Wait, I actually won! Wow, thanks a lot for the the announcement Francis I actually got confused and thought I was lower than you XD(that’s why I didn’t post anything about it).
Anyway I should now show proof of all medals, here you go
Also I want to thank you Francis and everybody else for helping me get this high, this wouldn’t have been possible without your help
I wish best luck for everyone else and of course lots of thanking and supporting to InterAction studios for making and continuing to develop this amazing game to be better.
Another possibly unnecessary suggestion, but here it is:
The game pauses whenever you alt tab or click out of the window (somehow).
How about adding a “Pause on Focus Loss” to the gameplay options? Just to make it somewhat of an option.
Description: Pauses the game when you switch to another window. Disable to allow the game to keep running even when out of focus. (Not Recommended)
It’ll be enabled by default.
Suggested because I see this option in a couple of games.
hey @InterAction_studios so in the last updates you add some new waves. I Have one little ideea…about the squawk block mission…is little boring to have the same wave allways!!..how about adding some asteroids waves!!! but not any asteroid waves… the 120’s asteroids wave it fix perfect!!
@InterAction_studios I’d like to turn your attention to a discussion that recently surfaced on the Steam forums regarding the state of Comet Chases, some users feel that in waves with larger comets, they spawn too frequently for it to be fair. I’d suggest a nerf of some kind, or make there a path always available. I know that a change was turned down before, but perhaps you’d reconsider?
Perhaps make it not as obvious to the player though. Would be boring if the path was just right there as a entry ticket. Make it zig-zaggy and/or squeezy.