wait so i purchased cotds will i be able to transfer it as a mission to ciu some day in the future?
is that what your saying @VerMishelb?
In theory, yes, but we’ll have to wait until it releases to know for sure.
damn thats fire ![]()
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In the Galactic cup knockout phase if both players don’t play what is the criteria to determine which one qualifies
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@InterAction_studios
Can you add randomized and copy to hardpoints ?
above player would always win
I asked this question before and people said that in the top bracket, the top player advances, and in the lower bracket, the lower player advances.
Looks like @Ahmed577 is right.
shouldn’t it disable halloween theme on 1st novemenber?
Who said lower player will advance the next round because of lower bracket ??
Read and remember:
- The above player is alway win if both two player didn’t play a Knockout Match, or had two same results that had the same ‘Final Score’.
- If any players played a Knockout Match but their opponent didn’t, that player advances to next round (including being surrendered/defeated with 0 points or getting disqualified). Because you already played your Knockout Match mission, so you get worth for what you did if your opponent didn’t play Knockout Match.
Well, it’s very impossible to see two players have the same score that not 0 points.
I already looked into this and suggested a small change at that time. However, when i post this, i have just remembered one thing that i didn’t mention to iA before: What will happen if both two players have the same ‘Final Score’ but with different results? (Surrender, Defeat and Disqualify). You know, the result will show the behavior of a UHF pilots. For example, though you have 0 points because of getting disqualified, you’re worth than any players that getting surrendered or defeated, even if they have 0 points.
Post can be empty.
Nobody says it but it is what you can see in the current Galactic Cup.

Well i explained to you now.
I think in this case, the guy with Arab language (right?) callsign was disqualified, but the guy with… uh, mix language, didn’t play Knockout Match.
In this case shouldn’t he get that Check Mark once he’s played the mission regardless of being disqualified? After all this is the only purpose of the symbol - to show one of the players participated in the duel. Especially when it is known the above player is always win if both players didn’t play a Knockout Match and being disqualified affects the winner.
No. It’s going to remain a soundtrack exclusive for at least 12 months. Then we’ll see.
It’ll be almost two years since the CI Soundtrack was released. Will Predator be added in to CIU anytime soon? I feel like it should be accessible from Shady Dealers, like with the Red Herring Food, if you were to put it in.
New player “skip” button skips past initial galazy zoom, but doesn’t skip past tutorial mission.
At first, i detected this strange thing. But i didn’t report at that time because i thought many people (i mean, oldbie) when re-create a new account, they have to skip fastly (time issue).
But well, i still agree about forcing any players who create a new account to fly the Tutorial mission first, since a part of community skip the tutorial mission even they’re the newbies.
I don’t know what to say, the “explain” button for each key-purchased items/features in Galactic Store is already in game, but seem like a lot of people don’t read them and they ask everyone in the community what they don’t know (what’s that item, how to do like that, etc…) more common than read those explaination by themselve.
Is the server online? I can’t seem to connect.
UPD: Checked through some random VPN and it works, therefore I suspect Roskomnadzor broke something for Russians again, and so hard that my kiloton of bypasses doesn’t help.
UPD2: It fixed itself after some time but I am going to blame Roskomnadzor because it’s the most probable cause of this either way. Not the first time this happens.
Why is it 3 hours in the future? I suppose it is +3 due to my time zone being +3, but it was 0:24 with time zone difference.
If you click the wobbly button at the very edge, the green tool tip appears for one frame and disappears back, because the cursor is no longer on the button
Fixed in v.149.
Bug
please add glow on hover
Added in v.149.
Idea
These sections in Persian language (right-to-left languages) should be like left-to-right languages
So the column headings should always be left-to-right regardless of the alignment of the text in the column below? That doesn’t seem right.
“Select the spacecraft to copy [its paintjob] from.”
Fixed in v.149
Bug
Is it me or is the progress bar percentage not centered (between the top and bottom)?
This is due to a bug introduced in v.148 which incorrectly detects font height. Fixed in v.149
Bug
zoom in our spaceship during the paintjob screen
The spacecraft is already displayed at 150%. Any more would need doubling the resolution of the source textures, which is not possible (we’ve already hit a texture size problem in 32-bit).
Cut-off Glow
Fixed in v.149
Bug
can the text not be broken down when there are less words
Changed in v.149
Idea
but at the beginning where his head appears in the danger zone, he should have the hitbox.
That would make the hitbox active, then not active, then active again. It’s more confusing.
Galactic cup knockout phase if both players don’t play what is the criteria to determine which one qualifies
Top listed player wins. Exception: If one player has flown mission but the other hasn’t, then player who has flown wins. This information is not shown on the screen.
in the top bracket, the top player advances, and in the lower bracket, the lower player advances
That’s not correct. I’ll explain below.
shouldn’t it disable halloween theme on 1st novemenber
It lasts for 3 days past Halloween
Nobody says it but it is what you can see in the current Galactic Cup
the guy with Arab language (right?) callsign was disqualified, but the guy with… uh, mix language, didn’t play Knockout Match
Correct. See above more explanation.
In this case shouldn’t he get that Check Mark once he’s played the mission regardless of being disqualified
You’re right. In this case, neither player flew the mission, and looking at the code, the second player advances. This is however inconsistent with the other cases of equal non-zero score, so I’ve fixed it in v.149
Bug
So the advancement rules are now, in order of precedence:
- If only one player has flown the mission but not the other, then the player who flew advances.
- If a player has more score, then that player advances.
- Otherwise (that is, if both players have the same score), then first listed player advances.
It’ll be almost two years since the CI Soundtrack was released
I’m currently having memory problems on 32-bit, so adding new music tracks is unlikely until that problem is solved.
Why is it 3 hours in the future?
What is that message?
What is that message?
Daily stipend (first-day second-day streak)

