It’s version 2 because of a post I made in the past:
Anyway, some of the bosses… Even though they have already been made more difficult on higher difficulties, some of them are still not very impressive when it comes to attacks. Here’s my suggestions for what to change or add to make them more difficult for difficulties above >80-100%.
UCO #4: Replace the egg cannons with purple egg cannons. This will have players move quicker to avoid the purple eggs.
Yolk-Star: Release a 4th wave of Terminators upon destruction of the egg shell, and/or make two yolks appear instead of one upon destruction of the egg shell.
Crazy Squawker: Let it have the Sweater Chicken’s egg burst as well, because the boss only drops eggs beneath itself, which doesn’t pose much of a threat unless you purposely stand below it all the time.
Superchick: Let it use it’s Rotating Laser from Chicken Multiplicity and the red fiery attack at the same time on higher difficulties. This attack has the telegraph from Chicken Multiplicity.
Applies to both Chicken Multiplicity and It’s a Bird. It should also drop it’s eggs if you go beneath him.
Shoot The Core: Reduce the Firepower drop rate. Perhaps make the barriers shoot more often, or make them shoot more bullets at a time instead of just 1.
Egg Cannon: The orange lasers should not be limited to only occur at 80%. Have it start firing at 20% instead, along with the triple beams. At 80%, have the orange lasers fire constantly, or have it fire all 5 attacks simultaneously… Or have it fire two different attacks at once.
Party Chicken: Have it fire it’s 360 attack randomly as well. This attack will use the warning it has when the Party Chicken stops moving to use it. Applies to both It’s Party Time and Brothers Reunited.
Henterprise: Make it fire it’s giant laser as long as you get into it’s line of sight, instead of only during the start of each phase (and getting close to the main dish during the last phase of Hend Game). At least it would make better use of the laser instead of having it be idle during the entire fight.
Henlley’s Comet: Have the comets split into 8-12 bullets (like Blast From the Past’s attack) upon destruction. This will give the player a reason to avoid destroying the comets that appear from the bottom of the screen.
I do hope these ideas will be taken into consideration.
Have a Good Day/Afternoon/Night.