At Chicken Multiplicity: Can Infinity Chick attack 6 times instead of 3? 3 times seems too easy.
How about if someone declined a dare, they can still revert it within 3 days?
Little thing about Balloon Chicken: If it appeared as a terminator enemy at The Yolk Star™ battle, part of its balloons will appear immediately at the screen edge, like this:
I think this happens because balloons isn’t part of enemy hitbox, still is this fixable?
I know how much time Absolver takes to charge full, when the fully-charged effect was added I noticed it played little late, this will be bad at hard missions where you have to act and shoot fast. I think the effect should play a little faster\sooner.
When Thundercluck attacks with 3 lasers, he does it really fast that it might confuse the player and get him hit. So how about adding warning lines while Thundercluck is preparing his guitar so it would be more noticeable?
Did you had a look at “Daily progress messages” bug?
Thanks, could you removed the “ Idea” from the 2 shorten-wave changes above and keep only one since I got only one medal:
Look, if someone start to decline your dares that means the receiver is done with you + your dares and just wanna go with their usual hunting stuff, they don’t waste their decline on you just because haha funi.
I kinda against this. I mean, our mission is killing alien chickens NOT ALL aliens. So, fester here makes it kinda defeat the element, and it’s unique appearance. They should only in special missions since they are definitely NOT allied with chickens but rouge, right?