📊 Weapon data spreadsheet

Once again, back with a change for accumulator (because its still rather weak).


Current:
image (20)

  • Maximum possible passive charge is 3 arrows.
  • First arrow takes 1.48 seconds to passively charge. Slows down tremendously when it’s closer to hitting the limit, to a complete halt.
  • Maximum possible kill charge is 5 arrows.
  • Kill Charges start at 18 kills for the first arrow. Reduces to 10 for the fifth.
  • A full bar of boost, lasts 6 seconds (Each arrow is 1.2 seconds).
  • Charging is paused for 2 seconds whenever you deactivate boost.

Changed:
image (21)

  • Maximum possible passive charge is 4 3/4 (previously 3) arrows.
  • First arrow takes 1.48 seconds to passively charge. Slows down to as low as 10 seconds when closer to hitting the limit.
  • Maximum possible kill charge is 5 arrows. Unchanged.
  • Kill Charges now start at 12 kills (previously 18) for the first arrow. Reduces to 10 for the fifth.
  • A full bar of boost now lasts 7.5 seconds (Each arrow is 1.5 seconds. Previously 1.2 seconds).
  • Charging is paused for 2 seconds whenever you deactivate boost. Unchanged.

Writer’s Notes:
The passive charge limit was changed because I realized restricting it THAT much was a pretty harsh way to incentivize the need to be more active. Now it’s made to charge up way higher, but still not completely, yet slowly enough to not make it TOO good.

In tandem with the above change, the passive charge speed was made to slow down to a crawl, rather than completely stop. It made the 3rd arrow before take an eternity to charge…

Starting Kill Charge has been made much lower. I honestly have no idea why I thought making making the first few arrows completely disregard the player’s activity was a good idea at all.

Boost time is made longer (7.5s). 6 seconds didn’t really get players very far anyway. Plus, given the amount of time taken for the darn accumulator to charge, 6 seconds doesn’t really pay off for your patience.


You can try out these changes here:
https://cdn.discordapp.com/attachments/1051713972522467360/1123905478792052736/CIU-WeaponData-v135.override.xls

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