i know that bro
Then stop flooding the topic with useless replies. I donāt know why you & mina always do that. Iām not relying here anymore since Iām going off-topic.
donāt talk here please it is topic off
topic off
How can I change weapon damage namber?
by editing it in the excel
Maybe this is a bit stupid, but its funny
This is actually supposed to let experienced players test the game during certain situations to make bug reporting easier, in fact, as iA said, in the hands of the ignorant this could be dangerous
Satellites rain!
How can I enable excel file in v 59.3 ??
Rename the spreadsheet properly to make it work
postron is the best DPS
I wonder who still play with this sandbox
@InterAction_studios Iāve changed the overheat times for some weaponsā lower firepower levels. They will start with a higher overheat time that gradually decreases through higher fp levels, until they are able to start handling crowds proper. Iāve gotten some people to test it, and they said it was fine.
Also included: A damage nerf for Plasma Rifle.
PS: I also a found a bug using the Excels. Apparently, you can use them to see what waves will show up in Daily Challenges, surrender, and itāll be as if you never played the mission. This allows the player to know what waves show up in the mission, and then turn the excel off to actually do the mission with foresight as to what waves show up, and what to bring.
Thanks, Iāll have a look.
Acknowledged, but wonāt fix. Excel override functionality will be removed eventually anyway.
I had a look. I didnāt really anticipate the overheat times to rise that much But I have no problem with making the change.
However, there is an issue with your Lightning values. Look at the āc_DamageUntilOverheatā chart. Thereās a sharp decline between powers 5 and 6.
At FP 6, it gets itās second bolt, which makes it better for crowd control, so I donāt think the decline will be too impactful.
But of course, I can nerf the buff for lightning so the decline is gone.
https://cdn.discordapp.com/attachments/560838017539899394/804329248579387405/CIU-WeaponData-v66.override.xls
The reason why Lightning had a constant higher overheat till fp 6 is because it only has one bolt, which makes it hard to deal with more enemies at a time.
Changed in v.67 Idea