How about making the Chicks drop small coins when you kill a lot of them.
How about making the Toxic Chicken drop toxic food/coins, they won’t destroy the player, but will make him lose points, also they won’t be countable when awarding Food/Coin Medals.
A medal that’ll be awarded when getting every possible medal in the end of a mission, click the Example below for better information,
A medal that is awarded when amassing 100k food.
Already suggested, link to topic
Only “when selling 100k food” idea is already suggested, link to topic, But that will be a copy of Scrooge McCluck medal, since you will be getting the same for passing 100k keys.
That will make the game a little easier.
I have no opinion on this one, but it will look hard for some players.
I will just make a poll to see if your ideas are good or not.
- Good ideas.
- Neutral on them.
- Bad ideas.
Define “kill a lot of them”. Would it work like - after killing 6 of them they then drop a coin?
Already explained by minasam
Hey, that’s mine
Ideas from my old email conversation
I’m against it. I’m also against the amassing 100k keys, but I guess it’s too late. The thing with these medals is that they stop you from actively using the game mechanics. Plus it is a total grind. And that’s one of the things that I hate the most in the games.
I don’t know, it could be rarer than the “food dropping percent”, but they have to drop small coins.
I know, but I wanted it to be added because there is the 100k keys medal, so why not 100k food and it’ll be easier than it.
I don’t see any problems with that. Would be good.
But they sometimes drop a legpiece…
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.