…
Nevermind. Spamming missiles in tutorial mission is only for any “old players” who create a new account, anyways (because they have much free time to do that)
What is the medals related to anythings i said? “Your first mission” will soon be forgotten, player can’t also fly or save/assign. Other one-time mission player still meet them daily, but for “Your first mission”, we don’t. Some players even skip this, so they may don’t know what is the tutorial mission (i’m also one of the players who skip the tutorial mission when i first time played CIU, but i realized the existing of this mission after a few months later).
So i should say… 3 those buttons don’t need to be displayed.
Can’t say what changed for you, but I changed my whole OS since then. The hardware still the same though.
It also shouldn’t be Windows version difference because I was using win7 then and gpu drivers could be at max from year 2020. Maybe you can make CIU have a benchmark to see what resources it can access.
but first buy spacecraft.
second before purchase spacecraft.
and third, after purchase but it’s dosen’t make sence of non randomized (still on default)
In CI2U first intro cutscene, in the “Hero retreats and the chickens appear” scene, it now uses the CI2 Victory Music (Major-Win), instead of the CI2 theme that was played back from the beginning like in Chicken Invaders Episode 2 before.
I don’t think so. In Chicken Invaders Episode 2, this CIep2 bug in v4:
That mean in CIep2 first intro cutscene while I turn on “Original Music” unlockable, it was using CI2 original title theme to played back from beginning at “Hero retreat and the chickens appear” scene, not using CI2 original victory music. Even “Original Music” is turn off (ie was become a CI2 remastered music), it was using CI2 theme too.
You mean right-justified text for RTL languages? No.
Sorry, misread your post.
Changed in v.148.2 Idea
By design, randomization is limited to a subset of the options. Otherwise I found it just looks like a mess more often than not.
Where the GPU driver decides to store textures is outside the control (or even knowledge) of the game.
Hit the character limit.
The font is the same between CIU and Episodes. The issue is that the CI4 font doesn’t include Vietnamese glyphs, so they are substituted in from another font. This happens elsehwere too, but in CI4 is very tall and narrow, so the difference is obvious.