Early Access version 85.3

:warning: v.85.1 and v.85.2 have serious bugs. Make sure you use v.85.3.


This is mainly a maintenance release, but also includes a significant change with regards to the League: you can now decline incoming dares. Declining means that you don’t play the dare, and it doesn’t count for any points. To prevent abuse, after you decline a dare, you must accept at least one other dare (not necessarily from the same darer) before you can decline again.

Note that friendly dares also count towards your decline limit (although this will probably be changed in the next update).

This update also teases the “Galactic Cup”, which is an upcoming competitive feature. More to come in the next update.

Bug/Idea medals will be awarded later in the day. :warning: Your medal cannot be awarded if your in-game callsign doesn’t match your forum name (send it to me in a private message).


You will lose:

  • any in-mission progress
  • all graphics options, which includes your window/borderless/fullscreen setting.
  • if any options have been removed or added to a new version, then all menu options (not just graphics) will be lost.


:new: New features – :bulb: Tweaks – :bug: Bug fixes – :gear: Internal changes

  • :gear: Deleted users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the 12 months and haven’t set an e-mail.
  • :gear: Re-saved “Thundercluck” music (-3dB volume, 64Kbps instead of 128Kbps) (@VerMishelb :medal_sports: Bug)
  • :bulb: “Thundercluck” boss: Hopping attack is now randomly mirrored horizontally. Looking left-right is disabled throughout attack (@Stardrone :medal_sports: Idea)
  • :bug: “Thundercluck” boss: Removed “HUD Enemy Health Indicator” from guitar (@Star_Light :medal_sports: Bug)
  • :bulb: “Fester” alien enemy added to “saucer” tier (at 50% probability) (@SA-GoldenBoss128 :medal_sports: Idea)
  • :bulb: “Thundercluck” boss: Added musical clef ring to guitar-throwing attack for difficulties >=100% (@Stardrone :medal_sports: Idea)
  • :bulb: “Thundercluck” boss: Added 2 more lasers to guitar spin attack for difficulties >=100% (@OneWingLunarian :medal_sports: Idea)
  • :bug: Fixed balloon chickens appearing at the center of the screen for a single frame if they are damaged on the same frame they are spawned on (@Alice_De_Uruguay :medal_sports: Bug)
  • :bulb: “Thundercluck” boss: Removed pain frames and replaced them with “looking left-right” frames (@Stardrone :medal_sports: Idea)
  • :gear: Translations: “Binary Sun” is now translatable.
  • :bulb: Exploration message: Removed repetition of “wormhole” (@SA-GoldenBoss128 :medal_sports: Idea)
  • :gear: Due to above two changes, galaxy has been regenerated (same seed, no player-facing changes).
  • :bug: “Skyscrapers/Demolition Crew” waves: Made buildings thinner so that spacecraft always fit between them (@SA-GoldenBoss128 :medal_sports: Bug)
  • :bulb: “The Magic Flute” wave: Reduced enemies per portal to 3x4 (was 4x4) (@SA-GoldenBoss128 :medal_sports: Idea)
  • :bulb: “Palpitating Grid” wave: Reduced sets of enemies to 2 (from 3) (@SA-GoldenBoss128)
  • :bulb: “To Infinity and Beyond” wave: Fixed Pecking Order (@SA-GoldenBoss128 :medal_sports: Idea)
  • :bulb: “Wheel of Fortune”, “Chicken Roulette”: Removed Pecking Order bonus (@Francis :medal_sports: Idea)
  • :bulb: “Chicken Quadrants” waves: Removed Pecking Order bonus (@RainbowBoyVN :medal_sports: Idea)
  • :bulb: “Visitors from Another Dimension” wave: Inter-portal delay now decreases with difficulty (@Rektz1337 :medal_sports: Idea)
  • :bulb: “Tag, you’re it!” wave: Added danger zone (@Mahbod :medal_sports: Idea)
  • :bulb: Using special weapons now disables Pecking Order bonus for the current wave (@Fractorial :medal_sports: Idea)
  • :bug: Prevented wormholes from being discoverable from very far away when using keyboard navigation (@OneWingLunarian :medal_sports: Bug)
  • :bulb: Using special weapons now disables Clean Sweep bonus for the current wave (@OneWingLunarian :medal_sports: Idea)
  • :bulb: “Chickens ‘n’ Chicks” wave: Reduced number of outer enemy sets to 2 (was 3) (@SA-GoldenBoss128)
  • :new: League: Added capability to decline incoming dares. After you decline a dare, you must accept at least one dare (not necessarily from the same darer) before you can decline again.
  • :bulb: League: Dares with score differences less than 5% are now worth proportionally less points.
  • :bulb: “Gladiator” wave: Reduced number of enemy sets to 7 (was 9). (@SA-GoldenBoss128)
  • :gear: Translations: Mission Config screen: Selected equipment description is now localized correctly without the need to logout/login again.
  • :bulb: Exhaust is now gradually shown/hidden when line-of-sight changes as spacecraft rotates (@SA-GoldenBoss128 :medal_sports: Idea)
  • :bulb: Absolver now has a “fully-charged” audiovisual effect (@OneWingLunarian :medal_sports: Idea)
  • :new: Added “Thundercluck” music to Galactic Store.
  • :bulb: Galactic Store: All music and all backgrounds now cost 250 keys.

v.85.2 Emergency Patch:

  • :bug: Wormhole names now appear correctly when traveling through them (@CattyCheese :medal_sports: Bug)

v.85.3 Emergency Patch:

  • :bug: Fixed Balloon chickens disappearing when hit (@Anya :medal_sports: Bug)


You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under C:\ProgramData\InterAction studios\CIU (including all sub-folders). :warning: Never rename files or move them from one version folder to another. Simply make a copy and then later put it back exactly where you found it.


uh oh
location error


Fixed in v.85.2 :medal_sports: Bug


Also there’s a bug on the balloon chicken
Once u hit them, the Balloon Chicken dissappear


uh when you hit them with any kinds of weapon, they instantly disappear

Fixed in v.85.3 :bug:


oh yea you’re right

iA, could you give me only one medal for all the “wave shorten” changes?

If I decline a dare, does the darer might be notified if its declined

this also goes with balloons so can you fix this?

@OneWingLunarian found this first so
give the medal to One-Wing Lunarian

This is just an unfortunate side-effect of the same bug – it will be automatically corrected.


when pressing enter on keyboard to skip the intro when “this version is early access” screen pops up the pointer will highlight “close” button and the exact same thing goes for title screen which is a bit disturbing for somebody like me who uses keyboard mouse hybrid controls
Make the pointer highlight “ok” and “save the world instead” of “close”

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it already does that


Cool, interesting


It does notify the darer… :thinking: there is a potential for abuse there, but let’s see if it indeed becomes a problem.


Here is the evidence

The server does not force you to get the emergency patches like the updates for some reason
The balloon bug can be exploitable

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Since Thundercluck’s theme is buyable in shop then maybe Magnetic Manipulator’s theme (a.k.a. aqua planet and earth theme in CI5) should also be set for purchase? Nevermind

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Its already there (as CI5 Victory Music)


Oh right, forgot about that… oops

1 Like