“Droid Raid” missions are inaccessible (listed as “coming soon”) in v11.1. To fix this, download the v11.2 update: ⬇ Download CIU.
MAIN CHANGES
A content-oriented update. NPCs (Supply Droids) are now roaming the galaxy, and three new mission types are now available: Droid Raid, Darkness, and Squawk Block. These are all experimental and their design is not finalized. We won’t spoil the fun by describing them here – find out how they work and post your impressions and suggestions.
“Darkness” missions are considered to be the first community-inspired content! Elements from both @anon27929001 and @cook1ee 's suggestions were used. Congratulations, recruits! There are medals and key rewards on the way (“when they’re done”).
COMPATIBILITY
This update is mostly backwards-compatible, but you will lose:
any in-mission progress
any menu options you have configured
CHANGELOG
Much faster login times.
Fixed bilinear bleed-through on partially-unexplored intergalactic highways.
“Overheat” and “Coolant applied” messages now appear directly on top of your spaceship.
Reduced price of Coolant Canister to 4 keys / unit.
H&C spacecraft no longer receives scoring boost.
Fixed typos in Coolant Canister and Corn Shotgun descriptions.
You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under C:\ProgramData\InterAction studios\CIU (including all sub-folders).
Good update so far! Here’s my review of the update so far:
DARKNESS
Challenging, interesting concept too
Sorry, I have yet to play more of these
SQUAWK BLOCK
Feels like Chicken Invaders 1, but I have a few nitpicks on this one:
There’s only one type of wave, in my opinion, there should be more waves
No bossfights, I was expecting a Big Chicken at the end or something
Going back to the waves, are the waves from CI1 a possibility? I feel like they would be a decent addition to Squawk Block
Unless, of course, it’s intended to be a remake of Space Invaders
DROID RAIDS
Exactly as I remembered them, even the starfield turns blue!
Also, I was wondering whenever this could be possible, but do you think there could exist some form of “hybrid” missions? I picture something like a combination between two or more types of mission (anything but Chicken Invasion, that is), like a Squawk Block/Darkness mission (example of impossible combinations would be Boss Rush/Squawk Block, or Droid Raid/Boss Rush). It would make for some rather bizarre (and probably enjoyable) challenges (and yeah, excuse if it’s unoriginal, I just came up with that idea)
If the concept hybrid missions does end up being used, I would save them until more mission types become available (just as a side note)
Also, regarding Droid Raids, is there any reason as to why the Droid Highway wave is missing? I played through seven missions and I did not find it anywhere.