea) -
Full screen resolutions are now taken only from the first adapter and the first monitor (@Aist-1080
Bug) -
Chiller: Getting hit by snowball now slows down spacecraft to 10% for 1.5 seconds (non-stackable). -
“Backup Droid Patrol” wave: Enlarged danger zone (@Starbrockle
Idea) -
Multiplayer: Chill zones now affect joining players too (previously only affected host) (@YHB_KEVAN
Bug) -
Changed environmental resistance of VF-series spacecraft: VF-56: Frozen, Massive;
VF-66: Frozen, Massive, Hot, Lightning; VF-76: Frozen, Massive, Hot, Lightning, Darkness (@OneWingLunarian
Idea) -
Added “Phoenix” chicken breed. (@Pinanas @SpaceDragon @Stardrone
Idea) -
Removed “CI3/CI4 Victory Music” from pool of random mission music (@GuestUniverse @MinhLongBacon
Idea) -
Galactic Store: Added “Cuisine” equipment (cosmetic; replaces dropped food items; 6 sets: Sweets, Fried Chicken, Fruits, Pizza, Popcorn, ???) (@Pinanas @samuelronban
Idea) -
Inbox messages about “top-10” progress and “most active” are now hidden from new players (@anon46675045
Idea) -
“Visitors from Another Dimension”, “Terminator Chickens”, “Gyroscope Malfunction”, “Backup Droid Patrol” waves now have 4 danger zones (one on each side of the screen) (@Conney @GuestUniverse @Baron
Idea)
Erste!


