If you remember my idea from a few months ago, I recommend you read it. Most people chose the name: Master of Time. The boss sends temporal energy field, if he drags in there, he slows down the hero like controlling a bomber.
Attack 2: moves to any place during the fight (travel in time) and you have to be careful where he appear, because you can die. Healing ability: he goes back in time that renews his life. (withdraws hero damage).
What’s more to say? Metal armor, iron helmet, gears and hands… and maybe… Clock?
The best skill of Master of Time
- Slowing Time (Temporal Energy Field)
- Stopping Time (Ummobilizes the Hero)
- Travel in Time (Moves to any place during the fight)
- Reversing Time (undoes damage, regeneration)