CIU version 148

MAIN CHANGES

A lot of behind-the-scenes clean-up, refactoring, and unification with the Episodes.

Customizable scratches have been added to paintjobs. Also, check out the new “copy existing paintjob” and “randomize paintjob” features.

There are also many new text phrases in this update (mainly needed for the Episodes), so please make sure you update your translations.


Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (put it in your forum profile where it says “name” so I can find it).

COMPATIBILITY

You will lose:

  • any mid-mission progress
  • your language selection
  • your seasonal content setting

CHANGELOG

:new: New features – :bulb: Tweaks – :bug: Bug fixes – :gear: Internal changes

  • :gear: Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted.

  • :bug: League screen / Incoming dares: Prevented wave names from wrapping around to a new line (@VerMishelb :medal_sports: Bug)

  • :gear: CI3: Updated font to v.3 (@VerMishelb)

  • :gear: Android: targetSdkVersion is now 34.

  • :gear: Android: Now using Google Play Billing Library v7.0.0.

  • :gear: Windows: Compiled with VS 17.11.2.

  • :gear: Simplified attemptUpgrade() control flow.

  • :gear: Font cache: Fixed texture bleeding with low-hanging glyphs.

  • :bug: Episodes: “Language” and “Seasonal Content” can now be changed mid-mission (@kokokokos :medal_sports: Bug)

  • :bug: Episodes: Keys are now properly added to player profile (@kokokokos :medal_sports: Bug)

  • :bug: Episodes: Fixed credits (@Sammarald :medal_sports: Bug)

  • :bug: Episodes: Fixed unlockable weapons to correspond to actual weapons in each Episode (@Sammarald :medal_sports: Bug)

  • :bug: Episodes: The unlockable background now only costs 1 key (@Sammarald :medal_sports: Bug)

  • :bulb: Episodes: Small font fallback (for Cyrillic, Greek) now uses CIU font (@VerMishelb :medal_sports: Idea)

  • :bug: Episodes: MenuPicker title now takes advantage of all space available (@VerMishelb :medal_sports: Bug)

  • :bulb: Episodes: Improved position of key display (@VerMishelb :medal_sports: Idea)

  • :bulb: Episodes: Reduced size of in-mission pause menu (@VerMishelb :medal_sports: Idea)

  • :bug: Episodes: Music is now resumed after exiting arcade (@PlasmaX :medal_sports: Bug)

  • :bulb: Episodes: Removed shadow from certain text (i.e., disabled or locked) to make it easier to read (@VerMishelb :medal_sports: Idea)

  • :bulb: Episodes: Changed “Extra missile!” bonus to “Extra special!” (@PlasmaX :medal_sports: Idea)

  • :bulb: Episodes: Added “Booster” unlockable (@PlasmaX :medal_sports: Idea)

  • :bulb: Episodes: Added “partial” missions (won, but not all waves flown)

  • :bug: Episodes: Added trophies.

  • :bug: “Mission-length” medals are now awarded (@PlasmaX :medal_sports: Idea)

  • :bulb: Episodes: “More chickens” screen: Confirmation is now required for download buttons (@PlasmaX @VannVyy :medal_sports: Idea)

  • :bulb: Unlocked UI items now show an asterisk instead of an open padlock (@PlasmaX :medal_sports: Idea)

  • :bug: Episodes: Hyperspace sound no longer played when starting on a particular chapter (@SonicCrazyExe :medal_sports: Bug)

  • :bulb: Episodes: Renamed unlockable to “Extra satellite slot A/B” (@Sammarald :medal_sports: Idea)

  • :bug: Episodes: Removed CHL badges from customization options (@ScarletCuboids :medal_sports: Bug)

  • :bulb: Episodes: Removed “Mission Codename” (@ScarletCuboids :medal_sports: Idea)

  • :bulb: Episodes: Progress made during tutorial no longer counts for career (@ordinary_ryxt :medal_sports: Idea)

  • :bug: Episodes: Fixed icons becoming too small in short rounded (i.e., circular) buttons (@ordinary_ryxt :medal_sports: Bug)

  • :bulb: Episodes: Changed description of Superiority spacecraft to “Weapon power never drops below level 5, but weapon power is limited to a maximum of 10.” (@Lunatico :medal_sports: Idea)

  • :bug: Episodes: Removed references to CIU from Satellite tutorial message (@Lunatico :medal_sports: Bug)

  • :bug: Episodes: Fixed copyright/legal info (removed “Universe”, also year) (@KnockoffFeline :medal_sports: Bug)

  • :bulb: Episodes: Smaller social icons (@KnockoffFeline :medal_sports: Idea)

  • :gear: Hard-coded language source file is now stored as 32-bit Unicode hex literals instead of HEREDOC syntax (because HEREDOC doesn’t correctly handle the \x0d character) (@Knightcap :medal_sports: Bug)

  • :bulb:Episodes: Added “No gifts” unlockable (@Knightcap :medal_sports: Idea)

  • :bug: Episodes: Tutorial progress no longer resets main mission progress (@Knightcap :medal_sports: Bug)

  • :bug: Episodes: Changes to “New mission” parameters are now saved immediately (@PlasmaX :medal_sports: Bug)

  • :bulb: CI2: Changed “minor win” sound (was the same as “extra life” sound) (@OrvilleTheOrca :medal_sports: Idea)

  • :bulb: Episodes: Renamed “Disconnect” to “Take a break” (@ScarletCuboids :medal_sports: Idea)

  • :bulb: Episodes: Removed mission info from in-mission pause menu (@ScarletCuboids :medal_sports: Idea)

  • :bug: Episodes: Can now cancel mission on the first flown wave, even if starting chapter is not 1 (@PlasmaX :medal_sports: Bug)

  • :bulb: Episodes: Changed “More chickens” icon (@DGU :medal_sports: Idea)

  • :bug: Episodes: Tutorial can now only drop weapons appropriate for each episode (@Sammarald :medal_sports: Bug)

  • :bulb: Episodes: Satellite-related unlockables are now disabled on episodes without native satellites (unless purchased) (@Sammarald :medal_sports: Idea)

  • :bulb: Episodes: Medal trophy descriptions now mention skill level (@Sammarald :medal_sports: Idea)

  • :bulb: Episodes: Renamed “naked” costume to “no costume”

  • :bug: CI2 paratroopers are now properly themed depending on season/unlockables (@PlasmaX :medal_sports: Bug)

  • :bug: Episodes: Skill level now affects projectile speed (@PlasmaX :medal_sports: Bug)

  • :bug: Episodes: Skill level now affects enemy damage factor, difficulty boost, and point multiplier

  • :bug: Episodes: Scoring multipliers (due to skill and/or unlockables) now only apply to points gained from enemies (and not drops or bonuses) (@PlasmaX :medal_sports: Bug)

  • :bug: Episodes: Removed “Medal of Extreme Unpreparedness” medal (@Sammarald :medal_sports: Bug)

  • :bulb: Episodes: Removed “automatic” weapon unlockable (@Sammarald :medal_sports: Idea)

  • :bug: Episodes: Removed CIU-specific hints (@KnockoffFeline :medal_sports: Bug)

  • :bug: Episodes: In-mission pause menu shadow is now also hidden when “camera” icon is pressed (@KnockoffFeline :medal_sports: Bug)

  • :bulb: Episodes: Removed cost from purchased unlockables (@ordinary_ryxt :medal_sports: Idea)

  • :bulb: Episodes: “No gifts” and “No atoms” unlockables now remove all gifts/atoms (@KnockoffFeline :medal_sports: Idea)

  • :bulb: Episodes: “Burger cuisine” is now purchasable (@Knightcap :medal_sports: Idea)

  • :bulb: Episodes: “Weapons rush” and “Satellites rush” now appear in all episodes (locked or purchasable, as appropriate) (@KnockoffFeline :medal_sports: Idea)

  • :bug: Episodes: Process name is now always “Chicken Invaders Episode” (@Knightcap :medal_sports: Bug)

  • :bulb: CI2: Added Chrismtas chiptune music (@Sammarald :medal_sports: Idea)

  • :bulb: Episodes: Added “Mission Outcome” screen (@Sammarald :medal_sports: Idea)

  • :bulb: Refactored gift/atom dropping code.

  • :gear: Properly named previous log file (“crash” prefix was misleading) (@kokokokos :medal_sports: Idea)

  • :bug: Episodes: Fixed tips (bug introduced in v.3) (@Sammarald :medal_sports: Bug)

  • :bug: Episodes: Removed CIU references from tutorial message about keys (@Sammarald :medal_sports: Bug)

  • :bug: Episodes: Removed CIU references from tutorial message about Henpire/UHF (@Sammarald :medal_sports: Bug)

  • :bug: Episodes: Removed “special weapon cycle” controls from joystick/mouse/touchscreen (@Sammarald :medal_sports: Bug)

  • :bug: Episodes: Fixed chiptune music for “Accident” cutscene (@Sammarald :medal_sports: Bug)

  • :bug: Episodes: Fixed “Mission Outcome” and “High score” screens appearing before ending cutscene (@Sammarald :medal_sports: Bug)

  • :bug: Episodes: “Seasonal Content”: Fixed “Automatic” and “None” requiring purchasing (@OfficalK12 @KnockoffFeline :medal_sports: Bug)

  • :bug: Episodes: Fixed unlockable still checking key balance even after being unlocked (@ordinary_ryxt :medal_sports: Bug)

  • :bug: CI2: Fixed chiptune music not affecting “intro” cutscene after music stops and restarts (@OrvilleTheOrca :medal_sports: Bug)

  • :bug: Episodes: Fixed Moron appearing when “Weapons Rush” is on (@OrvilleTheOrca :medal_sports: Bug)

  • :bulb: Episodes: Added poke-able menu chicken (@kokokokos :medal_sports: Idea)

  • :bug: Halloween: Bat feathers are now green.

  • :bulb: Episodes: Tutorial now uses episode-appropriate enemies (@Sammarald @ScarletCuboids :medal_sports: Idea)

  • :bulb: Episodes: High Score Table: Scoring modifiers are now shown (@ScarletCuboids :medal_sports: Idea)

  • :bulb: Episodes: Added mission environments (+darkness) as unlockables (@ScarletCuboids :medal_sports: Idea)

  • :bulb: Episodes: Reworked Mission Outcome screen. (@Madder :medal_sports: Idea)

  • :bulb: Episodes: Renamed “multiplayer color” to “shield color” (@ScarletCuboids @Lunatico :medal_sports: Idea)

  • :bulb: Episodes: Tutorial messenger now fits episode (@ScarletCuboids :medal_sports: Idea)

  • :bulb: Episodes: Tutorial now uses Pizza Delivery vehicle (@ScarletCuboids :medal_sports: Idea)

  • :bulb: Episodes: Tweaked keys-per-medal values (@Sammarald :medal_sports: Idea)

  • :bulb: Episodes: Medals earned now scale with skill (up to 3x)

  • :bug: Episodes: Satellites now appear one-per-chapter (even for CI5) (@Sammarald :medal_sports: Bug

  • :bulb: Episodes: Added “Tip: Collect food items to earn missiles.” (@Sammarald :medal_sports: Idea)

  • :bulb: Episodes: Tutorial now uses episode-specific boss (@Sammarald :medal_sports: Idea)

  • :bug: Episodes: Fixed icon for “no gifts” unlockable (@Sammarald :medal_sports: Bug)

  • :bug: Episodes: Tutorial: Fixed health rules to follow episodes and not CIU. (@PlasmaX :medal_sports: Bug)

  • :bug: Episodes: Fixed rounding in “Scoring +X%” (@PlasmaX :medal_sports: Bug)

  • :bulb: Episodes: Outcome screen: Medal-to-keys rate is now included in description (@Sammarald :medal_sports: Idea)

  • :bulb: CI2: “Original music” unlockable now costs 50 keys (@ScarletCuboids :medal_sports: Idea)

  • :bulb: Episodes tutorial: Changed “recruit” to “hero” (@ScarletCuboids :medal_sports: Idea)

  • :bug: Episodes: Music credits are now per-episode (@ScarletCuboids :medal_sports: Bug)

  • :gear: Episodes: Fixed profile data not being completely deleted when a profile slot is reused.

  • :bulb: Episodes: Default paintjob now depends on episode (@Sammarald :medal_sports: Idea)

  • :bulb: Replaced “Dragnet” with higher quality sfx (@ScarletCuboids :medal_sports: Idea)

  • :bulb: Episodes: Removed bomb from tutorial.

  • :bulb: Episodes: Tutorial: Replaced “Interdimensional Portals” wave with “Bad Sector” (@Knightcap :medal_sports: Idea)

  • :bulb: Episodes: Tweaked scoring unlockables (@Knightcap :medal_sports: Idea)

  • :bulb: Stats screen: Changed “Absolute” to “Sum”

  • :bulb: Episodes: Renamed “Automatic” unlockables to “Default” (@Knightcap :medal_sports: Idea)

  • :bug: Episodes: Swapped “Vest” and “Bib” costume icons (@JustDoIt :medal_sports: Bug)

  • :bulb: Episodes: Added filters to “New Mission” screen (@VerMishelb :medal_sports: Idea)

  • :new: Episodes: Customization: Added scratch textures

  • :bulb: Episodes: Pizza spacecraft: Added 2 wing textures, 2 fuselage textures

  • :bulb: CI3: Made basic theme color brighter (@ordinary_ryxt :medal_sports: Idea)

  • :bulb: Percentage bars now support 3-color gradients (@Sammarald :medal_sports: Idea)

  • :bulb: CI3: “Red Herring” cuisine is now available even during locked game (@Sammarald :medal_sports: Idea)

  • :bug: Episodes: Fixed “Frozen Environment” score boost (@PlasmaX :medal_sports: Bug)

  • :bug: Changes to “High-contrast text” are now applied immediately to mission HUD (@PlasmaX :medal_sports: Bug)

  • :bulb: Improved automatic bubble sizing (@PlasmaX :medal_sports: Idea)

  • :bug: Episodes: Removed “In-game chat” from touchscreen “Button placement” screen (@RainbowBoyVN :medal_sports: Bug)

  • :bulb: CI3: Changed default spacecraft exhaust (@Knightcap :medal_sports: Idea)

  • :bulb: Made fan translation text more readable (@VerMishelb :medal_sports: Idea)

  • :bug: CI3: Fixed crash due to missing textures in Christmas and Easter editions (@DeadlyKevin :medal_sports: Bug)

  • :bulb: Episodes: Replaced “Wave X of Y” with just “Wave X” (@Piotrek1113 :medal_sports: Idea)

  • :bulb: CI3: Tweaked default spacecraft paintjob (@Lunatico :medal_sports: Idea)

  • :bulb: CI2: Tweaked default spacecraft paintjob (@ScarletCuboids :medal_sports: Idea)

  • :bulb: Episodes "HUD Enemy Health Indicator” and “HUD Pecking Order Revealer” now require unlocking (@Knightcap :medal_sports: Idea)

  • :bulb: Episodes: Spacecraft key boost is now applied in Outcome screen (rather than actually affecting key drop rate)

  • :bulb: Original “Dragnet” sfx now plays when “Original music” unlockable is enabled (@ScarletCuboids :medal_sports: Idea)

  • :bug: CI3: Fixed midrange color of heat gauge not dimming when overheated.

  • :bug: Fixed UVE starting up in touchscreen mode (@ScarletCuboids @Lunatico :medal_sports: Bug)

  • :gear: Fixed custom onClick_sound sound being lost if a full-blown confirmation dialog is set to be shown.

  • :gear: Re-rendered M-400 paintjobs (old paintjobs did not respect panelling)

  • :bulb: Added scratches to all spacecraft.

  • :bulb: Heavy Bomber: Added missing “fully painted” pylon texture (why was this missing?)

  • :gear: TGAs saved in WAD are now tightly cropped.

  • :bulb: Scout: Added “fully painted” wing texture.

  • :bulb: Episodes: Medals are now per-skill (@Knightcap @kokokokos :medal_sports: Idea)

  • :bug: Faded certain scratch textures around the cockpit (@ScarletCuboids :medal_sports: Bug)

  • :bug: Better resetting of “most recent ranking” (@ScarletCuboids :medal_sports: Bug)

  • :bulb: Episodes: Mission outcomes are now stored/viewable for high score entries (@Knightcap :medal_sports: Idea)

  • :bug: Episodes: Moved tips from end of mission to end of chapter (during warp) (@Knightcap @RainbowBoyVN :medal_sports: Bug)

  • :bug: CI3: Logo now glows (@CuretheToony :medal_sports: Bug)

  • :bug: Fixed “balloon deflate” sound not playing for Balloon Chickens with only one balloon (@ordinary_ryxt :medal_sports: Bug)

  • :bug: CI3: Fixed crash with Balloon Chickens while “No costumes” unlockable is on (@ordinary_ryxt :medal_sports: Bug)

  • :bug: Episodes: Added fader reveal when starting tutorial or continuing a mission (@ordinary_ryxt :medal_sports: Bug)

  • :bulb: Added head hitboxes for all chicken-based boss enemies (@Sailor_Star :medal_sports: Idea)

  • :bug: Episodes: Fixed incomplete implementation of darkness environment (@Lunatico :medal_sports: Bug)

  • :bulb: Episodes: Added option to reset high scores (@gabytzu :medal_sports: Idea)

  • :bug: Episodes: Fixed incorrect torso decorations (e.g. gold coin) while “No costumes” unlockable is on.

  • :bug: Episodes: Fixed exact moment transition between logo subtitles (@KnockoffFeline :medal_sports: Bug)

  • :bug: Episodes: Fixed sun corona color (hot+massive environments) (@ScarletCuboids :medal_sports: Bug)

  • :bulb: CI2 Christmas chiptune theme now uses 3-minute version from CI2classic (@CuretheToony :medal_sports: Idea)

  • :bulb: Episodes tutorial: Reduced “Surfing the Wave” from 4 to 3 sets (@Knightcap :medal_sports: Idea)

  • :bulb: Episodes: Changed color of menu chicken.

  • :bulb: CI4: Reduced size of logo corona (@PlasmaX :medal_sports: Idea)

  • :bulb: Millenium Hatchling exhaust now thins more as spacecraft banks (@PlasmaX :medal_sports: Idea)

  • :bug: Episodes: Fixed crash when displaying out-of-bounds tip (@PlasmaX :medal_sports: Bug)

  • :bug: Episodes: Tips now fade out before chapter ends (even if pro-gamer is on) (@PlasmaX :medal_sports: Bug)

  • :bug: Fixed spawn shield translucency (@PlasmaX :medal_sports: Bug)

  • :bulb: CI4: Moved location of Solar System arrow to make it clearer to see (@VerMishelb :medal_sports: Idea)

  • :bug: CI4: Increased distance between mission messengers to avoid text overlap (@VerMishelb :medal_sports: Bug)

  • :bug: Episodes: Completing tutorial mission no longer counts as having reached chapter 2 (@KnockoffFeline :medal_sports: Bug)

  • :bulb: Episodes: Medals screen: Balloon tips are no longer displayed in the zoomed-out view (@Sammarald :medal_sports: Idea)

  • :bug: Episodes: Removed CIU references from “Special weapons can save the day” tip (@Sammarald :medal_sports: Bug

  • :bulb: CI4 Retro chapter: wave X/Y and time are now shown as questionmarks (@Lunatico @2sN :medal_sports: Idea)

  • :gear: Font metrics auto-detection now uses C with cedilla (Ç) for (hopefully) more accurate metrics (@VerMishelb :medal_sports: Bug)

  • :bug: HUD: Prevented score/booster overlap (@ans1382 :medal_sports: Bug)

  • :bug: CI4 Wave 10 boss: Music now restarts perfectly in sync with first Superchick attack.

  • :bulb: CI4: Player & Hen Solo now use different spacecraft (@ans1382 @VerMishelb :medal_sports: Idea)

v.9

  • :bug: Corrected “Millennium” misspelling.

  • :bulb: CI4: Made UI base color brighter (@VerMishelb :medal_sports: Idea)

  • :bug: Fixed CI4 music credits (@CuretheToony :medal_sports: Bug)

  • :bug: CI4: Fixed sound/visuals of Hen Solo weapon (@VerMishelb @Sammarald :medal_sports: Bug)

  • :bulb: Episodes: Reduced size of Arabic large font (@ans1382 :medal_sports: Idea)

  • :bulb: CI4: Fixed HUD corruption starting at end of previous chapter (@JustDoIt :medal_sports: Bug)

  • :bug: CI4: Leaving HUD corruption now also fixes skew.

  • :bulb: Episodes: Added “CI4 Retro background” unlockable (@2sN :medal_sports: Idea)

  • :bug: CI4: Damage Amplifier no longer affects Hen Solo projectiles (@Sailor_Star @KnockoffFeline :medal_sports: Bug)

  • :bug: Episodes: Fixed HUD special weapons not being affected by “high-contrast text” when toggled mid-mission (@Sailor_Star :medal_sports: Bug)

v.9.2

  • :bug: CI4: Fixed typo in “The closest portal big enough for something that size is only few star systems down that way.” (@PlasmaX)

  • :bug: CI5: Fixed crash on wave 30 (water scenery missing) (@PlasmaX :medal_sports: Bug)

v.10

  • :bug: Episodes: Reduced size of Arabic large font (for real) (@ans1382 :medal_sports: Bug)

  • :bug: Episodes: Fixed crash during tip display (@KnockoffFeline :medal_sports: Bug)

  • :bulb: CI4: Renamed wave to “Chicken Ambush” (@2sN :medal_sports: Idea)

  • :bulb: CI3: Made default paintjob more similar to original game (@Madder :medal_sports: Idea)

  • :bug: CI5: Planetary missions no longer start zoomed out if starting chapter > 1 (@PlasmaX :medal_sports: Bug)

  • :bug: Episodes: Reduced Medal screen balloon tips to avoid overlap (@ans1382 :medal_sports: Bug)

  • :bug: Episodes: Removed wing streaks from Millenium Hatchling (@KnockoffFeline :medal_sports: Bug)

  • :bug: Episodes: High Score screen: “info” button now makes sound (@VerMishelb :medal_sports: Bug)

  • :bug: User settings are now saved whenever leaving the Options menu (@Sailor_Star :medal_sports: Bug)

  • :bug: CI4: Fixed HUD corruption being removed in-between waves (@2sN :medal_sports: Bug)

  • :bug: Applied “Faded certain scratch textures around the cockpit” fix to ALL textures (@VerMishelb :medal_sports: Bug)

  • :bulb: CI4/CI5: Increased UI opacity from 50% to 80% (@Lunatico @Sammarald @ans1382 :medal_sports: Idea)

  • :bulb: Hitting scenery now stops beams from chaining/splitting (@Sailor_Star :medal_sports: Idea)

  • :bug: Episodes: Fixed spacecraft being horizontally-constrained during tutorial (@OrvilleTheOrca :medal_sports: Bug)

  • :bulb: CI5: Made default paintjob more similar to original game (@OrvilleTheOrca :medal_sports: Idea)

  • :bug: CI5: Fixed storm being rendered over darkness (@OrvilleTheOrca :medal_sports: Bug)

  • :bug: M-400: Fixed wrong ordering and recreated missing fuselage texture (@RainbowBoyVN :medal_sports: Bug)

  • :bug: Episodes: Fixed origin adjustment of naked chickens (@JustDoIt :medal_sports: Bug)

  • :bug: Episodes: Medals no longer get reset between missions (@Arnav :medal_sports: Bug)

  • :bulb: Episodes: Red Herring cuisine can only be unlocked with keys in Episode 3 (@Sammarald :medal_sports: Idea)

  • :bulb: CI5: Increased medium font size (@Sammarald :medal_sports: Idea)

  • :new: Episodes: Added “legacy” spacecraft.

v.11

  • :bug: CI4: Fixed difficulty progression for Supernova waves.

  • :gear: Changed previous log file naming.

  • :bulb: Episodes: Pause menu “Take a break” is now hidden while “Cancel mission” or “Skip” are applicable.

  • :bulb: CI1: Smaller large font.

  • :new: Episodes: Added “endless mode” unlockable (@taxter789 :medal_sports: Idea)

  • :new: Episodes: Added “No heat” scoring unlockable (@DePeeper :medal_sports: Idea)

  • :new: Episodes: Added “No booster” scoring unlockable.

  • :bulb: Added “Ask for confirmation” in gameplay options (@Sailor_Star :medal_sports: Idea)

  • :bug: Episodes: Fixed crash when entering “Paint Spacecraft” screen (bug introduced in v.10) (@Dawid8 :medal_sports: Bug)

  • :bug: CI1: Fixed menu chicken shirt color (@PlasmaX :medal_sports: Bug)

  • :bulb: CI1: Boss now uses old CI2 boss sound (@PlasmaX :medal_sports: Idea)

  • :bug: Episodes: Fixed wrong final score/keys displayed in Mission Outcome screen when invoked via High Score screen (@PlasmaX :medal_sports: Bug)

  • :bug: CI1: Fixed tutorial boss (@Sammarald :medal_sports: Bug)

  • :bulb: CI1: Re-rendered intro puppet chickens (@CuretheToony :medal_sports: Idea)

  • :bulb: CI1: Earth is now 3D (@CuretheToony :medal_sports: Idea)

  • :bug: CI1: Fixed missing ci2_bonewah sound (@CuretheToony :medal_sports: Bug)

  • :bug: CI1: Removed non-applicable tips (@OfficalK12 @KnockoffFeline :medal_sports: Bug)

  • :bulb: CI3: Added “Secret weapon” unlockable (@Knightcap :medal_sports: Idea)

  • :bulb: Episodes: Tweaked keys-per-medal rewards (@Sammarald :medal_sports: Idea)

  • :bulb: CI1: Fixed Absolver never spawning (@Sammarald :medal_sports: Bug)

  • :bulb: CI1: Re-rendered boss to look more similar to CI2 (@Sammarald :medal_sports: Idea)

v.12

  • :bulb: Episodes: Endless mode now awards per-mission medals upon looping.

  • :bulb: Episodes: Endless mode now boosts enemy projectile speed +50% for each loop.

  • :bug: CI1: Boss now drops satellite if “Satellites from the future” is on (@OrvilleTheOrca :medal_sports: Bug)

  • :bug: CI1: Themed boss for Xmas/Summer (@OrvilleTheOrca :medal_sports: Bug)

  • :bulb: CI1: Changed default exhaust (@nguyenvanvu27032005g :medal_sports: Idea)

  • :bulb: Episodes: “Satellites rush” now also spawns 4 satellites on the first wave (@Sammarald :medal_sports: Idea)

v.13

  • :bulb: CI3: Disabled weapon auto-switching during Prologue for loops >1 (@Arnav :medal_sports: Idea)

  • :bug: Episodes: Fixed first cutscene being shown twice upon looping game.

  • :bug: CI5: Environmental overlays (blizzard/water caustics) are no longer affected by zoom (@Lunatico :medal_sports: Bug)

  • :bug: CI2: Fixed reflection on cockpit of CI2 legacy spacecraft (@2sN :medal_sports: Bug)

  • :bulb: Episodes: Mission Outcome screen: Column headings no longer scroll.

  • :bug: Episodes: Mission Outcome screen: Stopped total waves from being displayed in endless mode (@VannVyy :medal_sports: Bug)

  • :bug: CI4/CI5: Fixed “player color” (@DeadlyKevin :medal_sports: Bug)

  • :gear: Episodes: Profile data is now saved after painting.

  • :gear: Episodes: Profile data is now saved after mission outcome.

  • :bulb: Reworked scratch textures.

  • :bulb: Episodes: Moved “No Heat” to “Helpers” filter (@KnockoffFeline :medal_sports: Idea)

  • :bug: CI1: Removed up/down keys from keyboard controls (@RainbowBoyVN :medal_sports: Bug)

  • :bulb: Episodes: Widened minimum dialog size to fit 2x 4-grid buttons (@KnockoffFeline :medal_sports: Idea)

  • :bulb: CI1/CI2: All coin drops are now CI2-style coins (@Knightcap :medal_sports: Idea)

  • :new: CI2: Added “Comets environment” scoring unlockable (@Knightcap :medal_sports: Idea)

  • :bulb: Episodes: Weapon spawn rules do not apply after looping the game (@Knightcap :medal_sports: Idea)

  • :bug: Episodes: Fixed cancelling mission on first wave of successive loops (@Knightcap :medal_sports: Bug)

  • :bug: Episodes: Fixed receiving 10x mission medals (for the first 10 waves) after loop completion (@Arnav :medal_sports: Idea)

  • :bug: Episodes: Outcome screen: “Waves flown” is now shown in green even after looping (@OrvilleTheOrca :medal_sports: Bug)

  • :bug: CI4: Fixed wrong Supernova wave speed (@Lunatico @ordinary_ryxt @Arnav :medal_sports: Bug)

  • :bug: CI4: Removed Iron chef “gift drop” sound when “No gifts” unlockable is on (@2sN :medal_sports: Bug)

  • :bug: Episodes: Fixed looping not affecting projectile speed (@Arnav :medal_sports: Bug)

  • :bulb: Episodes: Looping now affects score-for-extra-life.

  • :bug: CI1: Corrected exhaust on legacy spacecraft.

  • :bug: CI2: Added face hitbox to boss chicken (@Sailor_Star :medal_sports: Bug)

  • :bug: CI1/CI2: Fixed size & position of hitboxes of boss chickens.

  • :bug: Episodes: Legacy spacecraft “player color” now corresponds to regular (non-legacy ) spacecraft color (@CuretheToony :medal_sports: Bug)

v.14

  • :bug: Episodes: Removed “Charity” bonus when “No atoms” unlockable is on (@Knightcap :medal_sports: Bug)

  • :bug: CI4: Fixed Millennium Hatchling spawn shield color (@DeadlyKevin :medal_sports: Bug)

  • :bug: CI5: Fixed default fuselage texture (@RainbowBoyVN @DeadlyKevin :medal_sports: Bug)

  • :bulb: Episodes: High score screen: Widened callsign column and double-stacked scoring icons (@Knightcap :medal_sports: Idea)

  • :bug: CI3: Fixed enemy health ramping (Prologue chapter is now properly excluded)

  • :bug: Episodes: Removed tutorial messages on subsequent loops (@VannVyy :medal_sports: Bug)

  • :bulb: Episodes: Surrendered/failed mission in “endless mode” is now considered “won” if all waves have been played (@Piotrek1113 @VannVyy @OrvilleTheOrca )

  • :bulb: Episodes now use legacy-style gift/atom drop limits (i.e., both pooled together as “powerups” ) (@Enhawk @Sammarald :medal_sports: Idea)


  • :gear: CIU: Game configuration is now saved in .opt rather than .hst file.

  • :new: CIU: Paint screen: Paintjobs can now be copied between compatible spacecraft (@Madder @kokokokos :medal_sports: Idea)

  • :bulb: CIU: UI buttons now wobble upon selection.

  • :bulb: M-400 series spacecraft: Added fuselage texture (@RainbowBoyVN :medal_sports: Idea)

  • :new: CIU: Paint screen: Added “randomize” button.

  • :bulb: CIU: New accounts start off with a randomized paintjob.

  • :gear: iOS/Android: Added Halloween + Thanksgiving content.

v.148.2

  • :bug: Sound options screen: Fixed placement of “back” button (@ordinary_ryxt :medal_sports: Bug)

  • :gear: Upgraded spacecraft now defaults to “no scratches” (@DeadlyKevin :medal_sports: Idea)

  • :bug: Fixed “copy paintjob” not refreshing exhaust properly (@VerMishelb :medal_sports: Bug)

  • :bulb: Mission Outcome screen: Removed unnecessary buttons for tutorial mission (@Knightcap :medal_sports: Idea)

  • :bug: CI2 Intro cutscene: Fixed wrong music re-starting after record scratch (@OrvilleTheOrca :medal_sports: Bug)

  • :new: Paint screen: Added filters (@bluexdii :medal_sports: Idea)

v.148.3

  • :bug: Paint screen: Filter button now disappears when screenshot button is pressed (@PlasmaX :medal_sports: Bug)

  • :bug: GUI glow color is no longer derived from Color Theme’s “HUD glow” setting (@PlasmaX :medal_sports: Bug)

  • :bug: Chickenaut: Fixed wing/body color mismatch in Halloween Edition (@PlasmaX :medal_sports: Bug)

  • :bulb: M-400 series: Modified cockpit trim so that it eases into fuselage more smoothly (@ScarletCuboids :medal_sports: Idea)

  • :bug: Heavy Bomber: Fixed rendering artifacts due to paintjobs using opacity maps rather than diffuse maps (@ScarletCuboids :medal_sports: Bug)

  • :bug: Heavy Bomber: Fuselage paintjobs now respect panelling.

  • :bulb: Randomization now also affects (multi)player color (@ScarletCuboids :medal_sports: Idea)

  • :bulb: Randomization now also affects shininess.

v.148.4

  • :bug: Paint screen: Filter list now also disappears when screenshot button is pressed (@PlasmaX :medal_sports: Bug)
17 Likes

epic first post
image

1 Like

Finally, haven’t posted for 4 months ago in the forum but here I am.

IA, can you appear the list of the players are who reached the “current quests standings”?

and also the players who got more keys and foods

Well that’s a boring version. Hope the episodes are finished soon so actual CIU updates can happen.

5 Likes

Yes please IA comeback to ciu development many of Android players get boring cause the updates take a long time with small features

2 Likes

I wonder which scratch texture were used throughout the versions before this version…

It doesn’t match exactly, but the closest one is the third one (including the “no scratches” one)

image

4 Likes

Okay so episodes update will be next hopefully?

this is someone has report crash when alt+tab out of the ciu window and suddenly close on its own
any way to solve this problem

@DeadlyKevin are the one affected this.

1 Like

Not only alt+tab crash, it also when I joined in-game and few mins crashed

Olay where are the other seasonal themes? (Downloaded update via Google Play)

to reduce storage of the game, other seasonal contents are hidden or didnt include it.

if you’re still gonna work on the episodes, would you mind checking this?

all of the seasonal content on mobile are on 32 bit (standalone) version

The feather color is not included with Chickenaut’s skin in the Halloween seasonal.

i found the solution of my problem, don’t mod the game :))

I think it is better to use “half special weapons” instead of “half missiles”


Wingstreak length have no effect on randomize pointjob

Can “high contrast” affect the translation screen?