Soundeffects 🐔

It would alſo be cool to have a ſlight chance of meeting a boſs on the way, and maybe if multiple players were travelling ſimultaniouſly they could fight the boſs together? That way, there is a ſlight risk involved in travel.
Actually, this inſpired me to have another idea. What if the boſſes traveled from place to place? maybe have a few boſſes in tranſit at any given time, and they’d have ſhifts at each of the boſs levels. And if you had the misfortune to be fighting a boſs when the ſhift changed, its replacement would come on ſcreen in perfect health and ſtart fighting you as your original opponent left.

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