Thats a good idea ![]()
Bug?: After beating the last wave/boss fight of Supernova, if a key left uncollected, it will disappear like coins without the bounce off animation.
(The key is that pink dot at middle right, couldn’t take the picture at the right time…)
Happens
I noticed that in CI2 outro has a chicken with in pain pose.
So I wondered if this can be reused for the bosses themselves.
- Yeah, They should, they look weird without one.
- Nah, Classic is better.
Side thing about the outro itself, it would be great if it supports multiple backgrounds.
Idea: Make an option to enable/disable hardpoints in the galaxy hub.
Another Idea: Make each starfield have their own hyperspace transition, there are already episode versions of some backgrounds.
Also, this old suggestion didn’t get replied to…
In “The Weakest Link” wave, the berserker-chick might disappear if you let him chasing around.
Yes
Ok
Maintenance finished.
Ok x2
Wonder what was the maintenance for
Just upgrade the server
Suggestion: Make background color lean to yellow depending on how bright the star color.
Also, I wondered if will be an official version of this competition at least on forum?
Yes I like ur suggestion
I know this was suggested before but please bring back the ability to use skills in competitive missions. If we get to play them as multiplayer then I don’t see why we should not also be able to customize skills too. I miss these days where I could play Weekly Challenge with SSH. Just add a warning in a clear position where players can see to warn them that they will be disqualified if they changed the skill like in the example below. Obviously this should not be applied to competitive missions that can be played only once.
- Yes
- No
#bringbackprev50weekly
I never played it before but I want the feeling of SSH weekly again..
Idea: Make other players speech bubbles change color depending on their used color theme.
Also I wonder if there will be some work to these after the Xbox port:
And about the police idea, I already have some questions:
- How will the police be encountered? Are they NPCs?
- How will the mission would look like? A chicken invasion mission but with police or an entirely different thing?
- What will the police do to defeat a player? Will they use the same weapons players use?
And for the police idea, if the normal ships will be reused, I suggest to reapply the paintjob randomization for them but the only stuff will be changed for the randomization are:
- Cockpit + Plain will use black.
- Paintjobs themselves use white.
What if the mission is in a star (where the background is red) and the player’s theme is also red?
The text is automatically colored depending on color themes. they’ll still be seen no matter which color the theme is.
The text currently uses its own color: White → Black depending on color theme settings.







